Chevalier du Soleil
Mort-vivant
expedition_monster
Knight of the Sun
SpectreY
Tags2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
Packs
  • Chevalier du Soleil
  • Chevalier du Soleil, Rejeton exhumé
  • Vie
    200%
    +80%
    Résistance
    0 0 0 0
    Damage
    220%
    Précision
    100%
    Attack Distance
    5 ~ 16
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±30%
    Expérience
    200%
    Model Size
    120%
    Type
    ExpeditionDeathKnight
    Metadata
    ExpeditionDeathKnight
    Niveau
    68
    Vie
    15,514
    4,343
    Damage
    513
    Dégâts des sorts
    513
    Précision
    2,464
    Temps d'attaque
    2.25
    Expérience
    57,268
    Minion Life
    13,860
    Minion Damage
    2,131
    Minion Armour
    8,204
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 359–667
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionDeathKnightSlam
    Triggerable, Attack
    Base Damage: 359–667
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 175%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 4 sec.
    75% Davantage de Dégâts d'Attaque
    Convertit 20% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    main hand base maximum attack distance [35]
    GSExpeditionDeathKnightNova
    Triggerable, Attack
    Base Damage: 359–667
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 175%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 2.5 sec.
    75% Davantage de Dégâts d'Attaque
    Convertit 20% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    spell maximum action distance +% [-75]
    WalkEmergeExpeditionDeathKnight
    walk emerge distance [288]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_WalkEmerge = "RemoveCollidability();"
    
    	on_end_WalkEmerge =
    	"
    		Delay( 2, { MakeCollidable(); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
    
    	on_start_WalkEmerge =
    	"
    		DisableRendering();
    		HideAttachedMeshSegments();
    		Delay( 0.47,
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' );
    			EnableRendering();
    		} );
    	"
    
    	on_end_WalkEmerge =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' );
    		ShowAttachedMeshSegments();
    		Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnight"] = {
        name = "Knight of the Sun",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.2,
        damageSpread = 0.3,
        attackTime = 2.25,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionDeathKnight",
            "GAExpeditionDeathKnightSlam",
            "GSExpeditionDeathKnightNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionDeathKnight"] = {
        name = "WalkEmergeExpeditionDeathKnight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.56,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {288, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionDeathKnightSlam"] = {
        name = "GAExpeditionDeathKnightSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionDeathKnightNova"] = {
        name = "GSExpeditionDeathKnightNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Chevalier du Soleil
    Mort-vivant
    expedition_monster
    Knight of the Sun
    SpectreY
    Tags2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
    Vie
    200%
    +80%
    Résistance
    0 0 0 0
    Damage
    220%
    Précision
    100%
    Attack Distance
    5 ~ 16
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±30%
    Expérience
    200%
    Model Size
    120%
    Type
    ExpeditionDeathKnight
    Metadata
    ExpeditionDeathKnightOlroth
    Niveau
    68
    Vie
    15,514
    4,343
    Damage
    513
    Dégâts des sorts
    513
    Précision
    2,464
    Temps d'attaque
    2.25
    Expérience
    57,268
    Minion Life
    13,860
    Minion Damage
    2,131
    Minion Armour
    8,204
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 359–667
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionDeathKnightSlam
    Triggerable, Attack
    Base Damage: 359–667
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 175%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 4 sec.
    75% Davantage de Dégâts d'Attaque
    Convertit 20% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    main hand base maximum attack distance [35]
    GSExpeditionDeathKnightNova
    Triggerable, Attack
    Base Damage: 359–667
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 175%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 2.5 sec.
    75% Davantage de Dégâts d'Attaque
    Convertit 20% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    spell maximum action distance +% [-75]
    WalkEmergeExpeditionDeathKnight
    walk emerge distance [288]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    /* Actor
    {
    	on_start_WalkEmerge = "RemoveCollidability();"
    
    	on_end_WalkEmerge =
    	"
    		Delay( 2, { MakeCollidable(); } );
    	"
    }
     */
    StateMachine
    {
    	define_shared_state = "olroth;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
    }
    
    StateMachine
    {
    	on_or_create_state_olroth_0 =
    	"
    		DisableRendering();
    		HideAttachedMeshSegments();
    	"
    
    	on_state_olroth_1 =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', R_Weapon );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', L_Weapon );
    		ShowAttachedMeshSegments();
    	"
    
    	create_state_olroth_1 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/DeathKnight/ExpeditionDeathKnightOlroth"] = {
        name = "Knight of the Sun",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.2,
        damageSpread = 0.3,
        attackTime = 2.25,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionDeathKnight",
            "GAExpeditionDeathKnightSlam",
            "GSExpeditionDeathKnightNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionDeathKnight"] = {
        name = "WalkEmergeExpeditionDeathKnight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.56,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {288, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionDeathKnightSlam"] = {
        name = "GAExpeditionDeathKnightSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {35, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {35, 20, baseMultiplier = 1.75, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionDeathKnightNova"] = {
        name = "GSExpeditionDeathKnightNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {20, -75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Edit

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