Krutog, Lord of Kin


免疫晕眩
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
生命
250%
[护甲]
+100%
抗性




伤害
283%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 31
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
GoblinGiantBoss
Metadata
GoblinGiantBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
选择 怪物等级
等级
68
生命
19,393
[护甲]
4,826
闪避值
477
伤害
660
法术伤害
660
命中
2,180
攻击间隔
1.5
经验值
71,585
Minion Life
17,325
Minion Damage
2,742
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 528–792
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASGoblinGiantBossMultiSlam
冷却时间: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
EASGoblinGiantBossMultiStomp
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossEatSulphite
冷却时间: 20 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EASGoblinGiantBossSulphiteVomit
冷却时间: 12.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSGoblinGiantBossSulphiteBurp
可触发, 法术, 伤害
施放间隔: 1 秒
造成 95.66- 287 [闪电]伤害
造成 153 - 229.6 混沌伤害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
MPWGoblinGiantBossLimbToss
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 528–792
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.5 秒
冷却时间: 8 秒
攻击伤害总增 30%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
EDSGoblinGiantBossSulphiteBurp
可触发, 法术, 伤害
施放间隔: 1 秒
冷却时间: 12.5 秒
造成 83.7- 251.1 [闪电]伤害
造成 133.9 - 200.9 混沌伤害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
GAGoblinGiantBossMultiSlamImpact
可触发, 攻击
Base Damage: 528–792
暴击几率: 5%
攻击伤害: 125%
攻击间隔: 1.5 秒
攻击伤害总增 25%
active skill area of effect radius +% final [35]
is area damage [1]
GAGoblinGiantBossMultiStompImpact
可触发, 攻击
Base Damage: 528–792
暴击几率: 5%
攻击伤害: 80%
攻击间隔: 1.5 秒
攻击伤害总降 20%
active skill area of effect radius +% final [30]
is area damage [1]
GAGoblinGiantBossLimbTossConeImpact
可触发, 攻击
Base Damage: 528–792
暴击几率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
base is projectile [1]
is area damage [1]
GAGoblinGiantBossLimbTossImpactWall
可触发, 攻击
Base Damage: 528–792
暴击几率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
base is projectile [1]
is area damage [1]
CGEGoblinGiantBossSulphiteVomit
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 159.4 基础混沌伤害
active skill area of effect radius +% final [70]
base lightning damage to deal per minute [9566]
base skill effect duration [22500]
ground maelstrom art variation [1002]
EASGoblinGiantStompForward_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompForward_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompRight_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompLeft_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompBehind_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_RightFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
EASGoblinGiantStompEnd_LeftFootForward
action attack or cast time uses animation length [1]
action do not face target [1]
GAGoblinGiantBossMultiSlamImpactFinal
可触发, 攻击
Base Damage: 528–792
暴击几率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
攻击伤害总增 80%
active skill area of effect radius +% final [75]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { blocking = false } Actor { // basic_action = "ChangeToStance3" leveled_starting_effects = "ChangeToStance1" leveled_starting_effects = "ChangeToStance3Immediate" } Stats { set_base_heavy_stun_duration_ms = 5800 } StateMachine { define_shared_state = " eaten_rocks; foot_pose = 2; corpse_slamma; stomp_time; " define_shared_checkpoint_state = " pre_emerge = 1; second_corpse_gone; dead; " } Functions { /* since the 'idle' of the stomps doesn't match the true idle, each ending foot pose needs its own fake idle */ fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp = arg1; If( GetState( foot_pose ) == 2, () { AddOnActionEnd( { SetOrientation( GetOrientation() + temp, false, true ); PlayAnimationType( DodgeRight, 1.0, 0, 0 ); }, true ); }, () { AddOnActionEnd( { SetOrientation( GetOrientation() + temp, false, true ); PlayAnimationType( DodgeLeft, 1.0, 0, 0 ); }, true ); } ); " } Life { on_death = "KillGroundEffectsOfType( Sulphite, 0, 1, 150 );" } ControlZone {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Actor { /*on_effect_start_ChangeToStance3Immediate = "QueueTextAudio( GoblinGiantBossStompRandom, Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss );"*/ on_effect_start_CTS1BossFightStart = " QueueTextAudio( GoblinGiantBossApproachRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' ); globals.ambient_lights.SetLightState( Off, 6.0 ); " on_effect_custom_event_projectile_fired_for_MPWGoblinGiantBossLimbToss = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " // This section is for when the projectile hits an entity (player/enemy) on_effect_custom_event_projectile_hit_for_MPWGoblinGiantBossLimbToss = " /* If the collision happens at ground level use the floor impact, use the enemy impact if not */ If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } ); " // This section is for when the projectile hits a wall or the floor on_effect_custom_event_projectile_hit_terrain_for_MPWGoblinGiantBossLimbToss = " /* If the collision happens at ground level use the floor impact, use the wall impact if not */ If( projectile.GetHeight() <= Eval( projectile.GetHeightAtLocation() + 4.0 ), (){ projectile.PlayAnimation( end_TEMP ); }, (){ projectile.PlayAnimation( end_air ); } ); " } StateMachine { on_state_eaten_rocks_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );" on_or_create_state_eaten_rocks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk' );" on_or_create_state_second_corpse_gone_0 = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao', root_jntBnd, 0 );" on_state_second_corpse_gone_1 = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon2.ao' );" on_or_create_state_pre_emerge_1 = "HideWeapons();" on_or_create_state_pre_emerge_0 = " DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeaponPreFight.ao' ); IfState( dead, 1, (){}, (){ ShowWeapons(); } ); " on_or_create_state_corpse_slamma_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );" on_or_create_state_corpse_slamma_2 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );" on_or_create_state_corpse_slamma_3 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );" on_state_corpse_slamma_2 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );" on_state_corpse_slamma_3 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk', 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseWeapon.ao' );" on_or_create_state_dead_1 = " SetControlZoneRadius( 200 ); HideWeapons(); " on_state_stomp_time_3 = "PlayCharacterAudioEvent( VolcanoGoblinBossStomping );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/boss_sulphur_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage1.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage2.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/epk/corpse_damage_stage3.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/GoblinGiantBoss/ao/vomit_splash.ao" preload_environment = "G4_1_2_boss" } Animated { on_smash_combo_01 = "QueueTextAudio( GoblinGiantBossSlamRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' );" on_limb_throw_01 = " Roll( 1, 2, { QueueTextAudio( GoblinGiantBossLimbThrowRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' ); } ); " on_eat_sulphite_01 = "QueueTextAudio( GoblinGiantBossEatSulphiteRandom, 'Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss' );" on_event_limb_grab = "AddAttachedObjectToBones( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao', L_Weapon );" on_event_limb_release = "DetachAllOfType( 'Metadata/Monsters/Goblins/GoblinGiantBoss/attachments/CorpseArmWeapon.ao' );" } GlobalAudioParamEvents { player_in_range_param = "GiantInRange" life_percent_param = "GiantLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinGiantBoss/GoblinGiantBoss"] = { name = "Krutog, Lord of Kin", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.83, damageSpread = 0.2, attackTime = 1.5, attackRange = 31, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MPWGoblinGiantBossLimbToss", "CGEGoblinGiantBossSulphiteVomit", "GAGoblinGiantBossMultiSlamImpact", "GAGoblinGiantBossMultiSlamImpactFinal", "GAGoblinGiantBossMultiStompImpact", "GSGoblinGiantBossSulphiteBurp", "GAGoblinGiantBossLimbTossConeImpact", "GAGoblinGiantBossLimbTossImpactWall", "EASGoblinGiantBossMultiSlam", "EASGoblinGiantBossMultiStomp", "EASGoblinGiantBossEatSulphite", "EASGoblinGiantBossSulphiteVomit", "EASGoblinGiantStompForward_LeftFootForward", "EASGoblinGiantStompForward_RightFootForward", "EASGoblinGiantStompRight_LeftFootForward", "EASGoblinGiantStompRight_RightFootForward", "EASGoblinGiantStompLeft_LeftFootForward", "EASGoblinGiantStompLeft_RightFootForward", "EASGoblinGiantStompBehind_LeftFootForward", "EASGoblinGiantStompBehind_RightFootForward", "EASGoblinGiantStompEnd_RightFootForward", "EASGoblinGiantStompEnd_LeftFootForward", "EDSGoblinGiantBossSulphiteBurp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWGoblinGiantBossLimbToss"] = { name = "MPWGoblinGiantBossLimbToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0, 1051, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEGoblinGiantBossSulphiteVomit"] = { name = "CGEGoblinGiantBossSulphiteVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {0.5, 0.5, 1002, 70, 22500, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinGiantBossMultiSlamImpact"] = { name = "GAGoblinGiantBossMultiSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {35, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinGiantBossMultiSlamImpactFinal"] = { name = "GAGoblinGiantBossMultiSlamImpactFinal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {75, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinGiantBossMultiStompImpact"] = { name = "GAGoblinGiantBossMultiStompImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinGiantBossSulphiteBurp"] = { name = "GSGoblinGiantBossSulphiteBurp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, levelRequirement = 45, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinGiantBossLimbTossConeImpact"] = { name = "GAGoblinGiantBossLimbTossConeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinGiantBossLimbTossImpactWall"] = { name = "GAGoblinGiantBossLimbTossImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantBossMultiSlam"] = { name = "EASGoblinGiantBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantBossMultiStomp"] = { name = "EASGoblinGiantBossMultiStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantBossEatSulphite"] = { name = "EASGoblinGiantBossEatSulphite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantBossSulphiteVomit"] = { name = "EASGoblinGiantBossSulphiteVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompForward_LeftFootForward"] = { name = "EASGoblinGiantStompForward_LeftFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompForward_RightFootForward"] = { name = "EASGoblinGiantStompForward_RightFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompRight_LeftFootForward"] = { name = "EASGoblinGiantStompRight_LeftFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompRight_RightFootForward"] = { name = "EASGoblinGiantStompRight_RightFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompLeft_LeftFootForward"] = { name = "EASGoblinGiantStompLeft_LeftFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompLeft_RightFootForward"] = { name = "EASGoblinGiantStompLeft_RightFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompBehind_LeftFootForward"] = { name = "EASGoblinGiantStompBehind_LeftFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompBehind_RightFootForward"] = { name = "EASGoblinGiantStompBehind_RightFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompEnd_RightFootForward"] = { name = "EASGoblinGiantStompEnd_RightFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinGiantStompEnd_LeftFootForward"] = { name = "EASGoblinGiantStompEnd_LeftFootForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSGoblinGiantBossSulphiteBurp"] = { name = "EDSGoblinGiantBossSulphiteBurp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
免疫晕眩
Id | StanceGoblinGiantStompNoStun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Krutog, Lord of Kin Text Audio /44
名字 |
---|
You don't bring sulphite? — GoblinGiantBossApproachRandom |
You don't bring sulphite? — GoblinGiantBossApproach2 |
You don't bring sulphite? — GoblinGiantBossApproach3 |
You not bring sulphite?! — GoblinGiantBossApproach4 |
You not bring sulphite?! — GoblinGiantBossApproach5 |
You not bring sulphite?! — GoblinGiantBossApproach6 |
Food?... Early.....Hungry! — GoblinGiantBossApproach7 |
Food?... Early.....Hungry! — GoblinGiantBossApproach8 |
Food?... Early.....Hungry! — GoblinGiantBossApproach9 |
I'll crush you! — GoblinGiantBossSlamRandom |
I'll crush you! — GoblinGiantBossSlam2 |
I'll crush you! — GoblinGiantBossSlam3 |
I'll crush you! — GoblinGiantBossSlam4 |
I'll crush you! — GoblinGiantBossSlam5 |
Puny... Squash! — GoblinGiantBossSlam6 |
Puny... Squash! — GoblinGiantBossSlam7 |
Puny... Squash! — GoblinGiantBossSlam8 |
Puny... Squash! — GoblinGiantBossSlam9 |
Stay... Still! — GoblinGiantBossStompRandom |
Stay... Still! — GoblinGiantBossStomp2 |
Stay... Still! — GoblinGiantBossStomp3 |
Stay... Still! — GoblinGiantBossStomp4 |
Little rat! — GoblinGiantBossStomp5 |
Little rat! — GoblinGiantBossStomp6 |
Little rat! — GoblinGiantBossStomp7 |
Little rat! — GoblinGiantBossStomp8 |
Little rat! — GoblinGiantBossStomp9 |
More... — GoblinGiantBossEatSulphiteRandom |
More... — GoblinGiantBossEatSulphite2 |
More... — GoblinGiantBossEatSulphite3 |
More... — GoblinGiantBossEatSulphite4 |
Make strong! — GoblinGiantBossEatSulphite5 |
Make strong! — GoblinGiantBossEatSulphite6 |
Make strong! — GoblinGiantBossEatSulphite7 |
Make strong! — GoblinGiantBossEatSulphite8 |
Still Hungry! — GoblinGiantBossEatSulphite9 |
Still Hungry! — GoblinGiantBossEatSulphite10 |
Still Hungry! — GoblinGiantBossEatSulphite11 |
For Raka' ta! — GoblinGiantBossLimbThrowRandom |
For Raka' ta! — GoblinGiantBossLimbThrow2 |
Angry! — GoblinGiantBossLimbThrow3 |
Angry! — GoblinGiantBossLimbThrow4 |
Angry! — GoblinGiantBossLimbThrow5 |
Angry! — GoblinGiantBossLimbThrow6 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.