軀殼
地區: 扭曲領域
It That Guards
SpectreY
Area扭曲領域
Tagsallows_additional_projectiles, 法術, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Packs
  • 軀殼, 使徒
  • 扭曲領域: 軀殼, 使徒
  • 生命
    180%
    Energy Shield From Life
    20%
    抗性
    0 75 -30 0
    傷害
    180%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    180%
    Model Size
    100%
    Type
    BreachEliteCorruptedEliteGuard
    Metadata
    BreachEliteCorruptedEliteGuard
    等級
    80
    生命
    22,477
    護甲
    6,867
    閃避值
    644
    能量護盾
    5,619
    傷害
    601
    法術傷害
    601
    命中
    3,204
    Attack Time
    1.5
    經驗值
    180,000
    Minion Life
    26,561
    Minion Energy Shield
    6,640
    Minion Damage
    7,420
    Minion Armour
    6,867
    MPSBreachEliteBoneProjectile
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 8%
    施放時間: 1 秒
    造成 1736426046 冰冷傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1361]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    GPSBreachEliteBonestorm
    可觸發, 傷害
    冷卻時間: 8 秒
    造成 868213023 冰冷傷害
    擊中的冰凍效果被視同造成 66% 更多傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2330
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteGuard"] = {
        name = "It That Guards",
        life = 1.8,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "GPSBreachEliteBonestorm",
            "MPSBreachEliteBoneProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachEliteBonestorm"] = {
        name = "GPSBreachEliteBonestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "freeze_as_though_dealt_damage_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -30, 66, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteBoneProjectile"] = {
        name = "MPSBreachEliteBoneProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1361, -30, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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