Escupidor restringido
Constricted Spitter
SpectreY
AreaRuinas de la jungla, Las criptas venenosas, Aldea de Kriar, Desfiladero, El refugio del zigurat
Tagsallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Packs
  • Ruinas de la jungla: Arrastrapiés restringido, Escupidor restringido, Arrastrapiés cuelloserpiente
  • Las criptas venenosas, Aldea de Kriar: Arrastrapiés cuelloserpiente, Escupidor restringido, Arrastrapiés restringido
  • El refugio del zigurat: Arrastrapiés cuelloserpiente, Escupidor restringido
  • Vida
    150%
    Resistencia
    -30 30 0 0
    Damage
    150%
    Precisión
    100%
    Attack Distance
    8 ~ 16
    Tiempo de ataque
    1.395 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    120%
    Type
    ConstrictorCorpseRanged
    Metadata
    ConstrictorCorpseRanged_
    Nivel
    65
    Vida
    9,770
    Damage
    319
    Daño de hechizos
    319
    Precisión
    2,214
    Tiempo de ataque
    1.395
    Experiencia
    32,261
    Minion Life
    9,423
    Minion Damage
    1,243
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 255–382
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.395 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MMSConstrictorCorpseMortar
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 255–382
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 85%
    Tiempo de ataque: 1.395 seg
    Inflige un 15% menos de daño de ataques
    Dispara un proyectil adicional
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    monster projectile variation [1141]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 3000	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ConstrictorCorpse/EPK/body_venom.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ConstrictorCorpse/EPK/body_venom.epk' );"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ConstrictorCorpse/ConstrictorCorpseAggroAudio.ao' ); } );
    	"
    }
    
    Render
    {
    	selection_size_override = "125, 125, 175"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ConstrictorCorpse/ConstrictorCorpseRanged_"] = {
        name = "Constricted Spitter",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MMSConstrictorCorpseMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSConstrictorCorpseMortar"] = {
        name = "MMSConstrictorCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "check_for_targets_between_initiator_and_projectile_source",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {-40, 1141, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [142]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 142 Max: 142 Global
  • Envenena al impactar
    FamilyRatTalismanPoisonOnHit
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 0 Max: 0 Global
  • Craft Tagspoison chaos ailment
    Edit

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