Battlemage's Cry
Your attack damage is affected by increases and reductions to spell damage, and your critical strike chance is increased.
critical_strike_chance_+%
additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value_from_divine_cry
Attribute /3
divine_cry
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | additive spell damage modifiers apply to attack damage at % value from divine cry |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Critical Strike Chance +%
Code | critical strike chance +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Battlemage's Cry
Performs a warcry, empowering subsequent attacks. Grants a buff which boosts critical strike chance and allows attacks to benefit from increases to spell damage.
is area damage [1]
melee conditional step distance [10]
Attribute /5
Battlemage's Cry
Key | Value |
---|---|
BaseType | Battlemage's Cry |
TargetTypes | Any |
Type | Buff, Area, Duration, Warcry, Cooldown |
BuffIcon | |
ActiveSkillsCode | battlemages_cry |
Supported By /10
Magnified Effect
Supports any skill with an area of effect, making it larger.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Second Wind
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Enraged Warcry
Supports Warcries, causing them to consume Rage to further boost Empowered Attacks.
Raging Cry
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
Corrupting Cry
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Dazing Cry
Supports Warcries, causing them to Daze Enemies on use.
Ingenuity
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.