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Область: Твердыня
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
The Shackled Horror
SpectreN
AreaТвердыня
Tags1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
Здоровье
350%
Сопротивление
0 75 0 0
Damage
288%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 29
Время атаки
1.695 Second
Damage Spread
±20%
Опыт
250%
Model Size
218%
Type
PrisonerBossMAP
Metadata
PrisonerBossMAP_
Уровень
65
Здоровье
22,796
Damage
612
Урон от чар
612
Меткость
2,214
Время атаки
1.695
Опыт
53,768
Minion Life
21,987
Minion Damage
2,387
Minion Armour
5,058
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 489–734
Время атаки: 1.695 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASPrisonerBossShortRange
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 489–734
Время атаки: 1.695 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [-17]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPrisonerBossUnarmedLeap
Spell, Movement
Время применения: 1 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
EASPrisonerBossIceGroundPound
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
GAPrisonerBossIcePunch
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 180%
Время атаки: 1.695 сек.
Перезарядка: 12 сек.
Наносит на 80% больше урона атаками
80% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossDoubleFistSlam
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 200%
Время атаки: 1.695 сек.
Перезарядка: 7 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
DTTPrisonerBossSpearLeap
Spell, Movement
Время применения: 1 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
GAPrisonerBossSpearGroundslam
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 205%
Время атаки: 1.695 сек.
Перезарядка: 15 сек.
Наносит на 105% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAPrisonerBossSpearRendToss
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 180%
Время атаки: 1.695 сек.
Перезарядка: 11 сек.
Наносит на 80% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
is area damage [1]
EASPrisonerBossTripleIceSlam
Перезарядка: 30 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-83]
EASPrisonerBossChillDonut
Перезарядка: 22.5 сек.
action attack or cast time uses animation length [1]
EDSPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 40%
Время атаки: 1.695 сек.
Перезарядка: 20 сек.
Наносит на 60% меньше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
is area damage [1]
GAPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 489–734
Время атаки: 1.695 сек.
Перезарядка: 20 сек.
Наносит 848.4 базового физического урона в секунду
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
base skill effect duration [1000]
ground blood art variation [1011]
is area damage [1]
EASPrisonerBossSpearGroundslamMega
Перезарядка: 28 сек.
На 12% меньше скорости атаки
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
voll slam damage +% final at centre [25]
EASPrisonerBossBloodTendrils
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAPrisonerBossUnarmedLeapImpact
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 145%
Время атаки: 1.695 сек.
Наносит на 45% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossSpearLeapImpact
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 145%
Время атаки: 1.695 сек.
Наносит на 45% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
MPSPrisonerBossBloodTendrils
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
Наносит от 314.2 до 471.2 физического урона
base is projectile [1]
monster projectile variation [1076]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
MPWPrisonerBossSpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 489–734
Урон от атаки: 145%
Время атаки: 1.695 сек.
Наносит на 45% больше урона атаками
Пронзает все цели
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1076]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GAPrisonerBossSpearGroundslamMega
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 245%
Время атаки: 1.695 сек.
Наносит на 145% больше урона атаками
action attack or cast time uses animation length [1]
base skill effect duration [6000]
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerKneel
Triggerable, Channel, Spell, Damage
Время применения: 1 сек.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CTS3PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS3PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GTPrisonerBossIceSpikes
Triggerable
action attack or cast time uses animation length [1]
GAPrisonerBossIceGroundPound
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 92%
Время атаки: 1.695 сек.
Наносит на 8% меньше урона атаками
60% физического урона становится уроном от холода
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossIceGroundPoundBig
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 92%
Время атаки: 1.695 сек.
Наносит на 8% меньше урона атаками
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerBossIceCrystalExplode
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 356 до 534.1 урона от холода
На 100% больше силы накладываемого охлаждения
На 100% больше накопления шкалы заморозки
is area damage [1]
GAPrisonerBossTripleStabImpact
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 120%
Время атаки: 1.695 сек.
Наносит на 20% больше урона атаками
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabDeepImpact
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 120%
Время атаки: 1.695 сек.
Наносит на 20% больше урона атаками
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabExtract
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 120%
Время атаки: 1.695 сек.
Наносит на 20% больше урона атаками
is area damage [1]
voll slam damage +% final at centre [15]
GSPrisonerBossTripleStabDeathWave
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 935.5 до 1403 урона от холода
is area damage [1]
TBPrisonerBossBloodTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 489–734
Время применения: 1 сек.
Время атаки: 1.695 сек.
Наносит от 314.2 до 471.2 физического урона
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
GSPrisonerBossBloodTendrilImpact
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 314.2 до 471.2 физического урона
generic skill trigger id [1]
is area damage [1]
GAPrisonerBossImpactSlam
Triggerable, Attack
Base Damage: 489–734
Урон от атаки: 130%
Время атаки: 1.695 сек.
