ペール・サーヴィター
stance movement speed +% final [-86]
Pale Servitor
SpectreY
Tagsbeyond_demon, demon, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
ライフ
120%
回避
+35%
耐性
0 0 30 0
Damage
120%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 10
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
85%
Type
HellscapePaleFodder2
Metadata
HellscapePaleFodder2
レベル
68
ライフ
9,308
アーマー
3,451
回避力
644
Damage
280
スペルダメージ
280
命中
2,180
アタックタイム
1.5
経験値
34,361
Minion Life
13,536
Minion Damage
2,276
Minion Armour
3,451
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 224–336
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASHellscapePaleDogmanChargeUp
クールダウン時間: 10 秒
GSHellscapePaleDogmanChargeExplosion
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
4611から13832ダメージを与える
is area damage [1]
DTTHellscapePaleDogmanDash
Spell, Movement
キャストタイム: 0.733 秒
クールダウン時間: 8 秒
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
GAHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 224–336
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"

Actor
{
	basic_action = "ChangeToStance1"
}

StateMachine
{
	define_shared_state =
	"
		bomb_charge;
		exploded;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"

StateMachine
{
	on_or_create_state_bomb_charge_1 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao', aux_crown_fxline );
	"

	on_state_bomb_charge_0 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao', aux_crown_fxline, this.aoe, 5 );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk' );
	"

	create_state_exploded_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk' );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/EPKs/burnt_skin_idle.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_pale_quasimodo/electro_bomb_aoe_01.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder2"] = {
    name = "Pale Servitor",
    life = 1.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSHellscapePaleDogmanChargeExplosion",
        "GAHellscapePaleDogmanDashSwipe",
        "EASHellscapePaleDogmanChargeUp",
        "DTTHellscapePaleDogmanDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleDogmanChargeExplosion"] = {
    name = "GSHellscapePaleDogmanChargeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHellscapePaleDogmanDashSwipe"] = {
    name = "GAHellscapePaleDogmanDashSwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHellscapePaleDogmanChargeUp"] = {
    name = "EASHellscapePaleDogmanChargeUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapePaleDogmanDash"] = {
    name = "DTTHellscapePaleDogmanDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.733,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
stance movement speed +% final [-86]
IdStanceHellscapeFleshDogmanWalk
FamilyStance
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • stance movement speed +% final Min: -86 Max: -86 Global
  • Craft Tagsspeed
    Edit

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