[DNT] Icewalker
Level: (1–20)
Reservation: 60 Spirit
Requires: Level (1–90), (1–109) Dex, (1–109) Int
[DNT-UNUSED] While active, you can pass through Ice Crystals. You also passively generate Ice Crystals nearby, at a rate increased by Cast Speed and Gem levels.
Deals (3–20) to (5–29) Cold Damage
Ice Crystals have (36–12714) maximum Life
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 60
LevelRequires LevelIntDexBase DamageDeals 3 to 5 Cold DamageIce Crystals have 36 maximum Life
1011100%, 100%3, 536
2311100%, 100%4, 564
361010100%, 100%4, 6108
4101515100%, 100%5, 7164
5142020100%, 100%5, 8240
6182525100%, 100%6, 9334
7223030100%, 100%7, 10460
8263434100%, 100%8, 11624
9314040100%, 100%8, 12832
10364646100%, 100%9, 141100
11415252100%, 100%10, 151438
12465959100%, 100%11, 161866
13526666100%, 100%12, 182408
14587373100%, 100%13, 193086
15648080100%, 100%14, 213940
16668383100%, 100%15, 225016
17729090100%, 100%16, 246362
18789797100%, 100%17, 268032
1984104104100%, 100%18, 2810118
2090109109100%, 100%20, 2912714
21100%, 100%21, 3113350
22100%, 100%22, 3314017
23100%, 100%24, 3514718
24100%, 100%25, 3715454
25100%, 100%26, 4016227
26100%, 100%28, 4217038
27100%, 100%29, 4417890
28100%, 100%31, 4618784
29100%, 100%32, 4919724
30100%, 100%34, 5120710
31100%, 100%36, 5321745
32100%, 100%37, 5622833
33100%, 100%39, 5923974
34100%, 100%41, 6125173
35100%, 100%43, 6426431
36100%, 100%44, 6727753
37100%, 100%46, 7029141
38100%, 100%48, 7230598
39100%, 100%50, 7532128
40100%, 100%52, 7833734
Attribute /7

[DNT] Icewalker

KeyValue
AcronymLife
BaseType [DNT] Icewalker
Class Skill Gems
TargetTypesAny
TypeOngoingSkill, IceCrystal, Buff, HasReservation, Persistent
ItemTypeMetadata/Items/Gem/SkillGemIcewalker
ActiveSkillsCodeicewalker
[DNT] Icewalker
Level: (1–20)
Reservation: 60 Spirit
Requires: Level (1–90), (1–109) Dex, (1–109) Int
[DNT-UNUSED] While active, you can pass through Ice Crystals. You also passively generate Ice Crystals nearby, at a rate increased by Cast Speed and Gem levels.
Deals (3–20) to (5–29) Cold Damage
Ice Crystals have (36–12714) maximum Life
icewalker crystal spawn interval ms [6000]
icewalker crystal spawn radius [60]
Skills can be managed in the Skills Panel.
Supported By /14
  • Active Type: OngoingSkill, IceCrystal, Buff, HasReservation, Persistent
  • Precision
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Icicle
    Supports any Skill which creates Ice Crystals, causing them to be created with lower Life.
    Glacier
    Supports any Skill which creates Ice Crystals, causing them to be created with higher Life.
    Thornskin
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
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