蒼白僕從
stance movement speed +% final [-86]
Pale Servitor
Spectre | Y |
---|---|
Tags | beyond_demon, demon, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
生命
120%
閃避值
+35%
抗性
0
0
30
0
傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
120%
Model Size
85%
Type
HellscapePaleFodder2
Metadata
HellscapePaleFodder2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,308
護甲值
3,451
閃避值
644
傷害
280
法術傷害
280
命中
2,180
攻擊時間
1.5
經驗值
34,361
Minion Life
13,536
Minion Damage
2,276
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 224–336
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASHellscapePaleDogmanChargeUp
冷卻時間: 10 秒
GSHellscapePaleDogmanChargeExplosion
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 4611 至 13832 閃電傷害
is area damage [1]
DTTHellscapePaleDogmanDash
法術, 位移
施放時間: 0.733 秒
冷卻時間: 8 秒
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
GAHellscapePaleDogmanDashSwipe
可觸發, 攻擊
Base Damage: 224–336
暴擊率: 5%
攻擊時間: 1.5 秒
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " bomb_charge; exploded; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" StateMachine { on_or_create_state_bomb_charge_1 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao', aux_crown_fxline ); " on_state_bomb_charge_0 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao', aux_crown_fxline, this.aoe, 5 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk' ); " create_state_exploded_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder2"] = { name = "Pale Servitor", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GSHellscapePaleDogmanChargeExplosion", "GAHellscapePaleDogmanDashSwipe", "EASHellscapePaleDogmanChargeUp", "DTTHellscapePaleDogmanDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleDogmanChargeExplosion"] = { name = "GSHellscapePaleDogmanChargeExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleDogmanDashSwipe"] = { name = "GAHellscapePaleDogmanDashSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHellscapePaleDogmanChargeUp"] = { name = "EASHellscapePaleDogmanChargeUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapePaleDogmanDash"] = { name = "DTTHellscapePaleDogmanDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
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Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.