Spectre | Y |
---|---|
Area | 凱斯城, 高地神塔庇護所, 凱斯城 |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Packs |
生命
150%
護甲
+70%
Ailment Threshold
%
抗性
0
-30
30
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
EtchedBeetleMedium
Metadata
MediumEtchedBeetleArmouredDull
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
13,074
護甲
3,877
閃避值
502
能量護盾
0
傷害
372
法術傷害
372
命中
0
Attack Time
1.5
經驗值
51,959
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 297–446
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMediumBeetleChargedSunder
可觸發, 攻擊
Base Damage: 297–446
[Critical|暴擊]率: 5%
攻擊傷害: 200%
Attack Time: 1.5 秒
冷卻時間: 5.5 秒
造成 100% 更多攻擊傷害
將 60% 的物理傷害轉換為閃電傷害
attack maximum action distance + [20]
is area damage [1]
將 60% 的物理傷害轉換為閃電傷害
attack maximum action distance + [20]
is area damage [1]
GAMediumBeetleSunder
可觸發, 攻擊
Base Damage: 297–446
[Critical|暴擊]率: 5%
攻擊傷害: 135%
Attack Time: 1.5 秒
冷卻時間: 5.5 秒
造成 35% 更多攻擊傷害
attack maximum action distance + [14]
is area damage [1]
attack maximum action distance + [14]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" blend_to_idle_time = 0.1 } Transitionable {} StateMachine { define_shared_state = "buildup" } Stats { set_base_heavy_stun_duration_ms = 2466 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao" } StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" } Preload { preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredDull"] = { name = "Tarnished Scarab", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAMediumBeetleChargedSunder", "GAMediumBeetleSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMediumBeetleChargedSunder"] = { name = "GAMediumBeetleChargedSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMediumBeetleSunder"] = { name = "GAMediumBeetleSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", }, levels = { [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-45]
Id | StanceMovementSpeedNegative45 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |