出土的亡靈
不死族
undead description [1]
Unearthed Urchin
SpectreY
Tagsfast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
Packs
  • 出土的亡靈
  • 出土的亡靈, 出土的魔符術士, 出土的士兵
  • 出土的骷髏弓手, 出土的冰封埋屍, 出土的殭屍, 出土的亡靈
  • 德魯伊近親, 出土的亡靈
  • 豔陽騎士, 出土的亡靈
  • 生命
    65%
    閃避
    +50%
    抗性
    0 0 0 0
    傷害
    72%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 6
    攻擊時間
    1.335 Second
    Damage Spread
    ±20%
    經驗值
    65%
    Model Size
    100%
    Type
    ExpeditionUrchin
    Metadata
    ExpeditionUrchin
    等級
    68
    生命
    5,042
    傷害
    168
    法術傷害
    168
    命中
    2,464
    攻擊時間
    1.335
    經驗值
    18,612
    召喚物生命
    4,505
    召喚物傷害
    698
    召喚物護甲
    2,413
    MeleeAtAnimationSpeedComboTEMP
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 134–201
    暴擊率: 5%
    攻擊時間: 1.335 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    UrchinLeapGeometryAttack
    可觸發, 攻擊
    Base Damage: 134–201
    暴擊率: 5%
    攻擊傷害: 80%
    攻擊時間: 1.335 秒
    造成 20% 更少攻擊傷害
    +22 近戰打擊距離
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    DTTUrchinKid
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 10 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [29]
    spell maximum action distance +% [-62]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333
    }
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Animated
    {
         on_event_contact_for_projectile_01 = "HideMeshSegment( UrchinMonster_RockShape );"
         on_end_projectile_01 = "ShowMeshSegment( UrchinMonster_RockShape );"
    }
    
    Life
    {
         on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
         on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    }
    
    Render
    {
         selection_height_override = 105
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Urchin/ExpeditionUrchin"] = {
        name = "Unearthed Urchin",
        life = 0.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "DTTUrchinKid",
            "UrchinLeapGeometryAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTUrchinKid"] = {
        name = "DTTUrchinKid",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {29, -62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UrchinLeapGeometryAttack"] = {
        name = "UrchinLeapGeometryAttack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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