Cultist Witch
SpectreY
Area萌荫林冠, The Ziggurat Refuge, Freythorn
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 施法, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Packs
  • 萌荫林冠, Freythorn: Cultist Witch, Cultist Warrior, Cultist Warrior
  • The Ziggurat Refuge: Cultist Witch, Cultist Warrior, Cultist Warrior
  • 生命
    200%
    Energy Shield From Life
    20%
    抗性
    0 0 0 0
    伤害
    200%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 12
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff
    等级
    65
    生命
    10,421
    [护甲]
    2,023
    闪避值
    440
    能量护盾
    2,605
    伤害
    425
    法术伤害
    425
    命中
    1,974
    攻击间隔
    1.5
    经验值
    43,014
    Minion Life
    10,051
    Minion Energy Shield
    2,513
    Minion Damage
    1,658
    Minion Armour
    2,023
    MPSAzmeriPictStaffProj
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击几率: 6%
    施放间隔: 1 秒
    造成 279.3 - 418.9 混沌伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击几率: 6%
    施放间隔: 1 秒
    冷却时间: 5 秒
    造成 279.3 - 418.9 混沌伤害
    发射 2 个额外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    法术, 位移
    施放间隔: 1 秒
    冷却时间: 6 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    冷却时间: 11.25 秒
    移动速度减慢 60%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleStaff"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cultist Witch
    Humanoid
    SpectreY
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 施法, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
    Packs
  • Cultist Witch, Cultist Daggerdancer, Cultist Archer
  • 生命
    200%
    Energy Shield From Life
    20%
    抗性
    0 0 0 0
    伤害
    200%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 12
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff
    等级
    68
    生命
    12,411
    [护甲]
    2,413
    闪避值
    477
    能量护盾
    3,103
    伤害
    466
    法术伤害
    466
    命中
    2,180
    攻击间隔
    1.5
    经验值
    57,268
    Minion Life
    11,088
    Minion Energy Shield
    2,772
    Minion Damage
    1,938
    Minion Armour
    2,413
    MPSAzmeriPictStaffProj
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击几率: 6%
    施放间隔: 1 秒
    造成 306.1 - 459.1 混沌伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击几率: 6%
    施放间隔: 1 秒
    冷却时间: 5 秒
    造成 306.1 - 459.1 混沌伤害
    发射 2 个额外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    法术, 位移
    施放间隔: 1 秒
    冷却时间: 6 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    冷却时间: 11.25 秒
    移动速度减慢 60%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleStaff"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cultist Witch
    Humanoid
    SpectreY
    AreaThe Viridian Wildwood
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 施法, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
    Packs
  • The Viridian Wildwood: Cultist Witch, Cultist Warrior, Cultist Warrior
  • 生命
    200%
    Energy Shield From Life
    20%
    抗性
    0 0 0 0
    伤害
    200%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 12
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff_WILDWOOD
    等级
    65
    生命
    10,421
    [护甲]
    2,023
    闪避值
    440
    能量护盾
    2,605
    伤害
    425
    法术伤害
    425
    命中
    1,974
    攻击间隔
    1.5
    经验值
    43,014
    Minion Life
    10,051
    Minion Energy Shield
    2,513
    Minion Damage
    1,658
    Minion Armour
    2,023
    MPSAzmeriPictStaffProj
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击几率: 6%
    施放间隔: 1 秒
    造成 279.3 - 418.9 混沌伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    法术, 投射物, 玩家投射物, 可触发, 伤害
    暴击几率: 6%
    施放间隔: 1 秒
    冷却时间: 5 秒
    造成 279.3 - 418.9 混沌伤害
    发射 2 个额外投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    法术, 位移
    施放间隔: 1 秒
    冷却时间: 6 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    冷却时间: 11.25 秒
    移动速度减慢 60%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleStaff_WILDWOOD"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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