Наносит на 30% больше урона атаками
60% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
is area damage [1]
GSPrisonerBossDoorWaterPush
Triggerable, Spell, Damage
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrisonerBoss/PrisonerBossMAP_"] = {
    name = "The Shackled Horror",
    life = 3.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 29,
    accuracy = 1,
    weaponType1 = "Spear",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MASPrisonerBossShortRange",
        "MPSPrisonerBossBloodTendrils",
        "MPWPrisonerBossSpearToss",
        "CTS3PrisonerBossFront",
        "CTS3PrisonerBossBack",
        "CTS4PrisonerBossFront",
        "CTS4PrisonerBossBack",
        "GAPrisonerBossSpearGroundslam",
        "GAPrisonerBossSpearLeapImpact",
        "GAPrisonerBossSpearRendToss",
        "GAPrisonerBossUnarmedLeapImpact",
        "GAPrisonerBossSpearGroundslamMega",
        "GSPrisonerKneel",
        "GAPrisonerBossIcePunch",
        "GAPrisonerBossDoubleFistSlam",
        "GAPrisonerBossImpactSlam",
        "GAPrisonerBossIceGroundPound",
        "GAPrisonerBossIceGroundPoundBig",
        "GSPrisonerBossIceCrystalExplode",
        "GAPrisonerBossTripleStabImpact",
        "GAPrisonerBossTripleStabDeepImpact",
        "GAPrisonerBossTripleStabExtract",
        "GSPrisonerBossTripleStabDeathWave",
        "GSPrisonerBossBloodTendrilImpact",
        "GSPrisonerBossDoorWaterPush",
        "GAPrisonerBossGigaCleave",
        "EASPrisonerBossBloodTendrils",
        "EASPrisonerBossSpearGroundslamMega",
        "EASPrisonerBossBallistaFront1",
        "EASPrisonerBossBallistaFront2",
        "EASPrisonerBossBallistaBack1",
        "EASPrisonerBossBallistaBack2",
        "EASPrisonerBossIceGroundPound",
        "EASPrisonerBossTripleIceSlam",
        "EASPrisonerBossChillDonut",
        "TBPrisonerBossBloodTendrils",
        "GTPrisonerBossIceSpikes",
        "EDSPrisonerBossGigaCleave",
        "DTTPrisonerBossSpearLeap",
        "DTTPrisonerBossUnarmedLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MASPrisonerBossShortRange"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-17, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSPrisonerBossBloodTendrils"] = {
    name = "MPSPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWPrisonerBossSpearToss"] = {
    name = "MPWPrisonerBossSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_not_offset",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3PrisonerBossFront"] = {
    name = "CTS3PrisonerBossFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3PrisonerBossBack"] = {
    name = "CTS3PrisonerBossBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS4PrisonerBossFront"] = {
    name = "CTS4PrisonerBossFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS4PrisonerBossBack"] = {
    name = "CTS4PrisonerBossBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearGroundslam"] = {
    name = "GAPrisonerBossSpearGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearLeapImpact"] = {
    name = "GAPrisonerBossSpearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearRendToss"] = {
    name = "GAPrisonerBossSpearRendToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossUnarmedLeapImpact"] = {
    name = "GAPrisonerBossUnarmedLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearGroundslamMega"] = {
    name = "GAPrisonerBossSpearGroundslamMega",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerKneel"] = {
    name = "GSPrisonerKneel",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossIcePunch"] = {
    name = "GAPrisonerBossIcePunch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossDoubleFistSlam"] = {
    name = "GAPrisonerBossDoubleFistSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossImpactSlam"] = {
    name = "GAPrisonerBossImpactSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossIceGroundPound"] = {
    name = "GAPrisonerBossIceGroundPound",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossIceGroundPoundBig"] = {
    name = "GAPrisonerBossIceGroundPoundBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossIceCrystalExplode"] = {
    name = "GSPrisonerBossIceCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossTripleStabImpact"] = {
    name = "GAPrisonerBossTripleStabImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossTripleStabDeepImpact"] = {
    name = "GAPrisonerBossTripleStabDeepImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossTripleStabExtract"] = {
    name = "GAPrisonerBossTripleStabExtract",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossTripleStabDeathWave"] = {
    name = "GSPrisonerBossTripleStabDeathWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossBloodTendrilImpact"] = {
    name = "GSPrisonerBossBloodTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossDoorWaterPush"] = {
    name = "GSPrisonerBossDoorWaterPush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossGigaCleave"] = {
    name = "GAPrisonerBossGigaCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "attack_maximum_action_distance_+",
        "ground_blood_art_variation",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBloodTendrils"] = {
    name = "EASPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossSpearGroundslamMega"] = {
    name = "EASPrisonerBossSpearGroundslamMega",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaFront1"] = {
    name = "EASPrisonerBossBallistaFront1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaFront2"] = {
    name = "EASPrisonerBossBallistaFront2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaBack1"] = {
    name = "EASPrisonerBossBallistaBack1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaBack2"] = {
    name = "EASPrisonerBossBallistaBack2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossIceGroundPound"] = {
    name = "EASPrisonerBossIceGroundPound",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossTripleIceSlam"] = {
    name = "EASPrisonerBossTripleIceSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-83, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossChillDonut"] = {
    name = "EASPrisonerBossChillDonut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBPrisonerBossBloodTendrils"] = {
    name = "TBPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPrisonerBossIceSpikes"] = {
    name = "GTPrisonerBossIceSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSPrisonerBossGigaCleave"] = {
    name = "EDSPrisonerBossGigaCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonerBossSpearLeap"] = {
    name = "DTTPrisonerBossSpearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonerBossUnarmedLeap"] = {
    name = "DTTPrisonerBossUnarmedLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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