兇惡的藤蔓
monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
生命
35%
Ailment Threshold
%
抗性
0
0
0
0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterVineOldForest
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,715
護甲
3,451
閃避值
477
能量護盾
0
傷害
210
法術傷害
210
命中
0
Attack Time
1.05
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 168–252
[Critical|暴擊]率: 5%
Attack Time: 1.05 秒
將 40% 的物理傷害轉換為混沌傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "FaceLastTarget" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" // hmmm? Render { selection_size_override = "100, 100, 250" } Animated { // on_end_death_01 = "DisableRendering();" // on_end_death_02 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"] = { name = "Vicious Vine", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.05, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedChaos", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaos"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [200]
Id | BossMinionFlaskChargeIncrease200 |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
兇惡的藤蔓
monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
生命
100%
Ailment Threshold
%
抗性
-30
0
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
CarnivorousVineOldForestCRUEL
Metadata
CarnivorousPlantEaterVineOldForestCRUEL
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
能量護盾
0
傷害
233
法術傷害
233
命中
0
Attack Time
1.05
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
[Critical|暴擊]率: 5%
Attack Time: 1.05 秒
將 40% 的物理傷害轉換為混沌傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "FaceLastTarget" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" // hmmm? Render { selection_size_override = "100, 100, 250" } Animated { // on_end_death_01 = "DisableRendering();" // on_end_death_02 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForestCRUEL"] = { name = "Vicious Vine", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.05, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedChaos", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaos"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [200]
Id | BossMinionFlaskChargeIncrease200 |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
兇惡的藤蔓
monster no drops or experience [1]
Vicious Vine
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, immobile |
生命
35%
Ailment Threshold
%
抗性
0
0
0
0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
1 ~ 25
Attack Time
1.05 Second
Damage Spread
±20%
經驗值
100%
Model Size
140%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterHammerVine
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,715
護甲
3,451
閃避值
477
能量護盾
0
傷害
210
法術傷害
210
命中
0
Attack Time
1.05
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GACarnivorousPlantBossHammerSlam
可觸發, 攻擊
Base Damage: 168–252
[Critical|暴擊]率: 5%
攻擊傷害: 420%
Attack Time: 1.05 秒
造成 320% 更多攻擊傷害
將 40% 的物理傷害轉換為混沌傷害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [50]
將 40% 的物理傷害轉換為混沌傷害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"] = { name = "Vicious Vine", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.05, attackRange = 25, accuracy = 1, skillList = { "GACarnivorousPlantBossHammerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GACarnivorousPlantBossHammerSlam"] = { name = "GACarnivorousPlantBossHammerSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 50, 80, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |