Cultista Bruxa
Área: Freythorn, O Refúgio Zigurate
Cultist Witch
Spectre | Y |
---|---|
Area | Freythorn, O Refúgio Zigurate, Freythorn |
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Packs |
Vida
200%
Energy Shield From Life
20%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaff
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
17,432
Armadura
3,877
Evasão
502
Energy Shield
1,743
Damage
496
Dano Mágico
496
Precisão
1,164
Attack Time
1.5
Experiência
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 41.16 a 61.73 de Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Causa 41.16 a 61.73 de Dano de Caos
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [232]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [232]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 6 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
action do not face target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 11.25 seg
Velocidade de Movimento reduzida em 60%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
base skill effect duration [7500]
ground tar art variation [6]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
base skill effect duration [7500]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao" } Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleStaff"] = { name = "Cultist Witch", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "AzmeriPictStaffTeleport", "CGEAzmeriPictStaffSwampGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Cultista Bruxa
Cultist Witch
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Packs |
Vida
200%
Energy Shield From Life
20%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaff
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
Armadura
3,451
Evasão
477
Energy Shield
1,551
Damage
466
Dano Mágico
466
Precisão
1,090
Attack Time
1.5
Experiência
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 39.75 a 59.63 de Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Causa 39.75 a 59.63 de Dano de Caos
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [232]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [232]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 6 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
action do not face target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 11.25 seg
Velocidade de Movimento reduzida em 60%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
base skill effect duration [7500]
ground tar art variation [6]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
base skill effect duration [7500]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao" } Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleStaff"] = { name = "Cultist Witch", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "AzmeriPictStaffTeleport", "CGEAzmeriPictStaffSwampGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }