Battlemage's Cry
Your attack damage is affected by increases and reductions to spell damage, and your critical strike chance is increased.
critical_strike_chance_+%
additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value_from_divine_cry
Attribute /3

divine_cry

NameShow Full Descriptions
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codeadditive spell damage modifiers apply to attack damage at % value from divine cry
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Critical Strike Chance +%
Codecritical strike chance +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Battlemage's Cry
Performs a warcry, empowering subsequent attacks. Grants a buff which boosts critical strike chance and allows attacks to benefit from increases to spell damage.
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Attribute /5

Battlemage's Cry

NameShow Full Descriptions
BaseType Battlemage's Cry
TargetTypesAny
TypeBuff, Area, Duration, Warcry, Cooldown
BuffIcon
ActiveSkillsCodebattlemages_cry
Supported By /20
  • Active Type: Buff, Area, Duration, Warcry, Cooldown
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Second Wind I
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind II
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind III
    Supports skills with cooldowns, giving them extra uses of that cooldown and causing them to restore Life on use. Cannot support instant or triggered skills, or modify the skills of minions.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Enraged Warcry I
    Supports Warcries, causing them to expend Rage to bypass their usual Cooldown.
    Enraged Warcry II
    Supports Warcries, causing them to expend Rage to bypass their usual Cooldown.
    Raging Cry
    Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
    Corrupting Cry I
    Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
    Corrupting Cry II
    Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
    Paquate's Pact
    Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Battershout
    Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
    Tireless
    Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.
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