Spectre | Y |
---|---|
Area | 弗雷索恩, 高地神塔庇護所, 弗雷索恩 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
抗性




傷害
110%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
110%
Model Size
100%
Type
PictMaleAxe
Metadata
PictMaleAxe
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
7,164
護甲值
2,023
閃避值
440
傷害
234
法術傷害
234
命中
1,974
攻擊時間
1.5
經驗值
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 187–280
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriPictMaleEffigy
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "effigy;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxe"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASAzmeriPictMaleEffigy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAzmeriPictMaleEffigy"] = { name = "EASAzmeriPictMaleEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Spectre | Y |
---|---|
Area | 弗雷索恩, 高地神塔庇護所, 弗雷索恩 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
抗性




傷害
110%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 8
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
110%
Model Size
100%
Type
PictMaleAxeAxe
Metadata
PictMaleAxeAxe
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
7,164
護甲值
2,023
閃避值
440
傷害
234
法術傷害
234
命中
1,974
攻擊時間
1.5
經驗值
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 187–280
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 427.2 至 640.8 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeAxe"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Spectre | Y |
---|---|
Area | 弗雷索恩, 高地神塔庇護所, 弗雷索恩 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
105%
抗性




傷害
105%
命中
100%
暴擊 Chance
6.5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
105%
Model Size
100%
Type
PictMaleAxeDagger
Metadata
PictMaleAxeDagger
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
6,839
護甲值
2,023
閃避值
440
傷害
223
法術傷害
223
命中
1,974
攻擊時間
1.5
經驗值
22,582
Minion Life
6,596
Minion Damage
870
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 178–268
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 427.2 至 640.8 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeDagger"] = { name = "Cultist Warrior", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Spectre | Y |
---|---|
Area | 弗雷索恩, 高地神塔庇護所, 弗雷索恩 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
護甲值
+35%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PictMaleAxeShield
Metadata
PictMaleAxeShield
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
7,164
護甲值
2,731
閃避值
440
傷害
212
法術傷害
212
命中
1,974
攻擊時間
1.5
經驗值
21,507
Minion Life
6,910
Minion Damage
829
Minion Armour
4,147
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 170–255
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 427.2 至 640.8 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeShield"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Shield", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
邪教戰士

stance movement speed +% final [266]
Cultist Warrior
Spectre | Y |
---|---|
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
抗性




傷害
110%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
110%
Model Size
100%
Type
PictMaleAxe
Metadata
PictMaleAxe
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,533
護甲值
2,413
閃避值
477
傷害
256
法術傷害
256
命中
2,180
攻擊時間
1.5
經驗值
31,497
Minion Life
7,623
Minion Damage
1,066
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 205–308
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriPictMaleEffigy
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "effigy;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxe"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASAzmeriPictMaleEffigy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAzmeriPictMaleEffigy"] = { name = "EASAzmeriPictMaleEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
邪教戰士
Cultist Warrior
Spectre | Y |
---|---|
Area | 翠綠荒林 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
抗性




傷害
110%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
110%
Model Size
100%
Type
PictMaleAxe
Metadata
PictMaleAxeWILDWOOD
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
7,164
護甲值
2,023
閃避值
440
傷害
234
法術傷害
234
命中
1,974
攻擊時間
1.5
經驗值
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 187–280
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriPictMaleEffigy
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "effigy;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeWILDWOOD"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASAzmeriPictMaleEffigy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAzmeriPictMaleEffigy"] = { name = "EASAzmeriPictMaleEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
邪教戰士

stance movement speed +% final [266]
Cultist Warrior
Spectre | Y |
---|---|
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
105%
抗性




傷害
105%
命中
100%
暴擊 Chance
6.5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
105%
Model Size
100%
Type
PictMaleAxeDagger
Metadata
PictMaleAxeDagger
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,145
護甲值
2,413
閃避值
477
傷害
245
法術傷害
245
命中
2,180
攻擊時間
1.5
經驗值
30,066
Minion Life
7,277
Minion Damage
1,017
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 196–294
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 465.7 至 698.5 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeDagger"] = { name = "Cultist Warrior", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
邪教戰士
Cultist Warrior
Spectre | Y |
---|---|
Area | 翠綠荒林 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
105%
抗性




傷害
105%
命中
100%
暴擊 Chance
6.5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
105%
Model Size
100%
Type
PictMaleAxeDagger
Metadata
PictMaleAxeDaggerWILDWOOD
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
6,839
護甲值
2,023
閃避值
440
傷害
223
法術傷害
223
命中
1,974
攻擊時間
1.5
經驗值
22,582
Minion Life
6,596
Minion Damage
870
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 178–268
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 427.2 至 640.8 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeDaggerWILDWOOD"] = { name = "Cultist Warrior", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
邪教戰士


stance movement speed +% final [266]
Cultist Warrior
Spectre | Y |
---|---|
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
護甲值
+35%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PictMaleAxeShield
Metadata
PictMaleAxeShield
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,533
護甲值
3,258
閃避值
477
傷害
233
法術傷害
233
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
7,623
Minion Damage
969
Minion Armour
4,947
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 465.7 至 698.5 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeShield"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Shield", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
邪教戰士
Cultist Warrior
Spectre | Y |
---|---|
Area | 翠綠荒林 |
Tags | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
110%
護甲值
+35%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 7
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PictMaleAxeShield
Metadata
PictMaleAxeShieldWILDWOOD
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
7,164
護甲值
2,731
閃避值
440
傷害
212
法術傷害
212
命中
1,974
攻擊時間
1.5
經驗值
21,507
Minion Life
6,910
Minion Damage
829
Minion Armour
4,147
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 170–255
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AzmeriPictMaleDetonateDead
範圍, 傷害, 可觸發
冷卻時間: 5 秒
造成 427.2 至 640.8 火焰傷害
將 70% 的火焰傷害轉換為混沌傷害
爆炸造成的火焰傷害等同 2% 屍體的最大生命
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2360 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Male/Audio/PictMaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeShieldWILDWOOD"] = { name = "Cultist Warrior", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Shield", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedComboTEMP", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_fire_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.