Tausendfüßler der Wegbereiter
Precursor Centipede
Spectre
AreaDie Hallen des Patriarchen, Die Hallen der Matriarchin, Westliche Pforte, Uralte Pforte, Östliche Pforte
TagsClaw_onhit_audio, construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Packs
  • Die Hallen des Patriarchen, Die Hallen der Matriarchin, Westliche Pforte, Uralte Pforte, Östliche Pforte: Wegbereiter-Verarbeiter, Tausendfüßler der Wegbereiter, Wegbereiter-Refraktor
  • Leben
    114%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    95%
    Genauigkeit
    100%
    Attack Distance
    4 ~ 12
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    95%
    Model Size
    100%
    Type
    PrecursorCentipede
    Metadata
    PrecursorCentipede
    Stufe
    65
    Leben
    7,473
    Damage
    202
    Zauberschaden
    202
    Genauigkeit
    2,228
    Angriffszeit
    1.5
    Erfahrung
    20,432
    Minion Life
    7,161
    Minion Damage
    787
    Minion Armour
    4,451
    MeleeAtAnimationSpeedLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 161242
    Angriffszeit: 1.5 Sek.
    Wandelt 40% des physischen Schadens in Blitzschaden um
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSPrecursorCentipedeDefibulate
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 109.1 bis 327.3 Blitzschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-80]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PrecursorDungeon/PrecursorCentipede"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Precursor Centipede",
        life = 1.14,
        damage = 0.95,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "GSPrecursorCentipedeDefibulate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPrecursorCentipedeDefibulate"] = {
        name = "GSPrecursorCentipedeDefibulate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Edit

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