Bruja cultista
Cultist Witch
SpectreY
AreaVillafrey, El refugio del zigurat, Villafrey
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Packs
  • Villafrey, Villafrey: Bruja cultista, Guerrero cultista, Guerrero cultista
  • El refugio del zigurat: Bruja cultista, Guerrero cultista, Guerrero cultista
  • Vida
    200%
    Energy Shield From Life
    20%
    Resistencia
    0 0 0 0
    Damage
    200%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 12
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff
    Nivel
    65
    Vida
    10,421
    Armadura
    2,023
    Evasión
    440
    Escudo de energía
    2,605
    Damage
    425
    Daño de hechizos
    425
    Precisión
    1,974
    Tiempo de ataque
    1.5
    Experiencia
    43,014
    Minion Life
    9,563
    Minion Energy Shield
    2,391
    Minion Damage
    903
    Minion Armour
    2,023
    MPSAzmeriPictStaffProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 6%
    Tiempo de lanzamiento: 1 seg
    Inflige de 279.3 a 418.9 de daño de caos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 6%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 5 seg
    Inflige de 279.3 a 418.9 de daño de caos
    Dispara 2 proyectiles adicionales
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    Spell, Movement
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6 seg
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 11.25 seg
    Velocidad de movimiento reducida un 60%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleStaff"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Bruja cultista
    Human
    Cultist Witch
    SpectreY
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
    Packs
  • Bruja cultista, Bailarina de dagas cultista, Arquera cultista
  • Vida
    200%
    Energy Shield From Life
    20%
    Resistencia
    0 0 0 0
    Damage
    200%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 12
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff
    Nivel
    68
    Vida
    12,411
    Armadura
    2,413
    Evasión
    477
    Escudo de energía
    3,103
    Damage
    466
    Daño de hechizos
    466
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    57,268
    Minion Life
    10,610
    Minion Energy Shield
    2,652
    Minion Damage
    1,039
    Minion Armour
    2,413
    MPSAzmeriPictStaffProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 6%
    Tiempo de lanzamiento: 1 seg
    Inflige de 306.1 a 459.1 de daño de caos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 6%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 5 seg
    Inflige de 306.1 a 459.1 de daño de caos
    Dispara 2 proyectiles adicionales
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    Spell, Movement
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6 seg
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 11.25 seg
    Velocidad de movimiento reducida un 60%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleStaff"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Bruja cultista
    Human
    Cultist Witch
    SpectreY
    AreaEl bosque viridino
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
    Packs
  • El bosque viridino: Bruja cultista, Guerrero cultista, Guerrero cultista
  • Vida
    200%
    Energy Shield From Life
    20%
    Resistencia
    0 0 0 0
    Damage
    200%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 12
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PictFemaleStaff
    Metadata
    PictFemaleStaff_WILDWOOD
    Nivel
    65
    Vida
    10,421
    Armadura
    2,023
    Evasión
    440
    Escudo de energía
    2,605
    Damage
    425
    Daño de hechizos
    425
    Precisión
    1,974
    Tiempo de ataque
    1.5
    Experiencia
    43,014
    Minion Life
    9,563
    Minion Energy Shield
    2,391
    Minion Damage
    903
    Minion Armour
    2,023
    MPSAzmeriPictStaffProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 6%
    Tiempo de lanzamiento: 1 seg
    Inflige de 279.3 a 418.9 de daño de caos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSAzmeriPictStaffProj2
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 6%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 5 seg
    Inflige de 279.3 a 418.9 de daño de caos
    Dispara 2 proyectiles adicionales
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [232]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AzmeriPictStaffTeleport
    Spell, Movement
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6 seg
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    teleport additional distance between self and target [10]
    CGEAzmeriPictStaffSwampGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 11.25 seg
    Velocidad de movimiento reducida un 60%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [10]
    base skill effect duration [7500]
    ground tar art variation [6]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleStaffAggroAudio.ao"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Staff/Attachments/pict_staff.ao' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/headdress_glow.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictFemaleStaff/epk/staff_glow.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleStaff_WILDWOOD"] = {
        name = "Cultist Witch",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MPSAzmeriPictStaffProj",
            "MPSAzmeriPictStaffProj2",
            "AzmeriPictStaffTeleport",
            "CGEAzmeriPictStaffSwampGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj"] = {
        name = "MPSAzmeriPictStaffProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAzmeriPictStaffProj2"] = {
        name = "MPSAzmeriPictStaffProj2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 232, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictStaffTeleport"] = {
        name = "AzmeriPictStaffTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriPictStaffSwampGround"] = {
        name = "CGEAzmeriPictStaffSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_tar_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {6, 10, 7500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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