Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
原始精神
變形期間增加10%暴擊機率
變形期間,增加8%技能速度
Primal Spirit
原始精神 Attr /4
名稱顯示物品素質
IDdruid_class_start15
IconAzmeriWildBearNotable
PassiveSkillsHash50882
TagsisNotable: true
原始魂靈
CategoryBeasts野獸
IconEnemyArmourStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningWeak
stance movement speed +% final [120]
Primal Spirit
Spectre
Area悉妮蔻拉之眼, 高地神塔庇護所
Tagsallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Packs
  • 悉妮蔻拉之眼: 原始魂靈
  • 高地神塔庇護所: 原始魂靈, 守護蜥蜴
  • 生命
    220%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
    傷害
    220%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 16
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    220%
    Model Size
    100%
    Type
    KaruiHulk
    Metadata
    KaruiHulk_
    Spectre Reservation
    90%
    Companion Reservation
    44.4%
    等級
    65
    生命
    14,421
    傷害
    467
    法術傷害
    467
    命中
    2,228
    攻擊時間
    1.5
    經驗值
    47,315
    召喚物生命
    13,820
    召喚物傷害
    1,824
    召喚物護甲
    8,092
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 374561
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAKaruiHulkSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 374561
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊時間: 1.5 秒
    冷卻時間: 4 秒
    造成100%更多攻擊傷害
    60%的物理傷害轉換冰冷傷害
    attack maximum action distance + [20]
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2900
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiHulk/KaruiHulk_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Primal Spirit",
        life = 2.2,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAKaruiHulkSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiHulkSlam"] = {
        name = "GAKaruiHulkSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [120]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 120 120 Global
  • 原始魂靈
    CategoryBeasts野獸
    IconEnemyArmourStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningWeak
    stance movement speed +% final [120]
    Primal Spirit
    Spectre
    Tagsallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
    Packs
  • 原始魂靈, 守護蜥蜴
  • 生命
    220%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
    傷害
    220%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 16
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    220%
    Model Size
    100%
    Type
    KaruiHulk
    Metadata
    KaruiHulkStrongbox
    Spectre Reservation
    90%
    Companion Reservation
    44.4%
    等級
    68
    生命
    18,165
    傷害
    513
    法術傷害
    513
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    62,995
    召喚物生命
    15,246
    召喚物傷害
    2,131
    召喚物護甲
    9,652
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 410615
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAKaruiHulkSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 410615
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊時間: 1.5 秒
    冷卻時間: 4 秒
    造成100%更多攻擊傷害
    60%的物理傷害轉換冰冷傷害
    attack maximum action distance + [20]
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2900
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiHulk/KaruiHulkStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Primal Spirit",
        life = 2.2,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAKaruiHulkSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiHulkSlam"] = {
        name = "GAKaruiHulkSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [120]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 120 120 Global
  • AzmeriSpiritPrimal Ref /0
    原始魂靈
    原始魂靈是一種阿茲莫里魂靈

    被原始魂靈影響附身的怪物在魂靈類型賦予的基礎加成上增加造成的傷害。

    被原始魂靈附身的怪物會掉落智慧物品。
    Edit

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