Enredadera agresiva
Constructo
monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
SpectreN
Tags2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Vida
35%
Resistencia
0 0 0 0
Damage
90%
Precisión
100%
Attack Distance
1 ~ 25
Tiempo de ataque
1.05 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterVineOldForest
Nivel
68
Vida
2,715
Damage
210
Daño de hechizos
210
Precisión
2,502
Tiempo de ataque
1.05
Experiencia
28,634
Minion Life
2,426
Minion Damage
872
Minion Armour
2,413
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 168—252
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.05 seg
Convierte el 40% del daño físico en daño de caos
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "FaceLastTarget"
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

// hmmm?
Render
{
	selection_size_override = "100, 100, 250"
}

Animated
{
	// on_end_death_01 = "DisableRendering();"
	// on_end_death_02 = "DisableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"] = {
    name = "Vicious Vine",
    life = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.05,
    attackRange = 25,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedChaos",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster slain flask charges granted +% [200]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: 200 Max: 200 Global
  • Craft Tagsflask
    Enredadera agresiva
    Constructo
    monster no drops or experience [1]
    Vicious Vine
    SpectreN
    Tags2HBluntWood_onhit_audio, construct, immobile
    Vida
    35%
    Resistencia
    0 0 0 0
    Damage
    90%
    Precisión
    100%
    Attack Distance
    1 ~ 25
    Tiempo de ataque
    1.05 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    140%
    Type
    CarnivorousVineOldForest
    Metadata
    CarnivorousPlantEaterHammerVine
    Nivel
    68
    Vida
    2,715
    Damage
    210
    Daño de hechizos
    210
    Precisión
    2,502
    Tiempo de ataque
    1.05
    Experiencia
    28,634
    Minion Life
    2,426
    Minion Damage
    872
    Minion Armour
    2,413
    GACarnivorousPlantBossHammerSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 168—252
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 420%
    Tiempo de ataque: 1.05 seg
    Inflige un 320% más de daño de ataques
    Convierte el 40% del daño físico en daño de caos
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    voll slam damage +% final at centre [50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    DiesAfterTime {}
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"] = {
        name = "Vicious Vine",
        life = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "GACarnivorousPlantBossHammerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GACarnivorousPlantBossHammerSlam"] = {
        name = "GACarnivorousPlantBossHammerSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {40, 50, 80, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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