Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Freyépine, Le Refuge de la Ziggourat |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
Résistance
Damage
110%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
PictMaleAxe
Metadata
PictMaleAxe
53
31.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,211
2,023
Damage
234
Dégâts des sorts
234
Précision
2,228
Temps d'attaque
1.5
Expérience
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 187—280
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAzmeriPictMaleEffigy
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "effigy;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxe"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"EASAzmeriPictMaleEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriPictMaleEffigy"] = {
name = "EASAzmeriPictMaleEffigy",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Freyépine, Le Refuge de la Ziggourat |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
Résistance
Damage
110%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 8
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
PictMaleAxeAxe
Metadata
PictMaleAxeAxe
53
31.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,211
2,023
Damage
234
Dégâts des sorts
234
Précision
2,228
Temps d'attaque
1.5
Expérience
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 187—280
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeAxe"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
weaponType1 = "One Hand Axe",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Freyépine, Le Refuge de la Ziggourat |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Résistance
Damage
105%
Précision
100%
Touches critiques Chance
6.5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
PictMaleAxeDagger
Metadata
PictMaleAxeDagger
51
30.6%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,883
2,023
Damage
223
Dégâts des sorts
223
Précision
2,228
Temps d'attaque
1.5
Expérience
22,582
Minion Life
6,596
Minion Damage
870
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 178—268
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeDagger"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.05,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Freyépine, Le Refuge de la Ziggourat |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
+35%
Résistance
Damage
100%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
PictMaleAxeShield
Metadata
PictMaleAxeShield
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,211
2,731
Damage
212
Dégâts des sorts
212
Précision
2,228
Temps d'attaque
1.5
Expérience
21,507
Minion Life
6,910
Minion Damage
829
Minion Armour
4,147
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 170—255
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeShield"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Shield",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Cœur du Rien |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
Résistance
Damage
110%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
PictMaleAxe
Metadata
PictMaleAxe
53
31.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
80
Vie
34,172
4,803
Damage
367
Dégâts des sorts
367
Précision
3,928
Temps d'attaque
1.5
Expérience
110,000
Minion Life
11,092
Minion Damage
1,954
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 294—441
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAzmeriPictMaleEffigy
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "effigy;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxe"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"EASAzmeriPictMaleEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriPictMaleEffigy"] = {
name = "EASAzmeriPictMaleEffigy",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | La Sylve viridienne |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
Résistance
Damage
110%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
PictMaleAxe
Metadata
PictMaleAxeWILDWOOD
53
31.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,211
2,023
Damage
234
Dégâts des sorts
234
Précision
2,228
Temps d'attaque
1.5
Expérience
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 187—280
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAzmeriPictMaleEffigy
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "effigy;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeWILDWOOD"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"EASAzmeriPictMaleEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriPictMaleEffigy"] = {
name = "EASAzmeriPictMaleEffigy",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Cœur du Rien |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Résistance
Damage
105%
Précision
100%
Touches critiques Chance
6.5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
PictMaleAxeDagger
Metadata
PictMaleAxeDagger
51
30.6%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
80
Vie
32,618
4,803
Damage
350
Dégâts des sorts
350
Précision
3,928
Temps d'attaque
1.5
Expérience
105,000
Minion Life
10,588
Minion Damage
1,865
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 280—421
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeDagger"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.05,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | La Sylve viridienne |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
105%
Résistance
Damage
105%
Précision
100%
Touches critiques Chance
6.5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
105%
Model Size
100%
Type
PictMaleAxeDagger
Metadata
PictMaleAxeDaggerWILDWOOD
51
30.6%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,883
2,023
Damage
223
Dégâts des sorts
223
Précision
2,228
Temps d'attaque
1.5
Expérience
22,582
Minion Life
6,596
Minion Damage
870
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 178—268
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeDaggerWILDWOOD"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.05,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | Cœur du Rien |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
+35%
Résistance
Damage
100%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
PictMaleAxeShield
Metadata
PictMaleAxeShield
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
80
Vie
34,172
6,484
Damage
334
Dégâts des sorts
334
Précision
3,928
Temps d'attaque
1.5
Expérience
100,000
Minion Life
11,092
Minion Damage
1,776
Minion Armour
9,846
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 267—401
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeShield"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Shield",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Sectateur guerrier
Humanoïdestance movement speed +% final [266]
Cultist Warrior
| Spectre | |
|---|---|
| Area | La Sylve viridienne |
| Tags | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
110%
+35%
Résistance
Damage
100%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 7
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
PictMaleAxeShield
Metadata
PictMaleAxeShieldWILDWOOD
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
7,211
2,731
Damage
212
Dégâts des sorts
212
Précision
2,228
Temps d'attaque
1.5
Expérience
21,507
Minion Life
6,910
Minion Damage
829
Minion Armour
4,147
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 170—255
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
Area, Damage, Triggerable, AttackInPlace
Temps de recharge: 5 sec.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-28]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-60]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2360
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictMaleAxeShieldWILDWOOD"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Warrior",
life = 1.1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Shield",
weaponType2 = "One Hand Axe",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"AzmeriPictMaleDetonateDead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictMaleDetonateDead"] = {
name = "AzmeriPictMaleDetonateDead",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 2000, 2, -28, 70, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [266]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












