Chevalier du Soleil
expedition_monster
Knight of the Sun
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, humanoid, not_dex, not_int, very_slow_movement, ward_armour |
Packs |
Vie
200%
Armure
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
220%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 16
Attack Time
2.25 Second
Damage Spread
±30%
Expérience
200%
Model Size
120%
Type
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,514
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
513
Dégâts des sorts
513
Précision
0
Attack Time
2.25
Expérience
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 359–667
Chances de [Critical|Touche critique]: 5%
Attack Time: 2.25 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
Triggerable, Attack
Base Damage: 359–667
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 175%
Attack Time: 2.25 sec.
Temps de recharge: 4 sec.
75% Davantage de Dégâts d'Attaque
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
main hand base maximum attack distance [35]
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
Triggerable, Attack
Base Damage: 359–667
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 175%
Attack Time: 2.25 sec.
Temps de recharge: 2.5 sec.
75% Davantage de Dégâts d'Attaque
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
spell maximum action distance +% [-75]
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_WalkEmerge = "RemoveCollidability();" on_end_WalkEmerge = " Delay( 2, { MakeCollidable(); } ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_GeometryAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " DisableRendering(); HideAttachedMeshSegments(); Delay( 0.47, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' ); EnableRendering(); } ); " on_end_WalkEmerge = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnight"] = { name = "Knight of the Sun", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.3, attackTime = 2.25, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Knight of the Sun
expedition_monster
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, humanoid, not_dex, not_int, very_slow_movement, ward_armour |
Vie
200%
Armure
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
220%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 16
Attack Time
2.25 Second
Damage Spread
±30%
Expérience
200%
Model Size
120%
Type
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnightOlroth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,514
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
513
Dégâts des sorts
513
Précision
0
Attack Time
2.25
Expérience
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 359–667
Chances de [Critical|Touche critique]: 5%
Attack Time: 2.25 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
Triggerable, Attack
Base Damage: 359–667
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 175%
Attack Time: 2.25 sec.
Temps de recharge: 4 sec.
75% Davantage de Dégâts d'Attaque
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
main hand base maximum attack distance [35]
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
Triggerable, Attack
Base Damage: 359–667
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 175%
Attack Time: 2.25 sec.
Temps de recharge: 2.5 sec.
75% Davantage de Dégâts d'Attaque
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
spell maximum action distance +% [-75]
Convertit 20% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnightOlroth"] = { name = "Knight of the Sun", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.3, attackTime = 2.25, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |