Cavaleiro do Sol
expedition_monster
Knight of the Sun
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, humanoid, not_dex, not_int, very_slow_movement, ward_armour |
Packs |
Vida
200%
Armadura
+80%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
220%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 16
Attack Time
2.25 Second
Damage Spread
±30%
Experiência
200%
Model Size
120%
Type
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
Armadura
6,212
Evasão
477
Energy Shield
0
Damage
513
Dano Mágico
513
Precisão
1,090
Attack Time
2.25
Experiência
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 359–667
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.25 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
Triggerable, Attack
Base Damage: 359–667
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 175%
Attack Time: 2.25 seg
Recarga: 4 seg
Causa 75% mais Dano de Ataque
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
main hand base maximum attack distance [35]
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
Triggerable, Attack
Base Damage: 359–667
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 175%
Attack Time: 2.25 seg
Recarga: 2.5 seg
Causa 75% mais Dano de Ataque
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
spell maximum action distance +% [-75]
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_WalkEmerge = "RemoveCollidability();" on_end_WalkEmerge = " Delay( 2, { MakeCollidable(); } ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_GeometryAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " DisableRendering(); HideAttachedMeshSegments(); Delay( 0.47, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' ); EnableRendering(); } ); " on_end_WalkEmerge = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnight"] = { name = "Knight of the Sun", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.3, attackTime = 2.25, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Knight of the Sun
expedition_monster
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, humanoid, not_dex, not_int, very_slow_movement, ward_armour |
Vida
200%
Armadura
+80%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
220%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 16
Attack Time
2.25 Second
Damage Spread
±30%
Experiência
200%
Model Size
120%
Type
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnightOlroth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
Armadura
6,212
Evasão
477
Energy Shield
0
Damage
513
Dano Mágico
513
Precisão
1,090
Attack Time
2.25
Experiência
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 359–667
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.25 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
Triggerable, Attack
Base Damage: 359–667
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 175%
Attack Time: 2.25 seg
Recarga: 4 seg
Causa 75% mais Dano de Ataque
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
main hand base maximum attack distance [35]
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
Triggerable, Attack
Base Damage: 359–667
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 175%
Attack Time: 2.25 seg
Recarga: 2.5 seg
Causa 75% mais Dano de Ataque
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
spell maximum action distance +% [-75]
Converte 20% do Dano Físico para Dano de Gelo
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnightOlroth"] = { name = "Knight of the Sun", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.3, attackTime = 2.25, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | expedition_monster |