金氏領主.克魯托克
人形
無法被暈眩
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Krutog, Lord of Kin
SpectreN
Area火山迷窟, 頭目狩獵區域 2
Tags2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
生命
350%
抗性
0 0 30 0
傷害
250%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
7 ~ 29
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
GoblinGiantBoss
Metadata
GoblinGiantBoss
等級
47
生命
7,354
傷害
291
法術傷害
291
命中
1,116
攻擊時間
1.5
經驗值
17,273
召喚物生命
11,575
召喚物傷害
773
召喚物護甲
1,665
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinGiantBossMultiSlam
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
EASGoblinGiantBossMultiStomp
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossEatSulphite
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossSulphiteVomit
冷卻時間: 12.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSGoblinGiantBossSulphiteBurp
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 116174 物理傷害
造成 72.49217.5 閃電傷害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
MPWGoblinGiantBossLimbToss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 145%
攻擊時間: 1.5 秒
冷卻時間: 8 秒
造成 45% 更多攻擊傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile speed variation +% [25]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
EDSGoblinGiantBossSulphiteBurp
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 12.5 秒
造成 259388.5 物理傷害
造成 161.9485.7 閃電傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
GAGoblinGiantBossMultiSlamImpact
可觸發, 攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 120%
攻擊時間: 1.5 秒
造成 20% 更多攻擊傷害
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossMultiStompImpact
可觸發, 攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.5 秒
造成 20% 更少攻擊傷害
active skill area of effect radius +% final [30]
is area damage [1]
GAGoblinGiantBossMultiStompImpactSulphiteInfused
可觸發, 攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 140%
攻擊時間: 1.5 秒
造成 40% 更多攻擊傷害
50% 的物理傷害轉換閃電傷害
active skill area of effect radius +% final [30]
is area damage [1]
voll slam damage +% final at centre [20]
GAGoblinGiantBossLimbTossConeImpact
可觸發, 攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 120%
攻擊時間: 1.5 秒
造成 20% 更多攻擊傷害
base is projectile [1]
is area damage [1]
GAGoblinGiantBossLimbTossImpactWall
可觸發, 攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 120%
攻擊時間: 1.5 秒
造成 20% 更多攻擊傷害
base is projectile [1]
is area damage [1]
CGEGoblinGiantBossSulphiteVomit
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 201.4 基礎物理傷害
active skill area of effect radius +% final [60]
base lightning damage to deal per minute [12082]
base skill effect duration [21000]
ground maelstrom art variation [1002]
EASGoblinGiantStompForward_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompForward_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
GAGoblinGiantBossMultiSlamImpactFinal
可觸發, 攻擊
Base Damage: 233–350
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 1.5 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [33]
is area damage [1]
voll slam damage +% final at centre [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Positioned
{
	blocking = false
}

Actor
{
	// basic_action = "ChangeToStance3"
	leveled_starting_effects = "ChangeToStance1"
	leveled_starting_effects = "ChangeToStance3Immediate"
}

Stats
{
	set_base_heavy_stun_duration_ms = 5800
}

StateMachine
{
	define_shared_state =
	"
		eaten_rocks;
		foot_pose = 2;
		corpse_slamma;
		stomp_time;
	"

	define_shared_checkpoint_state =
	"
		pre_emerge = 1;
		second_corpse_gone;
		dead;
	"
}

Functions
{
	/* since the 'idle' of the stomps doesn't match the true idle, each ending foot pose needs its own fake idle */
	fix_orientation =
	"
		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
		this.temp = arg1;
		If( GetState( foot_pose ) == 2, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeRight, 1.0, 0, 0 );
			}, true );
		}, ()
		{
			AddOnActionEnd(
			{
				SetOrientation( GetOrientation() + temp, false, true );
				PlayAnimationType( DodgeLeft, 1.0, 0, 0 );
			}, true );
		} );
	"
}

Life
{
	on_death = "KillGroundEffectsOfType( Sulphite, 0, 1, 150 );"
}

ControlZone {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	/*on_effect_start_ChangeToStance3Immediate = "QueueTextAudio( GoblinGiantBossStompRandom, Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss );"*/
	on_effect_start_CTS1BossFightStart =
	"
		QueueTextAudio( GoblinGiantBossApproachRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' );
		globals.ambient_lights.SetLightState( Off, 6.0 );
	"

	on_effect_custom_event_projectile_fired_for_MPWGoblinGiantBossLimbToss =
	"
		projectile.Do( ()
		{
			SetRandomYaw();
			SetRandomRoll();
			SetXYTilt( Random( 360 ), Random( 360 ) );
		} );
	"

	// This section is for when the projectile hits an entity (player/enemy)
	on_effect_custom_event_projectile_hit_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the enemy impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"

	// This section is for when the projectile hits a wall or the floor
	on_effect_custom_event_projectile_hit_terrain_for_MPWGoblinGiantBossLimbToss =
	"
		/* If the collision happens at ground level use the floor impact, use the wall impact if not */
		If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } );
	"
}

StateMachine
{
	on_state_eaten_rocks_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_eaten_rocks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );"
	on_or_create_state_second_corpse_gone_0 = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao', root_jntBnd, 0 );"
	on_state_second_corpse_gone_1 = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao' );"
	on_or_create_state_pre_emerge_1 = "HideWeapons();"

	on_or_create_state_pre_emerge_0 =
	"
		DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeaponPreFight.ao' );
		IfState( dead, 1, (){}, (){ ShowWeapons(); } );
	"

	on_or_create_state_corpse_slamma_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_2 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_or_create_state_corpse_slamma_3 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_2 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"
	on_state_corpse_slamma_3 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );"

	on_or_create_state_dead_1 =
	"
		SetControlZoneRadius( 200 );
		HideWeapons();
	"

	on_state_stomp_time_3 = "PlayCharacterAudioEvent( VolcanoGoblinBossStomping );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/ao/vomit_splash.ao"
	preload_environment = "G4_1_2_boss"
}

Animated
{
	on_smash_combo_01 = "QueueTextAudio( GoblinGiantBossSlamRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' );"

	on_limb_throw_01 =
	"
		Roll( 1, 2,
		{
			QueueTextAudio( GoblinGiantBossLimbThrowRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' );
		} );
	"

	on_eat_sulphite_01 = "QueueTextAudio( GoblinGiantBossEatSulphiteRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' );"
	on_event_limb_grab = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao', L_Weapon );"
	on_event_limb_release = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao' );"
}

