Ядовитая лоза
monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Здоровье
35%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
90%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterVineOldForest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
2,715
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
210
Урон от чар
210
Меткость
0
Attack Time
1.05
Опыт
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 168–252
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.05 сек.
40% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "FaceLastTarget" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" // hmmm? Render { selection_size_override = "100, 100, 250" } Animated { // on_end_death_01 = "DisableRendering();" // on_end_death_02 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"] = { name = "Vicious Vine", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.05, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedChaos", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaos"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [200]
Id | BossMinionFlaskChargeIncrease200 |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Vicious Vine
monster no drops or experience [1]
monster slain flask charges granted +% [200]
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Здоровье
100%
Ailment Threshold
%
Сопротивление
-30
0
0
0
Damage
100%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
CarnivorousVineOldForestCRUEL
Metadata
CarnivorousPlantEaterVineOldForestCRUEL
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
233
Урон от чар
233
Меткость
0
Attack Time
1.05
Опыт
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 186–280
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.05 сек.
40% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "FaceLastTarget" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" // hmmm? Render { selection_size_override = "100, 100, 250" } Animated { // on_end_death_01 = "DisableRendering();" // on_end_death_02 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForestCRUEL"] = { name = "Vicious Vine", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.05, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedChaos", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaos"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [200]
Id | BossMinionFlaskChargeIncrease200 |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Ядовитая лоза
monster no drops or experience [1]
Vicious Vine
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, immobile |
Здоровье
35%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
90%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
Опыт
100%
Model Size
140%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterHammerVine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
2,715
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
210
Урон от чар
210
Меткость
0
Attack Time
1.05
Опыт
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GACarnivorousPlantBossHammerSlam
Triggerable, Attack
Base Damage: 168–252
Шанс [Critical|крит. попадания]: 5%
Урон от атаки: 420%
Attack Time: 1.05 сек.
Наносит на 320% больше урона атаками
40% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [50]
40% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"] = { name = "Vicious Vine", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.05, attackRange = 25, accuracy = 1, skillList = { "GACarnivorousPlantBossHammerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GACarnivorousPlantBossHammerSlam"] = { name = "GACarnivorousPlantBossHammerSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 50, 80, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |