Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
黎明教團軍官
Twilight Order Officer
Spectre
Area阿拉塔斯, 挖掘, 高地神塔庇護所
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • 黎明教團士兵, 黎明教團軍官
  • 挖掘: 黎明教團軍官, 黎明教團士兵
  • 高地神塔庇護所: 黎明教團軍官, 黎明教團士兵
  • 阿拉塔斯: 黎明教團祭司, 黎明教團宣誓者, 黎明教團士兵, 黎明教團軍官
  • 生命
    160%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    160%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    5 ~ 14
    攻擊時間
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficer_
    保留
    71
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    37.8%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    65
    生命
    10,488
    傷害
    340
    法術傷害
    340
    命中
    2,228
    攻擊時間
    1.755
    經驗值
    34,411
    召喚物生命
    10,051
    召喚物傷害
    1,326
    召喚物護甲
    5,664
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 272408
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    可觸發, 攻擊, AttackInPlace
    Base Damage: 272408
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 5.5 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    GATwilightOfficerSmiteSpectre
    可觸發, 攻擊, AttackInPlace
    Base Damage: 272408
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 12 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    可觸發
    EGTwilightOrderOfficerEnergyShieldWarCry
    可觸發
    冷卻時間: 9 秒
    EASTwilightOfficerFrozenLegion
    法術
    施放時間: 1 秒
    冷卻時間: 4 秒
    action attack or cast time uses animation length [1]
    GATwilightOfficerFrozenLegionTriggered
    可觸發, 攻擊, AttackInPlace
    Base Damage: 272408
    暴擊率: 5%
    攻擊傷害: 110%
    攻擊時間: 1.755 秒
    造成10%更多攻擊傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "GATwilightOfficerSmiteSpectre",
            "GATwilightOfficerFrozenLegionTriggered",
            "EASTwilightOfficerFrozenLegion",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmiteSpectre"] = {
        name = "GATwilightOfficerSmiteSpectre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerFrozenLegionTriggered"] = {
        name = "GATwilightOfficerFrozenLegionTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTwilightOfficerFrozenLegion"] = {
        name = "EASTwilightOfficerFrozenLegion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    黎明教團軍官
    CategoryHumanoid人形
    IconEnemyArmourStrong IconEnemyResistanceCold
    Twilight Order Officer
    Spectre
    Spectre OverrideMetadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_
    Tags2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
    生命
    160%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    160%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    5 ~ 14
    攻擊時間
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficer_ChurchAmbush
    保留
    71
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    37.8%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    13,211
    傷害
    373
    法術傷害
    373
    命中
    2,502
    攻擊時間
    1.755
    經驗值
    45,814
    召喚物生命
    11,088
    召喚物傷害
    1,550
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 298448
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    可觸發, 攻擊, AttackInPlace
    Base Damage: 298448
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 5.5 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    可觸發
    EGTwilightOrderOfficerEnergyShieldWarCry
    可觸發
    冷卻時間: 9 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_ChurchAmbush"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    黎明教團軍官
    CategoryHumanoid人形
    IconEnemyArmourStrong IconEnemyResistanceCold
    Twilight Order Officer
    Spectre
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    生命
    160%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    160%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    5 ~ 14
    攻擊時間
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficerRunemarked
    保留
    71
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    37.8%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    13,211
    傷害
    373
    法術傷害
    373
    命中
    2,502
    攻擊時間
    1.755
    經驗值
    45,814
    召喚物生命
    11,088
    召喚物傷害
    1,550
    召喚物護甲
    6,756
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 298448
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    可觸發, 攻擊, AttackInPlace
    Base Damage: 298448
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 5.5 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    GATwilightOfficerSmiteSpectre
    可觸發, 攻擊, AttackInPlace
    Base Damage: 298448
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 12 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    可觸發
    EGTwilightOrderOfficerEnergyShieldWarCry
    可觸發
    冷卻時間: 9 秒
    EASTwilightOfficerFrozenLegion
    法術
    施放時間: 1 秒
    冷卻時間: 4 秒
    action attack or cast time uses animation length [1]
    GATwilightOfficerFrozenLegionTriggered
    可觸發, 攻擊, AttackInPlace
    Base Damage: 298448
    暴擊率: 5%
    攻擊傷害: 110%
    攻擊時間: 1.755 秒
    造成10%更多攻擊傷害
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/Runemarked/TwilightOrderOfficerRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "GATwilightOfficerSmiteSpectre",
            "GATwilightOfficerFrozenLegionTriggered",
            "EASTwilightOfficerFrozenLegion",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmiteSpectre"] = {
        name = "GATwilightOfficerSmiteSpectre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerFrozenLegionTriggered"] = {
        name = "GATwilightOfficerFrozenLegionTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTwilightOfficerFrozenLegion"] = {
        name = "EASTwilightOfficerFrozenLegion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    黎明教團軍官
    CategoryHumanoid人形
    IconEnemyArmourStrong IconEnemyResistanceCold
    地區: 阿拉塔斯
    Twilight Order Officer
    Spectre
    Spectre OverrideMetadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_
    Area阿拉塔斯
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • 阿拉塔斯: 黎明教團軍官, 黎明教團士兵, 黎明教團宣誓者, 黎明教團祭司
  • 生命
    160%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    160%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    5 ~ 14
    攻擊時間
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficerPatrol
    保留
    71
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    37.8%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    52
    生命
    4,654
    傷害
    222
    法術傷害
    222
    命中
    1,318
    攻擊時間
    1.755
    經驗值
    15,426
    召喚物生命
    6,392
    召喚物傷害
    658
    召喚物護甲
    2,568
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 178267
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    可觸發, 攻擊, AttackInPlace
    Base Damage: 178267
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 5.5 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    GATwilightOfficerSmiteSpectre
    可觸發, 攻擊, AttackInPlace
    Base Damage: 178267
    暴擊率: 5%
    攻擊傷害: 115%
    攻擊時間: 1.755 秒
    冷卻時間: 12 秒
    造成15%更多攻擊傷害
    80%的物理傷害轉換閃電傷害
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    可觸發
    EGTwilightOrderOfficerEnergyShieldWarCry
    可觸發
    冷卻時間: 9 秒
    EASTwilightOfficerFrozenLegion
    法術
    施放時間: 1 秒
    冷卻時間: 4 秒
    action attack or cast time uses animation length [1]
    GATwilightOfficerFrozenLegionTriggered
    可觸發, 攻擊, AttackInPlace
    Base Damage: 178267
    暴擊率: 5%
    攻擊傷害: 110%
    攻擊時間: 1.755 秒
    造成10%更多攻擊傷害
    is area damage [1]
    EASPatrolEndTurn
    法術
    施放時間: 1.2 秒
    不能被擊退
    你的擊中無法暈眩敵人
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficerPatrol"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "GATwilightOfficerSmiteSpectre",
            "GATwilightOfficerFrozenLegionTriggered",
            "EASPatrolEndTurn",
            "EASTwilightOfficerFrozenLegion",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmiteSpectre"] = {
        name = "GATwilightOfficerSmiteSpectre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerFrozenLegionTriggered"] = {
        name = "GATwilightOfficerFrozenLegionTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTwilightOfficerFrozenLegion"] = {
        name = "EASTwilightOfficerFrozenLegion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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