O Horror Agrilhoado



Área: Fortaleza
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
The Shackled Horror
Spectre | N |
---|---|
Area | Fortaleza |
Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Vida
350%
+50%
Resistência




Damage
288%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 29
Tempo de Ataque
1.695 Second
Damage Spread
±20%
Experiência
250%
Model Size
218%
Type
PrisonerBossMAP
Metadata
PrisonerBossMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
22,796
3,035
663
Damage
612
Dano Mágico
612
Precisão
2,214
Tempo de Ataque
1.695
Experiência
53,768
Minion Life
21,987
Minion Damage
2,387
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.695 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASPrisonerBossShortRange
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.695 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [-17]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTPrisonerBossUnarmedLeap
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 8 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
EASPrisonerBossIceGroundPound
Recarga: 25 seg
action attack or cast time uses animation length [1]
GAPrisonerBossIcePunch
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.695 seg
Recarga: 12 seg
Causa 80% mais Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossDoubleFistSlam
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.695 seg
Recarga: 7 seg
Causa 100% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
DTTPrisonerBossSpearLeap
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 8 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
GAPrisonerBossSpearGroundslam
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 205%
Tempo de Ataque: 1.695 seg
Recarga: 15 seg
Causa 105% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAPrisonerBossSpearRendToss
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.695 seg
Recarga: 11 seg
Causa 80% mais Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
is area damage [1]
EASPrisonerBossTripleIceSlam
Recarga: 30 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-83]
EASPrisonerBossChillDonut
Recarga: 22.5 seg
action attack or cast time uses animation length [1]
EDSPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 40%
Tempo de Ataque: 1.695 seg
Recarga: 20 seg
Causa 60% menos Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
is area damage [1]
GAPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.695 seg
Recarga: 20 seg
Causa 848.4 de Dano Físico Base por segundo
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
base skill effect duration [1000]
ground blood art variation [1011]
is area damage [1]
EASPrisonerBossSpearGroundslamMega
Recarga: 28 seg
12% menos Velocidade de Ataque
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
voll slam damage +% final at centre [25]
EASPrisonerBossBloodTendrils
Recarga: 25 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAPrisonerBossUnarmedLeapImpact
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.695 seg
Causa 45% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossSpearLeapImpact
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.695 seg
Causa 45% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
MPSPrisonerBossBloodTendrils
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 314.2 a 471.2 de Dano Físico
base is projectile [1]
monster projectile variation [1076]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]

MPWPrisonerBossSpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 145%
Tempo de Ataque: 1.695 seg
Causa 45% mais Dano com Ataque
Perfura todos os Alvos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1076]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GAPrisonerBossSpearGroundslamMega
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 245%
Tempo de Ataque: 1.695 seg
Causa 145% mais Dano com Ataque
action attack or cast time uses animation length [1]
base skill effect duration [6000]
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerKneel
Triggerable, Channel, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CTS3PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS3PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GTPrisonerBossIceSpikes
Triggerable
action attack or cast time uses animation length [1]
GAPrisonerBossIceGroundPound
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 92%
Tempo de Ataque: 1.695 seg
Causa 8% menos Dano com Ataque
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossIceGroundPoundBig
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 92%
Tempo de Ataque: 1.695 seg
Causa 8% menos Dano com Ataque
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerBossIceCrystalExplode
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Causa 356 a 534.1 de Dano de Gelo
100% mais acúmulo de congelamento
is area damage [1]
GAPrisonerBossTripleStabImpact
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 120%
Tempo de Ataque: 1.695 seg
Causa 20% mais Dano com Ataque
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabDeepImpact
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 120%
Tempo de Ataque: 1.695 seg
Causa 20% mais Dano com Ataque
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabExtract
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 120%
Tempo de Ataque: 1.695 seg
Causa 20% mais Dano com Ataque
is area damage [1]
voll slam damage +% final at centre [15]
GSPrisonerBossTripleStabDeathWave
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6.5%
Tempo de Conjuração: 1 seg
Causa 935.5 a 1403 de Dano de Gelo
is area damage [1]
TBPrisonerBossBloodTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.695 seg
Causa 314.2 a 471.2 de Dano Físico
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
GSPrisonerBossBloodTendrilImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 314.2 a 471.2 de Dano Físico
generic skill trigger id [1]
is area damage [1]
GAPrisonerBossImpactSlam
Triggerable, Attack
Base Damage: 489–734
Chance de Acerto Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.695 seg
Causa 30% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GSPrisonerBossDoorWaterPush
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/PrisonerBoss/PrisonerBossMAP_"] = { name = "The Shackled Horror", life = 3.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.88, damageSpread = 0.2, attackTime = 1.695, attackRange = 29, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedUnique", "MASPrisonerBossShortRange", "MPSPrisonerBossBloodTendrils", "MPWPrisonerBossSpearToss", "CTS3PrisonerBossFront", "CTS3PrisonerBossBack", "CTS4PrisonerBossFront", "CTS4PrisonerBossBack", "GAPrisonerBossSpearGroundslam", "GAPrisonerBossSpearLeapImpact", "GAPrisonerBossSpearRendToss", "GAPrisonerBossUnarmedLeapImpact", "GAPrisonerBossSpearGroundslamMega", "GSPrisonerKneel", "GAPrisonerBossIcePunch", "GAPrisonerBossDoubleFistSlam", "GAPrisonerBossImpactSlam", "GAPrisonerBossIceGroundPound", "GAPrisonerBossIceGroundPoundBig", "GSPrisonerBossIceCrystalExplode", "GAPrisonerBossTripleStabImpact", "GAPrisonerBossTripleStabDeepImpact", "GAPrisonerBossTripleStabExtract", "GSPrisonerBossTripleStabDeathWave", "GSPrisonerBossBloodTendrilImpact", "GSPrisonerBossDoorWaterPush", "GAPrisonerBossGigaCleave", "EASPrisonerBossBloodTendrils", "EASPrisonerBossSpearGroundslamMega", "EASPrisonerBossBallistaFront1", "EASPrisonerBossBallistaFront2", "EASPrisonerBossBallistaBack1", "EASPrisonerBossBallistaBack2", "EASPrisonerBossIceGroundPound", "EASPrisonerBossTripleIceSlam", "EASPrisonerBossChillDonut", "TBPrisonerBossBloodTendrils", "GTPrisonerBossIceSpikes", "EDSPrisonerBossGigaCleave", "DTTPrisonerBossSpearLeap", "DTTPrisonerBossUnarmedLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASPrisonerBossShortRange"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-17, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSPrisonerBossBloodTendrils"] = { name = "MPSPrisonerBossBloodTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWPrisonerBossSpearToss"] = { name = "MPWPrisonerBossSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", "use_scaled_contact_offset", }, levels = { [1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3PrisonerBossFront"] = { name = "CTS3PrisonerBossFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3PrisonerBossBack"] = { name = "CTS3PrisonerBossBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS4PrisonerBossFront"] = { name = "CTS4PrisonerBossFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS4PrisonerBossBack"] = { name = "CTS4PrisonerBossBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearGroundslam"] = { name = "GAPrisonerBossSpearGroundslam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearLeapImpact"] = { name = "GAPrisonerBossSpearLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearRendToss"] = { name = "GAPrisonerBossSpearRendToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossUnarmedLeapImpact"] = { name = "GAPrisonerBossUnarmedLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearGroundslamMega"] = { name = "GAPrisonerBossSpearGroundslamMega", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerKneel"] = { name = "GSPrisonerKneel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossIcePunch"] = { name = "GAPrisonerBossIcePunch", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossDoubleFistSlam"] = { name = "GAPrisonerBossDoubleFistSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossImpactSlam"] = { name = "GAPrisonerBossImpactSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossIceGroundPound"] = { name = "GAPrisonerBossIceGroundPound", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossIceGroundPoundBig"] = { name = "GAPrisonerBossIceGroundPoundBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossIceCrystalExplode"] = { name = "GSPrisonerBossIceCrystalExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossTripleStabImpact"] = { name = "GAPrisonerBossTripleStabImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossTripleStabDeepImpact"] = { name = "GAPrisonerBossTripleStabDeepImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossTripleStabExtract"] = { name = "GAPrisonerBossTripleStabExtract", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossTripleStabDeathWave"] = { name = "GSPrisonerBossTripleStabDeathWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossBloodTendrilImpact"] = { name = "GSPrisonerBossBloodTendrilImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossDoorWaterPush"] = { name = "GSPrisonerBossDoorWaterPush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossGigaCleave"] = { name = "GAPrisonerBossGigaCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "attack_maximum_action_distance_+", "ground_blood_art_variation", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBloodTendrils"] = { name = "EASPrisonerBossBloodTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossSpearGroundslamMega"] = { name = "EASPrisonerBossSpearGroundslamMega", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaFront1"] = { name = "EASPrisonerBossBallistaFront1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaFront2"] = { name = "EASPrisonerBossBallistaFront2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaBack1"] = { name = "EASPrisonerBossBallistaBack1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaBack2"] = { name = "EASPrisonerBossBallistaBack2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossIceGroundPound"] = { name = "EASPrisonerBossIceGroundPound", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossTripleIceSlam"] = { name = "EASPrisonerBossTripleIceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-83, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossChillDonut"] = { name = "EASPrisonerBossChillDonut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBPrisonerBossBloodTendrils"] = { name = "TBPrisonerBossBloodTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTPrisonerBossIceSpikes"] = { name = "GTPrisonerBossIceSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSPrisonerBossGigaCleave"] = { name = "EDSPrisonerBossGigaCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPrisonerBossSpearLeap"] = { name = "DTTPrisonerBossSpearLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPrisonerBossUnarmedLeap"] = { name = "DTTPrisonerBossUnarmedLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.