芭芭拉的精魂
不死族monster no drops or experience [1]
Spirit of Balbala
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
生命
5%
閃避
+35%
抗性
傷害
70%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
35%
Model Size
120%
Type
BalbalaClone
Metadata
BalbalaClone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SOBalbalaRune
可觸發
Object Type
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "epks; no_rune;"
}
Functions
{
update_fade_epk =
"
this.effect_values = arg1;
this.effect_values += 0.0;
this.effect_values += 0.0;
this.effect_values += 0.0;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 5600
}Object Type Codes
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Targetable
{
no_highlight = true
}
StateMachine
{
/* create_state_epks_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_in.epk );"
on_or_create_state_epks_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_in.epk );"
on_or_create_state_epks_2 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_out.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/clone_fade_in.epk );
"
*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Balbala/BalbalaClone_"] = {
name = "Spirit of Balbala",
life = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"SOBalbalaRune",
"BalbalaCloneMelee",
"BalbalaCloneKnifeThrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOBalbalaRune"] = {
name = "SOBalbalaRune",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BalbalaCloneMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BalbalaCloneKnifeThrow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.