IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Offizier des Ordens des Zwielichts
Twilight Order Officer
Spectre
AreaArastas, Die Ausgrabungsstätte, Die Zikkurat-Zuflucht
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • Soldat des Ordens des Zwielichts, Offizier des Ordens des Zwielichts
  • Die Ausgrabungsstätte: Offizier des Ordens des Zwielichts, Soldat des Ordens des Zwielichts
  • Die Zikkurat-Zuflucht: Offizier des Ordens des Zwielichts, Soldat des Ordens des Zwielichts
  • Arastas: Orden des Zwielichts-Priester, Orden des Zwielichts-Eidgebundener, Soldat des Ordens des Zwielichts, Offizier des Ordens des Zwielichts
  • Leben
    160%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 14
    Angriffszeit
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficer_
    Stufe
    65
    Leben
    10,488
    Damage
    340
    Zauberschaden
    340
    Genauigkeit
    2,228
    Angriffszeit
    1.755
    Erfahrung
    34,411
    Minion Life
    10,051
    Minion Damage
    1,326
    Minion Armour
    5,664
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 272408
    Angriffszeit: 1.755 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    Triggerable, Attack, AttackInPlace
    Base Damage: 272408
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 5.5 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    GATwilightOfficerSmiteSpectre
    Triggerable, Attack, AttackInPlace
    Base Damage: 272408
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    Triggerable
    EGTwilightOrderOfficerEnergyShieldWarCry
    Triggerable
    Abklingzeit: 9 Sek.
    EASTwilightOfficerFrozenLegion
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.
    action attack or cast time uses animation length [1]
    GATwilightOfficerFrozenLegionTriggered
    Triggerable, Attack, AttackInPlace
    Base Damage: 272408
    Angriffsschaden: 110%
    Angriffszeit: 1.755 Sek.
    Verursacht 10% mehr Angriffsschaden
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "GATwilightOfficerSmiteSpectre",
            "GATwilightOfficerFrozenLegionTriggered",
            "EASTwilightOfficerFrozenLegion",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmiteSpectre"] = {
        name = "GATwilightOfficerSmiteSpectre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerFrozenLegionTriggered"] = {
        name = "GATwilightOfficerFrozenLegionTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTwilightOfficerFrozenLegion"] = {
        name = "EASTwilightOfficerFrozenLegion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Offizier des Ordens des Zwielichts
    CategoryHumanoidHumanoid
    IconEnemyArmourStrong IconEnemyResistanceCold
    Twilight Order Officer
    Spectre
    Spectre OverrideMetadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_
    Tags2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
    Leben
    160%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 14
    Angriffszeit
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficer_ChurchAmbush
    Stufe
    68
    Leben
    13,211
    Damage
    373
    Zauberschaden
    373
    Genauigkeit
    2,502
    Angriffszeit
    1.755
    Erfahrung
    45,814
    Minion Life
    11,088
    Minion Damage
    1,550
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 298448
    Angriffszeit: 1.755 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    Triggerable, Attack, AttackInPlace
    Base Damage: 298448
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 5.5 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    Triggerable
    EGTwilightOrderOfficerEnergyShieldWarCry
    Triggerable
    Abklingzeit: 9 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_ChurchAmbush"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Offizier des Ordens des Zwielichts
    CategoryHumanoidHumanoid
    IconEnemyArmourStrong IconEnemyResistanceCold
    Twilight Order Officer
    Spectre
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Leben
    160%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 14
    Angriffszeit
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficerRunemarked
    Stufe
    68
    Leben
    13,211
    Damage
    373
    Zauberschaden
    373
    Genauigkeit
    2,502
    Angriffszeit
    1.755
    Erfahrung
    45,814
    Minion Life
    11,088
    Minion Damage
    1,550
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 298448
    Angriffszeit: 1.755 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    Triggerable, Attack, AttackInPlace
    Base Damage: 298448
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 5.5 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    GATwilightOfficerSmiteSpectre
    Triggerable, Attack, AttackInPlace
    Base Damage: 298448
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    Triggerable
    EGTwilightOrderOfficerEnergyShieldWarCry
    Triggerable
    Abklingzeit: 9 Sek.
    EASTwilightOfficerFrozenLegion
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.
    action attack or cast time uses animation length [1]
    GATwilightOfficerFrozenLegionTriggered
    Triggerable, Attack, AttackInPlace
    Base Damage: 298448
    Angriffsschaden: 110%
    Angriffszeit: 1.755 Sek.
    Verursacht 10% mehr Angriffsschaden
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/Runemarked/TwilightOrderOfficerRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "GATwilightOfficerSmiteSpectre",
            "GATwilightOfficerFrozenLegionTriggered",
            "EASTwilightOfficerFrozenLegion",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmiteSpectre"] = {
        name = "GATwilightOfficerSmiteSpectre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerFrozenLegionTriggered"] = {
        name = "GATwilightOfficerFrozenLegionTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTwilightOfficerFrozenLegion"] = {
        name = "EASTwilightOfficerFrozenLegion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Offizier des Ordens des Zwielichts
    CategoryHumanoidHumanoid
    IconEnemyArmourStrong IconEnemyResistanceCold
    Gebiet: Arastas
    Twilight Order Officer
    Spectre
    Spectre OverrideMetadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficer_
    AreaArastas
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Arastas: Offizier des Ordens des Zwielichts, Soldat des Ordens des Zwielichts, Orden des Zwielichts-Eidgebundener, Orden des Zwielichts-Priester
  • Leben
    160%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    160%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 14
    Angriffszeit
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    110%
    Type
    TwilightOrderOfficer
    Metadata
    TwilightOrderOfficerPatrol
    Stufe
    52
    Leben
    4,654
    Damage
    222
    Zauberschaden
    222
    Genauigkeit
    1,318
    Angriffszeit
    1.755
    Erfahrung
    15,426
    Minion Life
    6,392
    Minion Damage
    658
    Minion Armour
    2,568
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 178267
    Angriffszeit: 1.755 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GATwilightOfficerSmite
    Triggerable, Attack, AttackInPlace
    Base Damage: 178267
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 5.5 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    GATwilightOfficerSmiteSpectre
    Triggerable, Attack, AttackInPlace
    Base Damage: 178267
    Angriffsschaden: 115%
    Angriffszeit: 1.755 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 15% mehr Angriffsschaden
    Wandelt 80% des physischen Schadens in Blitzschaden um
    damage vs tiki totems +% [4000]
    is area damage [1]
    EGTwilightOrderOfficerSmiteAura
    Triggerable
    EGTwilightOrderOfficerEnergyShieldWarCry
    Triggerable
    Abklingzeit: 9 Sek.
    EASTwilightOfficerFrozenLegion
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.
    action attack or cast time uses animation length [1]
    GATwilightOfficerFrozenLegionTriggered
    Triggerable, Attack, AttackInPlace
    Base Damage: 178267
    Angriffsschaden: 110%
    Angriffszeit: 1.755 Sek.
    Verursacht 10% mehr Angriffsschaden
    is area damage [1]
    EASPatrolEndTurn
    Spell
    Zauberzeit: 1.2 Sek.
    Kann nicht zurückgestoßen werden
    Eure Treffer können Gegner nicht betäuben
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Actor
    {
    	basic_action = "MoveForced"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficerPatrol"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Twilight Order Officer",
        life = 1.6,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GATwilightOfficerSmite",
            "GATwilightOfficerSmiteSpectre",
            "GATwilightOfficerFrozenLegionTriggered",
            "EASPatrolEndTurn",
            "EASTwilightOfficerFrozenLegion",
            "EGTwilightOrderOfficerSmiteAura",
            "EGTwilightOrderOfficerEnergyShieldWarCry",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmite"] = {
        name = "GATwilightOfficerSmite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerSmiteSpectre"] = {
        name = "GATwilightOfficerSmiteSpectre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "damage_vs_tiki_totems_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 4000, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GATwilightOfficerFrozenLegionTriggered"] = {
        name = "GATwilightOfficerFrozenLegionTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTwilightOfficerFrozenLegion"] = {
        name = "EASTwilightOfficerFrozenLegion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerSmiteAura"] = {
        name = "EGTwilightOrderOfficerSmiteAura",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
        name = "EGTwilightOrderOfficerEnergyShieldWarCry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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