Thariel, a Aparição Umbral
Morto-vivo
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Thariel, the Umbral Wraith
SpectreN
AreaPlantação, Forte do Rio
Tags1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Vida
263%
Evasão
+50%
Resistência
-30 0 75 0
Damage
250%
Precisão
100%
Attack Distance
8 ~ 17
Tempo de Ataque
1.455 Second
Damage Spread
±20%
Experiência
250%
Model Size
130%
Type
EzomyteReaperBossMAP
Metadata
EzomyteReaperBossMAP
Nível
65
Vida
17,129
Damage
531
Dano Mágico
531
Precisão
2,228
Tempo de Ataque
1.455
Experiência
53,768
Minion Life
16,522
Minion Damage
2,072
Minion Armour
3,540
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.455 seg
Converte 40% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedChaosCombo35
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.455 seg
Converte 35% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EzomyteReaperComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.455 seg
Recarga: 6 seg
Causa 30% mais Dano com Ataque
Converte 60% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [3]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
GAEzomyteReaperComboWhirl
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.455 seg
Causa 25% menos Dano com Ataque
Converte 40% do Dano Físico para Dano de Caos
Converte 60% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
GAEzomyteReaperComboLeftSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.455 seg
Causa 40% menos Dano com Ataque
Converte 40% do Dano Físico para Dano de Caos
Converte 60% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
GAEzomyteReaperComboRightSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.455 seg
Causa 40% menos Dano com Ataque
Converte 40% do Dano Físico para Dano de Caos
Converte 60% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
GAEzomyteReaperDashImpactSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.455 seg
Causa 100% mais Dano com Ataque
Converte 60% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
DTTEzomyteReaper
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
GAEzomyteReaperDash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 40%
Tempo de Ataque: 1.455 seg
Causa 60% menos Dano com Ataque
Converte 60% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
GAEzomyteReaperCycloneImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.455 seg
Causa 40% menos Dano com Ataque
Converte 40% do Dano Físico para Dano de Caos
Converte 60% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
EzomyteReaperCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 425—637
Chance de Acerto Crítico: 5%
Dano de Ataque: 50%
Tempo de Ataque: 1.455 seg
Recarga: 14 seg
Causa 50% menos Dano com Ataque
Converte 60% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
GSEzomyteReaperLightningStrike
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 523.6 a 1571 de Dano de Raio
Converte 50% do Dano de Raio para Dano de Caos
action attack or cast time uses animation length [1]
EAAEzomyteReaperDualStrike
Recarga: 12 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleportFast
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
TBEzomyteReaperCycloneBeamSingle
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 425—637
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.455 seg
Causa 52.36 a 157.1 de Dano de Raio
33% mais chance de Eletrizar inimigos
action attack or cast time uses animation length [1]
GTEzomyteReaperCycloneBeam
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Actor
{
	basic_action = "Emerge"
}

BaseEvents
{
	on_construction_complete = "globals.voranaboss = this;"
}

Preload
{
	//preload_monster_variety = "Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/DarknessDaemon"
	preload_object = "Metadata/NPC/Four_Interlude/Part1/UnaStoneCircleSummon"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/on_act_teleport.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	create_state_active_0 = "DisableRendering();"
	on_or_create_state_active_1 = "EnableRendering();"

	on_state_appear_1 =
	"
		Call( addbaseepk );
		EnableRendering();
		ShowWeapons();
		Delay( 1.5, { EnableHighlighting(); } );
	"

	create_state_appear_1 = "Call( addbaseepk );"
}

Animated
{
	on_emerge_boss_02 = "PlayTextAudio( SioraBossMAP_Emerge_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
	on_dualstrike_01 = "PlayTextAudio( SioraBoss_Skill_DualStrike_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
	on_cyclone_01 = "PlayTextAudio( SioraBoss_Skill_Cyclone_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
	on_knockdown_bwd_01 = "PlayTextAudio( SioraBoss_Knockdown_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
	on_attack_03 = "PlayTextAudio( SioraBoss_Skill_Attack_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
}

