Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
原始精神
变形时,暴击几率提高 10%
变形时,技能速度提高 8%
Primal Spirit
原始精神 Attr /4
名称显示物品素质
IDdruid_class_start15
IconAzmeriWildBearNotable
PassiveSkillsHash50882
TagsisNotable: true
原始精神
CategoryBeasts野兽
IconEnemyArmourStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningWeak
stance movement speed +% final [120]
Primal Spirit
Spectre
Area辛格拉之眼, 金字塔避难所
Tagsallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Packs
  • 辛格拉之眼: 原始精神
  • 金字塔避难所: 原始精神, 守卫蜥蜴
  • 生命
    220%
    +100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
    伤害
    220%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 16
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    220%
    Model Size
    100%
    Type
    KaruiHulk
    Metadata
    KaruiHulk_
    Spectre Reservation
    90%
    Companion Reservation
    44.4%
    等级
    65
    生命
    14,421
    4,046
    伤害
    467
    法术伤害
    467
    命中
    2,228
    攻击时间
    1.5
    经验值
    47,315
    召唤物生命
    13,820
    召唤物伤害
    1,824
    召唤物护甲
    8,092
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 374561
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAKaruiHulkSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 374561
    暴击率: 5%
    攻击伤害: 200%
    攻击时间: 1.5 秒
    冷却时间: 4 秒
    攻击伤害总增 100%
    物理伤害的 60% 转化冰霜伤害
    attack maximum action distance + [20]
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2900
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiHulk/KaruiHulk_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Primal Spirit",
        life = 2.2,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAKaruiHulkSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiHulkSlam"] = {
        name = "GAKaruiHulkSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [120]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 120 120 Global
  • 原始精神
    CategoryBeasts野兽
    IconEnemyArmourStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningWeak
    stance movement speed +% final [120]
    Primal Spirit
    Spectre
    Tagsallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
    Packs
  • 原始精神, 守卫蜥蜴
  • 生命
    220%
    +100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
    伤害
    220%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 16
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    220%
    Model Size
    100%
    Type
    KaruiHulk
    Metadata
    KaruiHulkStrongbox
    Spectre Reservation
    90%
    Companion Reservation
    44.4%
    等级
    68
    生命
    18,165
    4,826
    伤害
    513
    法术伤害
    513
    命中
    2,502
    攻击时间
    1.5
    经验值
    62,995
    召唤物生命
    15,246
    召唤物伤害
    2,131
    召唤物护甲
    9,652
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 410615
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAKaruiHulkSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 410615
    暴击率: 5%
    攻击伤害: 200%
    攻击时间: 1.5 秒
    冷却时间: 4 秒
    攻击伤害总增 100%
    物理伤害的 60% 转化冰霜伤害
    attack maximum action distance + [20]
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2900
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiHulk/KaruiHulkStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Primal Spirit",
        life = 2.2,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAKaruiHulkSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiHulkSlam"] = {
        name = "GAKaruiHulkSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [120]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 120 120 Global
  • AzmeriSpiritPrimal Ref /0
    原始鬼灵
    原始鬼灵是阿兹莫里之灵的一种。

    受原始鬼灵影响附身的怪物,除了获得该鬼灵类型带来的加成外,还会获得造成的伤害提高。

    被原始鬼灵附身的怪物会掉落智慧物品。
    Edit

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