Pale Servitor



stance movement speed +% final [-86]
Spectre | Y |
---|---|
Tags | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Packs |
生命
115%
闪避值
+40%
抗性




伤害
115%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 10
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
115%
Model Size
90%
Type
HellscapePaleFodder2
Metadata
HellscapePaleFodder2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
选择 怪物等级
等级
68
生命
8,921
[护甲]
2,413
闪避值
668
伤害
268
法术伤害
268
命中
2,180
攻击间隔
1.5
经验值
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 214–322
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHellscapePaleDogmanChargeUp
冷却时间: 10 秒
GSHellscapePaleDogmanChargeExplosion
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 191.3- 573.9 [闪电]伤害
is area damage [1]
DTTHellscapePaleDogmanDash
法术, 位移
施放间隔: 0.733 秒
冷却时间: 8 秒
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
GAHellscapePaleDogmanDashSwipe
可触发, 攻击
Base Damage: 214–322
暴击几率: 5%
攻击间隔: 1.5 秒
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " bomb_charge; exploded; " } Stats { set_base_heavy_stun_duration_ms = 2666 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_bomb_charge_1 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao', aux_crown_fxline ); " on_state_bomb_charge_0 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao', aux_crown_fxline, this.aoe, 5 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk' ); " on_state_bomb_charge_2 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' );" create_state_exploded_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder2_"] = { name = "Pale Servitor", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSHellscapePaleDogmanChargeExplosion", "GAHellscapePaleDogmanDashSwipe", "EASHellscapePaleDogmanChargeUp", "DTTHellscapePaleDogmanDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleDogmanChargeExplosion"] = { name = "GSHellscapePaleDogmanChargeExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleDogmanDashSwipe"] = { name = "GAHellscapePaleDogmanDashSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHellscapePaleDogmanChargeUp"] = { name = "EASHellscapePaleDogmanChargeUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapePaleDogmanDash"] = { name = "DTTHellscapePaleDogmanDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.