蒼白六翼天使
stance movement speed +% final [-69]
Pale Seraphim
SpectreY
Tagsbeyond_demon, demon, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
生命
225%
閃避值
+40%
抗性
0 75 0 0
傷害
225%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
225%
Model Size
80%
Type
HellscapePaleElite2
Metadata
HellscapePaleElite2
等級
68
生命
17,453
護甲
3,451
閃避值
668
傷害
525
法術傷害
525
命中
2,180
攻擊時間
1.5
經驗值
64,427
Minion Life
25,380
Minion Damage
4,267
Minion Armour
3,451
EAAHellscapeStabbyStab
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
法術, 位移
施放時間: 2.5 秒
冷卻時間: 8 秒
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
法術, 位移
施放時間: 2 秒
冷卻時間: 6 秒
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GAHellscapeStabbyCleave1
可觸發, 攻擊
Base Damage: 420–629
暴擊率: 5%
攻擊傷害: 50%
攻擊時間: 1.5 秒
造成 50% 更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave2
可觸發, 攻擊
Base Damage: 420–629
暴擊率: 5%
攻擊傷害: 50%
攻擊時間: 1.5 秒
造成 50% 更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleave3
可觸發, 攻擊
Base Damage: 420–629
暴擊率: 5%
攻擊傷害: 50%
攻擊時間: 1.5 秒
造成 50% 更少攻擊傷害
is area damage [1]
GAHellscapeStabbyCleaveStab
可觸發, 攻擊
Base Damage: 420–629
暴擊率: 5%
攻擊傷害: 50%
攻擊時間: 1.5 秒
造成 50% 更少攻擊傷害
is area damage [1]
GAHellscapeStabWeb
可觸發, 攻擊
Base Damage: 420–629
暴擊率: 5%
攻擊時間: 1.5 秒
base skill effect duration [3000]
is area damage [1]
GAHellscapePaleEliteSkyStab
可觸發, 攻擊
Base Damage: 420–629
暴擊率: 5%
攻擊時間: 1.5 秒
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

Actor
{
	basic_action = "ChangeToStance1"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2533
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite2"] = {
    name = "Pale Seraphim",
    life = 2.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "EAAHellscapeStabbyStab",
        "DTTHellscapeStabbySkyStab",
        "DTTHellscapeStabWeb",
        "GAHellscapeStabbyCleave1",
        "GAHellscapeStabbyCleave2",
        "GAHellscapeStabbyCleave3",
        "GAHellscapeStabbyCleaveStab",
        "GAHellscapeStabWeb",
        "GAHellscapePaleEliteSkyStab",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
    name = "EAAHellscapeStabbyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
    name = "DTTHellscapeStabbySkyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-10, 20, 60, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
    name = "DTTHellscapeStabWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {20, 40, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave1"] = {
    name = "GAHellscapeStabbyCleave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave2"] = {
    name = "GAHellscapeStabbyCleave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleave3"] = {
    name = "GAHellscapeStabbyCleave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabbyCleaveStab"] = {
    name = "GAHellscapeStabbyCleaveStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapeStabWeb"] = {
    name = "GAHellscapeStabWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleEliteSkyStab"] = {
    name = "GAHellscapePaleEliteSkyStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [-69]
IdStanceHellscapePaleEliteStabbyWalk_
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final Min: -69 Max: -69 Global
  • Craft Tagsspeed
    Edit

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