蒼白小天使


Pale Cherubim
Spectre | Y |
---|---|
Tags | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Packs |
生命
120%
Energy Shield From Life
10%
抗性




傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 8
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
120%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodder1_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,378
2,413
708
931
傷害
280
法術傷害
280
命中
2,464
攻擊時間
1.5
經驗值
34,361
召喚物生命
7,484
Minion Energy Shield
832
召喚物傷害
1,163
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2666 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1_"] = { name = "Pale Cherubim", life = 1.2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapePaleHammerhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapePaleHammerhead"] = { name = "MPSHellscapePaleHammerhead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 205, -40, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
蒼白小天使


Pale Cherubim
Spectre | N |
---|---|
Tags | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Packs |
生命
120%
Energy Shield From Life
10%
抗性




傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 8
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
120%
Model Size
100%
Type
HellscapePaleFodder1
Metadata
HellscapePaleFodderStrongbox1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,378
2,413
708
931
傷害
280
法術傷害
280
命中
2,464
攻擊時間
1.5
經驗值
34,361
召喚物生命
7,484
Minion Energy Shield
832
召喚物傷害
1,163
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2666 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodderStrongbox1"] = { name = "Pale Cherubim", life = 1.2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapePaleHammerhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapePaleHammerhead"] = { name = "MPSHellscapePaleHammerhead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 205, -40, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.