軀殼
It That Guards
| Spectre | Y |
|---|---|
| Area | 扭曲領域 |
| Tags | allows_additional_projectiles, 法術, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Packs |
生命
180%
Energy Shield From Life
20%
抗性
傷害
180%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
180%
Model Size
100%
Type
BreachEliteCorruptedEliteGuard
Metadata
BreachEliteCorruptedEliteGuard
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
28,096
4,803
905
5,619
傷害
601
法術傷害
601
命中
3,928
攻擊時間
1.5
經驗值
180,000
召喚物生命
18,151
Minion Energy Shield
3,630
召喚物傷害
3,198
召喚物護甲
4,803
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSBreachEliteBoneProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
暴擊率: 8%
施放時間: 1 秒
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1361]
projectile uses contact position [1]
spell maximum action distance +% [-30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Stats
{
set_base_heavy_stun_duration_ms = 2330
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Positioned
{
on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/CorruptedIceMage/epk/alive.epk' );"
}
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/CorruptedIceMage/epk/alive.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/CorruptedIceMage/epk/enraged.epk' );
"
}
StateMachine
{
on_or_create_state_breachenraged_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/CorruptedIceMage/epk/enraged.epk' );"
on_or_create_state_breachenraged_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/CorruptedIceMage/epk/enraged.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteGuard"] = {
name = "It That Guards",
life = 1.8,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"GPSBreachEliteBonestorm",
"MPSBreachEliteBoneProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 66, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1361, -30, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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