Battlemage's Cry
Your attack damage is affected by increases and reductions to spell damage, and your critical strike chance is increased.
critical_strike_chance_+%
additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value_from_divine_cry
Attribute /3

divine_cry

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codeadditive spell damage modifiers apply to attack damage at % value from divine cry
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Critical Strike Chance +%
Codecritical strike chance +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Battlemage's Cry
Performs a warcry, empowering subsequent attacks. Grants a buff which boosts critical strike chance and allows attacks to benefit from increases to spell damage.
is area damage [1]
melee conditional step distance [10]
Attribute /5

Battlemage's Cry

KeyValue
BaseType Battlemage's Cry
TargetTypesAny
TypeBuff, Area, Duration, Warcry, Cooldown
BuffIcon
ActiveSkillsCodebattlemages_cry
Supported By /10
  • Active Type: Buff, Area, Duration, Warcry, Cooldown
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Second Wind
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Enraged Warcry
    Supports Warcries, causing them to consume Rage to further boost Empowered Attacks.
    Raging Cry
    Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
    Corrupting Cry
    Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
    Dazing Cry
    Supports Warcries, causing them to Daze Enemies on use.
    Ingenuity
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.