Actor
{
	on_event_teleportout_for_EmptyActionSpell2 =
	"
		PlayTextAudio( SioraBoss_Skill_StormPhase_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );
		DisableHighlighting();
		HideWeapons();
		Call( removebaseepk );
	"

	on_event_teleportin_for_EmptyActionSpell2 =
	"
		ShowWeapons();
		Delay( 1.5, { EnableHighlighting(); } );
		Call( addbaseepk );
	"

	on_event_teleportout_for_EmptyActionSpell =
	"
		DisableHighlighting();
		HideWeapons();
		Call( removebaseepk );
	"

	on_event_teleportslow_for_EmptyActionSpell =
	"
		Delay( 1, { DisableRendering(); } );
	"
}

Life
{
	on_death =
	"
		Call( removebaseepk );
		PlayTextAudio( SioraBoss_Death_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );
		SpawnEffect( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/death_loop.ao' );
	"
}

GlobalAudioParamEvents
{
	life_percent_param = "VoranaLifePercentage"
	life_percent_is_boolean = true
}

Render
{
	use_ao_lights = true
}

Functions
{
	teleport_effect = "arg1.PlayEffectAttached( 'Metadata/Effects/Environment/Endgame/Megalith/ao/Arena/ForcedTeleportBuildup.ao', 1, root_jntBnd );"
	teleport_epk = "arg1.AddEffectPack( 'Metadata/Effects/Environment/Endgame/Megalith/epk/PlayerForcedTeleport.epk', 1 );"

	rockepk =
	"
		arg1.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/stone_to_boss_wisp.epk' );
		Delay( 0.1, { arg1.SetDynamicFloat3( 'centre_rune_loc', arg2, arg3, arg4, true ); } );
	"

	addbaseepk =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/head_FXs.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/ambient_FXs.epk' );
	"

	removebaseepk =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/head_FXs.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/ambient_FXs.epk' );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/head_FXs.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/stone_to_boss_wisp.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBossMAP"] = {
    name = "Thariel, the Umbral Wraith",
    life = 2.63,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 17,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedChaos",
        "MeleeAtAnimationSpeedChaosCombo35",
        "GAEzomyteReaperComboWhirl",
        "GAEzomyteReaperComboLeftSlash",
        "GAEzomyteReaperComboRightSlash",
        "GAEzomyteReaperDashImpactSlash",
        "GAEzomyteReaperDash",
        "GAEzomyteReaperCycloneImpact",
        "GSEzomyteReaperLightningStrike",
        "EzomyteReaperComboAttack",
        "EzomyteReaperCyclone",
        "EAAEzomyteReaperDualStrike",
        "EASEzomyteReaperTeleportFast",
        "TBEzomyteReaperCycloneBeamSingle",
        "GTEzomyteReaperCycloneBeam",
        "GTEzomyteReaperLightningStrike",
        "DTTEzomyteReaper",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboWhirl"] = {
    name = "GAEzomyteReaperComboWhirl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboLeftSlash"] = {
    name = "GAEzomyteReaperComboLeftSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboRightSlash"] = {
    name = "GAEzomyteReaperComboRightSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDashImpactSlash"] = {
    name = "GAEzomyteReaperDashImpactSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDash"] = {
    name = "GAEzomyteReaperDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperCycloneImpact"] = {
    name = "GAEzomyteReaperCycloneImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEzomyteReaperLightningStrike"] = {
    name = "GSEzomyteReaperLightningStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_lightning_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAEzomyteReaperDualStrike"] = {
    name = "EAAEzomyteReaperDualStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleportFast"] = {
    name = "EASEzomyteReaperTeleportFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBEzomyteReaperCycloneBeamSingle"] = {
    name = "TBEzomyteReaperCycloneBeamSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperCycloneBeam"] = {
    name = "GTEzomyteReaperCycloneBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperLightningStrike"] = {
    name = "GTEzomyteReaperLightningStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTEzomyteReaper"] = {
    name = "DTTEzomyteReaper",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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