GlobalAudioParamEvents
{
	player_in_range_param = "GiantInRange"
	life_percent_param = "GiantLifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss"] = {
    name = "Krutog, Lord of Kin",
    life = 3.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 29,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPWGoblinGiantBossLimbToss",
        "CGEGoblinGiantBossSulphiteVomit",
        "GAGoblinGiantBossMultiSlamImpact",
        "GAGoblinGiantBossMultiSlamImpactFinal",
        "GAGoblinGiantBossMultiStompImpact",
        "GSGoblinGiantBossSulphiteBurp",
        "GAGoblinGiantBossLimbTossConeImpact",
        "GAGoblinGiantBossLimbTossImpactWall",
        "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
        "EASGoblinGiantBossMultiSlam",
        "EASGoblinGiantBossMultiStomp",
        "EASGoblinGiantBossEatSulphite",
        "EASGoblinGiantBossSulphiteVomit",
        "EASGoblinGiantStompForward_LeftFootForward",
        "EASGoblinGiantStompForward_RightFootForward",
        "EASGoblinGiantStompRight_LeftFootForward",
        "EASGoblinGiantStompRight_RightFootForward",
        "EASGoblinGiantStompLeft_LeftFootForward",
        "EASGoblinGiantStompLeft_RightFootForward",
        "EASGoblinGiantStompBehind_LeftFootForward",
        "EASGoblinGiantStompBehind_RightFootForward",
        "EASGoblinGiantStompEnd_RightFootForward",
        "EASGoblinGiantStompEnd_LeftFootForward",
        "EDSGoblinGiantBossSulphiteBurp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWGoblinGiantBossLimbToss"] = {
    name = "MPWGoblinGiantBossLimbToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEGoblinGiantBossSulphiteVomit"] = {
    name = "CGEGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpact"] = {
    name = "GAGoblinGiantBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
    name = "GAGoblinGiantBossMultiSlamImpactFinal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpact"] = {
    name = "GAGoblinGiantBossMultiStompImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinGiantBossSulphiteBurp"] = {
    name = "GSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
    name = "GAGoblinGiantBossLimbTossConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
    name = "GAGoblinGiantBossLimbTossImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
    name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiSlam"] = {
    name = "EASGoblinGiantBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossMultiStomp"] = {
    name = "EASGoblinGiantBossMultiStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossEatSulphite"] = {
    name = "EASGoblinGiantBossEatSulphite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantBossSulphiteVomit"] = {
    name = "EASGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
    name = "EASGoblinGiantStompForward_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompForward_RightFootForward"] = {
    name = "EASGoblinGiantStompForward_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
    name = "EASGoblinGiantStompRight_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompRight_RightFootForward"] = {
    name = "EASGoblinGiantStompRight_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
    name = "EASGoblinGiantStompLeft_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
    name = "EASGoblinGiantStompLeft_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
    name = "EASGoblinGiantStompBehind_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
    name = "EASGoblinGiantStompBehind_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
    name = "EASGoblinGiantStompEnd_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
    name = "EASGoblinGiantStompEnd_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSGoblinGiantBossSulphiteBurp"] = {
    name = "EDSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
無法被暈眩
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • 金氏領主.克魯托克 Text Audio /37
    名稱
    你沒帶硫酸?
    GoblinGiantBossApproachRandom
    你沒帶硫酸?
    GoblinGiantBossApproach2
    我會粉碎你!
    GoblinGiantBossSlamRandom
    我會粉碎你!
    GoblinGiantBossSlam2
    我會粉碎你!
    GoblinGiantBossSlam3
    我會粉碎你!
    GoblinGiantBossSlam4
    我會粉碎你!
    GoblinGiantBossSlam5
    弱小的東西……輾碎!
    GoblinGiantBossSlam6
    弱小的東西……輾碎!
    GoblinGiantBossSlam7
    弱小的東西……輾碎!
    GoblinGiantBossSlam8
    弱小的東西……輾碎!
    GoblinGiantBossSlam9
    站好……不准動!
    GoblinGiantBossStompRandom
    站好……不准動!
    GoblinGiantBossStomp2
    站好……不准動!
    GoblinGiantBossStomp3
    站好……不准動!
    GoblinGiantBossStomp4
    渺小鼠輩!
    GoblinGiantBossStomp5
    渺小鼠輩!
    GoblinGiantBossStomp6
    渺小鼠輩!
    GoblinGiantBossStomp7
    渺小鼠輩!
    GoblinGiantBossStomp8
    渺小鼠輩!
    GoblinGiantBossStomp9
    再來……
    GoblinGiantBossEatSulphiteRandom
    再來……
    GoblinGiantBossEatSulphite2
    再來……
    GoblinGiantBossEatSulphite3
    再來……
    GoblinGiantBossEatSulphite4
    變強吧!
    GoblinGiantBossEatSulphite5
    變強吧!
    GoblinGiantBossEatSulphite6
    變強吧!
    GoblinGiantBossEatSulphite7
    變強吧!
    GoblinGiantBossEatSulphite8
    我還是很餓!
    GoblinGiantBossEatSulphite9
    我還是很餓!
    GoblinGiantBossEatSulphite10
    我還是很餓!
    GoblinGiantBossEatSulphite11
    為了拉卡塔!
    GoblinGiantBossLimbThrowRandom
    為了拉卡塔!
    GoblinGiantBossLimbThrow2
    氣死我了!
    GoblinGiantBossLimbThrow3
    氣死我了!
    GoblinGiantBossLimbThrow4
    氣死我了!
    GoblinGiantBossLimbThrow5
    氣死我了!
    GoblinGiantBossLimbThrow6
    編輯

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.