拘束噴吐者
stance movement speed +% final [142]
擊中時使目標中毒
Constricted Spitter
SpectreY
Area叢林遺跡, 劇毒墓穴, 高地神塔庇護所, 叢林遺跡, 劇毒墓穴
Tagsallows_additional_projectiles, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Packs
  • 叢林遺跡, 叢林遺跡: 拘束跛屍, 拘束噴吐者, 蛇吻跛屍
  • 劇毒墓穴, 劇毒墓穴: 蛇吻跛屍, 拘束噴吐者, 拘束跛屍
  • 高地神塔庇護所: 蛇吻跛屍, 拘束噴吐者
  • 生命
    150%
    抗性
    -30 30 0 0
    傷害
    150%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    8 ~ 16
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    120%
    Type
    ConstrictorCorpseRanged
    Metadata
    ConstrictorCorpseRanged_
    等級
    70
    生命
    13,074
    護甲
    3,877
    閃避值
    502
    傷害
    372
    法術傷害
    372
    命中
    2,328
    Attack Time
    1.395
    經驗值
    51,959
    Minion Life
    18,399
    Minion Damage
    3,243
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 297–446
    暴擊率: 5%
    Attack Time: 1.395 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MMSConstrictorCorpseMortar
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    Base Damage: 297–446
    暴擊率: 5%
    攻擊傷害: 85%
    Attack Time: 1.395 秒
    造成 15% 更少攻擊傷害
    發射 1 個額外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    monster projectile variation [1141]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 3000	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ConstrictorCorpse/EPK/body_venom.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ConstrictorCorpse/EPK/body_venom.epk' );"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ConstrictorCorpse/ConstrictorCorpseAggroAudio.ao' ); } );
    	"
    }
    
    Render
    {
    	selection_size_override = "125, 125, 175"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ConstrictorCorpse/ConstrictorCorpseRanged_"] = {
        name = "Constricted Spitter",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MMSConstrictorCorpseMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSConstrictorCorpseMortar"] = {
        name = "MMSConstrictorCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "check_for_targets_between_initiator_and_projectile_source",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {-40, 1141, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [142]
    IdStanceMovementSpeed142
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 142 Max: 142 Global
  • 擊中時使目標中毒
    IdMaligaroSpiderPoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 0 Max: 0 Global
  • Craft Tagspoison chaos ailment
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.