Sirviente pálido
        
     Demonio
Demonio 
 
stance movement speed +% final [-86]
        
            Pale Servitor
        
    | Spectre | Y | 
|---|---|
| Tags | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement | 
| Packs | 
Vida
115%
Evasión
+40%
Resistencia
 0
0
 0
0
 30
30
 0
0Damage
115%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
115%
Model Size
90%
Type
HellscapePaleFodder2
Metadata
HellscapePaleFodder2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,921
2,413
991
Damage
268
Daño de hechizos
268
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 214–322
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHellscapePaleDogmanChargeUp
Tiempo de recarga: 10 seg
GSHellscapePaleDogmanChargeExplosion
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
DTTHellscapePaleDogmanDash
Spell, Movement
Tiempo de lanzamiento: 0.733 seg
Tiempo de recarga: 8 seg
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
GAHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 214–322
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "ChangeToStance1"
}
StateMachine
{
	define_shared_state =
	"
		bomb_charge;
		exploded;
	"
}
Stats
{
	set_base_heavy_stun_duration_ms = 2666
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
	on_or_create_state_bomb_charge_1 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao', aux_crown_fxline );
	"
	on_state_bomb_charge_0 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao', aux_crown_fxline, this.aoe, 5 );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk' );
	"
	on_state_bomb_charge_2 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' );"
	create_state_exploded_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk' );"
}
Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder2_"] = {
    name = "Pale Servitor",
    life = 1.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.15,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "GSHellscapePaleDogmanChargeExplosion",
        "GAHellscapePaleDogmanDashSwipe",
        "EASHellscapePaleDogmanChargeUp",
        "DTTHellscapePaleDogmanDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleDogmanChargeExplosion"] = {
    name = "GSHellscapePaleDogmanChargeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleDogmanDashSwipe"] = {
    name = "GAHellscapePaleDogmanDashSwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHellscapePaleDogmanChargeUp"] = {
    name = "EASHellscapePaleDogmanChargeUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapePaleDogmanDash"] = {
    name = "DTTHellscapePaleDogmanDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.733,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 | Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
stance movement speed +% final [-86]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | speed | 
            Sirviente pálido
        
     Demonio
Demonio 
 
stance movement speed +% final [-86]
        
            Pale Servitor
        
    | Spectre | N | 
|---|---|
| Tags | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement | 
| Packs | 
Vida
115%
Evasión
+40%
Resistencia
 0
0
 0
0
 30
30
 0
0Damage
115%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
115%
Model Size
90%
Type
HellscapePaleFodder2
Metadata
HellscapePaleFodderStrongbox2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,921
2,413
991
Damage
268
Daño de hechizos
268
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 214–322
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHellscapePaleDogmanChargeUp
Tiempo de recarga: 10 seg
GSHellscapePaleDogmanChargeExplosion
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
DTTHellscapePaleDogmanDash
Spell, Movement
Tiempo de lanzamiento: 0.733 seg
Tiempo de recarga: 8 seg
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
GAHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 214–322
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "ChangeToStance1"
}
StateMachine
{
	define_shared_state =
	"
		bomb_charge;
		exploded;
	"
}
Stats
{
	set_base_heavy_stun_duration_ms = 2666
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
	on_or_create_state_bomb_charge_1 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao', aux_crown_fxline );
	"
	on_state_bomb_charge_0 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao', aux_crown_fxline, this.aoe, 5 );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk' );
	"
	on_state_bomb_charge_2 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' );"
	create_state_exploded_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk' );"
}
Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodderStrongbox2"] = {
    name = "Pale Servitor",
    life = 1.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.15,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "GSHellscapePaleDogmanChargeExplosion",
        "GAHellscapePaleDogmanDashSwipe",
        "EASHellscapePaleDogmanChargeUp",
        "DTTHellscapePaleDogmanDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleDogmanChargeExplosion"] = {
    name = "GSHellscapePaleDogmanChargeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleDogmanDashSwipe"] = {
    name = "GAHellscapePaleDogmanDashSwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHellscapePaleDogmanChargeUp"] = {
    name = "EASHellscapePaleDogmanChargeUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapePaleDogmanDash"] = {
    name = "DTTHellscapePaleDogmanDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.733,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 | Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
stance movement speed +% final [-86]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | speed | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.















