兇惡的藤蔓
創造物monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
生命
35%
抗性
傷害
90%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
1 ~ 25
攻擊時間
1.05 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterVineOldForest
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Actor
{
basic_action = "Emerge"
basic_action = "FaceLastTarget"
}
DiesAfterTime {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
// hmmm?
Render
{
selection_size_override = "100, 100, 250"
}
Animated
{
// on_end_death_01 = "DisableRendering();"
// on_end_death_02 = "DisableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"] = {
name = "Vicious Vine",
life = 0.35,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.05,
attackRange = 25,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaos",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [200]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
兇惡的藤蔓
創造物monster no drops or experience [1]
monster slain flask charges granted +% [200]
Vicious Vine
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
1 ~ 25
攻擊時間
1.05 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
CarnivorousVineOldForestCRUEL
Metadata
CarnivorousPlantEaterVineOldForestCRUEL
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Actor
{
basic_action = "Emerge"
basic_action = "FaceLastTarget"
}
DiesAfterTime {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
// hmmm?
Render
{
selection_size_override = "100, 100, 250"
}
Animated
{
// on_end_death_01 = "DisableRendering();"
// on_end_death_02 = "DisableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForestCRUEL"] = {
name = "Vicious Vine",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.05,
attackRange = 25,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaos",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [200]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
兇惡的藤蔓
創造物monster no drops or experience [1]
Vicious Vine
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, construct, immobile |
生命
35%
抗性
傷害
90%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
1 ~ 25
攻擊時間
1.05 Second
Damage Spread
±20%
經驗值
100%
Model Size
140%
Type
CarnivorousVineOldForest
Metadata
CarnivorousPlantEaterHammerVine
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GACarnivorousPlantBossHammerSlam
可觸發, 攻擊
Base Damage: 168–252
暴擊率: 5%
攻擊傷害: 420%
攻擊時間: 1.05 秒
造成 320% 更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"] = {
name = "Vicious Vine",
life = 0.35,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.05,
attackRange = 25,
accuracy = 1,
skillList = {
"GACarnivorousPlantBossHammerSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GACarnivorousPlantBossHammerSlam"] = {
name = "GACarnivorousPlantBossHammerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {40, 50, 80, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.