Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Scarabée terni
CategoryBeastsBête
IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightning
stance movement speed +% final [-45]
Tarnished Scarab
Spectre
AreaKeth, Le Passage de Khari, Le Refuge de la Ziggourat
Tagsallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio
Packs
  • Keth, Le Passage de Khari: Coléoptère terni, Scarabée terni
  • Le Refuge de la Ziggourat: Scarabée terni, Coléoptère terni
  • Vie
    150%
    +70%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdWeak-15% IconEnemyResistanceLightning45% IconEnemyResistanceChaos0%
    Damage
    150%
    Précision
    100%
    Attack Distance
    4 ~ 12
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    EtchedBeetleMedium
    Metadata
    MediumEtchedBeetleArmouredDull
    Réservation
    67
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
    Réservation
    36.6%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
    Niveau
    65
    Vie
    9,833
    3,439
    Damage
    319
    Dégâts des sorts
    319
    Précision
    2,228
    Temps d'attaque
    1.5
    Expérience
    32,261
    Minion Life
    9,423
    Minion Damage
    1,243
    Minion Armour
    6,271
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 255—382
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAMediumBeetleChargedSunder
    Triggerable, Attack, AttackInPlace
    Base Damage: 255—382
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 200%
    Temps d'attaque: 1.5 sec.
    Temps de recharge: 5.5 sec.
    100% Davantage de Dégâts d'Attaque
    Convertit 60% des Dégâts Physiques en Dégâts de Foudre
    attack maximum action distance + [20]
    is area damage [1]
    GAMediumBeetleSunder
    Triggerable, Attack, AttackInPlace
    Base Damage: 255—382
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 135%
    Temps d'attaque: 1.5 sec.
    Temps de recharge: 5.5 sec.
    35% Davantage de Dégâts d'Attaque
    attack maximum action distance + [14]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	blend_to_idle_time = 0.1
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buildup"
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 2466
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredDull"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tarnished Scarab",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAMediumBeetleChargedSunder",
            "GAMediumBeetleSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleChargedSunder"] = {
        name = "GAMediumBeetleChargedSunder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleSunder"] = {
        name = "GAMediumBeetleSunder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
        },
        levels = {
            [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [-45]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final -45 — -45 Global
  • Edit

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