豔陽騎士
不死族expedition_monster
Knight of the Sun
| Spectre | Y |
|---|---|
| Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
| Packs |
生命
200%
+80%
抗性
傷害
220%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 16
攻擊時間
2.25 Second
Damage Spread
±30%
經驗值
200%
Model Size
120%
Type
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnight
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 359–667
暴擊率: 5%
攻擊時間: 2.25 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Actor
{
on_start_WalkEmerge = "RemoveCollidability();"
on_end_WalkEmerge =
"
Delay( 2, { MakeCollidable(); } );
"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Actor
{
on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
on_start_WalkEmerge =
"
DisableRendering();
HideAttachedMeshSegments();
Delay( 0.47,
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' );
EnableRendering();
} );
"
on_end_WalkEmerge =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' );
ShowAttachedMeshSegments();
Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' ); } );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnight"] = {
name = "Knight of the Sun",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.2,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 16,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"WalkEmergeExpeditionDeathKnight",
"GAExpeditionDeathKnightSlam",
"GSExpeditionDeathKnightNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeExpeditionDeathKnight"] = {
name = "WalkEmergeExpeditionDeathKnight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.56,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {288, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionDeathKnightSlam"] = {
name = "GAExpeditionDeathKnightSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionDeathKnightNova"] = {
name = "GSExpeditionDeathKnightNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Adds Tags | expedition_monster |
豔陽騎士
不死族expedition_monster
Knight of the Sun
| Spectre | Y |
|---|---|
| Tags | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
生命
200%
+80%
抗性
傷害
220%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 16
攻擊時間
2.25 Second
Damage Spread
±30%
經驗值
200%
Model Size
120%
Type
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnightOlroth
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 359–667
暴擊率: 5%
攻擊時間: 2.25 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
/* Actor
{
on_start_WalkEmerge = "RemoveCollidability();"
on_end_WalkEmerge =
"
Delay( 2, { MakeCollidable(); } );
"
}
*/
StateMachine
{
define_shared_state = "olroth;"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Actor
{
on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
}
StateMachine
{
on_or_create_state_olroth_0 =
"
DisableRendering();
HideAttachedMeshSegments();
"
on_state_olroth_1 =
"
EnableRendering();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', R_Weapon );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', L_Weapon );
ShowAttachedMeshSegments();
"
create_state_olroth_1 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', R_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', L_Weapon );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnightOlroth"] = {
name = "Knight of the Sun",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.2,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 16,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"WalkEmergeExpeditionDeathKnight",
"GAExpeditionDeathKnightSlam",
"GSExpeditionDeathKnightNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeExpeditionDeathKnight"] = {
name = "WalkEmergeExpeditionDeathKnight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.56,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {288, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionDeathKnightSlam"] = {
name = "GAExpeditionDeathKnightSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionDeathKnightNova"] = {
name = "GSExpeditionDeathKnightNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Adds Tags | expedition_monster |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.