邪教女巫
Cultist Witch
SpectreY
Area弗雷索恩, 高地神塔庇護所, 弗雷索恩
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Packs
  • 弗雷索恩, 弗雷索恩: 邪教女巫, 邪教戰士, 邪教戰士
  • 高地神塔庇護所: 邪教女巫, 邪教戰士, 邪教戰士
  • 生命
    200%
    Energy Shield From Life
    20%
    Ailment Threshold
    %
    抗性
    0 0 0 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff
    等級
    70
    生命
    17,432
    護甲
    3,877
    閃避值
    502
    能量護盾
    0
    傷害
    496
    法術傷害
    496
    命中
    0
    Attack Time
    1.5
    經驗值
    69,278
    MPSAzmeriPictStaffProj
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    造成 41.1661.73 混沌傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    冷卻時間: 5 秒
    造成 41.1661.73 混沌傷害
    發射 個額外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 6 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    冷卻時間: 11.25 秒
    減少 60% 移動速度
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleStaff"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    邪教女巫
    Cultist Witch
    SpectreY
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
    Packs
  • 邪教女巫, 邪教匕首舞者, 邪教射手
  • 生命
    200%
    Energy Shield From Life
    20%
    Ailment Threshold
    %
    抗性
    0 0 0 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff
    等級
    68
    生命
    15,514
    護甲
    3,451
    閃避值
    477
    能量護盾
    0
    傷害
    466
    法術傷害
    466
    命中
    0
    Attack Time
    1.5
    經驗值
    57,268
    MPSAzmeriPictStaffProj
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    造成 39.7559.63 混沌傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    冷卻時間: 5 秒
    造成 39.7559.63 混沌傷害
    發射 個額外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 6 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    冷卻時間: 11.25 秒
    減少 60% 移動速度
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleStaff"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }