危険な蔓
monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
SpectreN
Tags2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
ライフ
35%
耐性
0 0 0 0
Damage
90%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterVineOldForest
レベル
68
ライフ
2,715
アーマー
3,451
回避力
477
Damage
210
スペルダメージ
210
命中
2,180
Attack Time
1.05
経験値
28,634
Minion Life
3,948
Minion Damage
1,707
Minion Armour
3,451
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 168–252
クリティカルヒット率: 5%
Attack Time: 1.05 秒
物理ダメージの40%を混沌ダメージに変換する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "FaceLastTarget"
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

// hmmm?
Render
{
	selection_size_override = "100, 100, 250"
}

Animated
{
	// on_end_death_01 = "DisableRendering();"
	// on_end_death_02 = "DisableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"] = {
    name = "Vicious Vine",
    life = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.05,
    attackRange = 25,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedChaos",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster slain flask charges granted +% [200]
    IdBossMinionFlaskChargeIncrease200
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: 200 Max: 200 Global
  • Craft Tagsflask
    危険な蔓
    monster no drops or experience [1]
    monster slain flask charges granted +% [200]
    Vicious Vine
    SpectreN
    Tags2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
    ライフ
    100%
    耐性
    -30 0 0 0
    Damage
    100%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    1 ~ 25
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    CarnivorousVineOldForestCRUEL
    Metadata
    CarnivorousPlantEaterVineOldForestCRUEL
    レベル
    68
    ライフ
    7,757
    アーマー
    3,451
    回避力
    477
    Damage
    233
    スペルダメージ
    233
    命中
    2,180
    Attack Time
    1.05
    経験値
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    3,451
    MeleeAtAnimationSpeedChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 186–280
    クリティカルヒット率: 5%
    Attack Time: 1.05 秒
    物理ダメージの40%を混沌ダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "FaceLastTarget"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    // hmmm?
    Render
    {
    	selection_size_override = "100, 100, 250"
    }
    
    Animated
    {
    	// on_end_death_01 = "DisableRendering();"
    	// on_end_death_02 = "DisableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForestCRUEL"] = {
        name = "Vicious Vine",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedChaos",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedChaos"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster slain flask charges granted +% [200]
    IdBossMinionFlaskChargeIncrease200
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: 200 Max: 200 Global
  • Craft Tagsflask
    危険な蔓
    monster no drops or experience [1]
    Vicious Vine
    SpectreY
    Tags2HBluntWood_onhit_audio, construct, immobile
    ライフ
    35%
    耐性
    0 0 0 0
    Damage
    90%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    1 ~ 25
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    140%
    Type
    CarnivorousVineOldForest
    Metadata
    CarnivorousPlantEaterHammerVine
    レベル
    68
    ライフ
    2,715
    アーマー
    3,451
    回避力
    477
    Damage
    210
    スペルダメージ
    210
    命中
    2,180
    Attack Time
    1.05
    経験値
    28,634
    Minion Life
    3,948
    Minion Damage
    1,707
    Minion Armour
    3,451
    GACarnivorousPlantBossHammerSlam
    Triggerable, Attack
    Base Damage: 168–252
    クリティカルヒット率: 5%
    アタックダメージ: 420%
    Attack Time: 1.05 秒
    アタックダメージが320%上昇する
    物理ダメージの40%を混沌ダメージに変換する
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    voll slam damage +% final at centre [50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    DiesAfterTime {}
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"] = {
        name = "Vicious Vine",
        life = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "GACarnivorousPlantBossHammerSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GACarnivorousPlantBossHammerSlam"] = {
        name = "GACarnivorousPlantBossHammerSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, 50, 80, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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