芭芭拉的精魂




monster no drops or experience [1]
Spirit of Balbala
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
生命
5%
閃避
+35%
抗性




傷害
70%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
35%
Model Size
120%
Type
BalbalaClone
Metadata
BalbalaClone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SOBalbalaRune
可觸發
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "epks; no_rune;" } Functions { update_fade_epk = " this.effect_values = arg1; this.effect_values += 0.0; this.effect_values += 0.0; this.effect_values += 0.0; " } Stats { set_base_heavy_stun_duration_ms = 5600 }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Targetable { no_highlight = true } StateMachine { /* create_state_epks_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_in.epk );" on_or_create_state_epks_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_in.epk );" on_or_create_state_epks_2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_in.epk ); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Balbala/BalbalaClone_"] = { name = "Spirit of Balbala", life = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "SOBalbalaRune", "BalbalaCloneMelee", "BalbalaCloneKnifeThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SOBalbalaRune"] = { name = "SOBalbalaRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaCloneMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaCloneKnifeThrow"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.