IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
先行者蜈蚣
CategoryConstruct創造物
IconEnemyArmour
stance movement speed +% final [100]
Precursor Centipede
Spectre
Area聖祖殿, 聖母殿, 西側閘門, 遠古閘門, 東側閘門
TagsClaw_onhit_audio, construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Packs
  • 聖祖殿, 聖母殿, 西側閘門, 遠古閘門, 東側閘門: 先行者球型器, 先行者蜈蚣, 先行者折射器
  • 生命
    114%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    95%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 12
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    95%
    Model Size
    100%
    Type
    PrecursorCentipede
    Metadata
    PrecursorCentipede
    等級
    65
    生命
    7,473
    傷害
    202
    法術傷害
    202
    命中
    2,228
    攻擊時間
    1.5
    經驗值
    20,432
    召喚物生命
    7,161
    召喚物傷害
    787
    召喚物護甲
    4,451
    MeleeAtAnimationSpeedLightning
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 161242
    暴擊率: 5%
    攻擊時間: 1.5 秒
    40% 的物理傷害轉換閃電傷害
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSPrecursorCentipedeDefibulate
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    冷卻時間: 6 秒
    造成109.1327.3閃電傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-80]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PrecursorDungeon/PrecursorCentipede"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Precursor Centipede",
        life = 1.14,
        damage = 0.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "GSPrecursorCentipedeDefibulate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPrecursorCentipedeDefibulate"] = {
        name = "GSPrecursorCentipedeDefibulate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Edit

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