Buff Definitions /1085
Flesh
Aura
Guard
Aura
Jade
Aura
Stone
Aura
Acid Pit
Debuff
Arc Trap
Debuff
Bane
Debuff
Bleeding
Debuff
Blight
Debuff
Blinded
Debuff
Bound
Debuff
Brittle
Debuff
Burning
Debuff
Chilled
Debuff
Darkness
Debuff
Daze
Debuff
Dazed
Debuff
Death
Debuff
Decay
Debuff
Doomed
Debuff
Drenched
Debuff
Drought
Debuff
Drowning
Debuff
Drowning
Debuff
Effigy
Debuff
Ensnared
Debuff
Fearful
Debuff
Fed Upon
Debuff
Fire
Debuff
Frozen
Debuff
Frozen
Debuff
Grappled
Debuff
Heat
Debuff
Hinder
Debuff
Hobbled
Debuff
Ignited
Debuff
Impaled
Debuff
Incision
Debuff
Infested
Debuff
Livewire
Debuff
Maimed
Debuff
Mud
Debuff
Orb Fire
Debuff
Penance
Debuff
Pinned
Debuff
Pinned
Debuff
Plague
Debuff
Poisoned
Debuff
Pride
Debuff
Ratnado
Debuff
Reap
Debuff
RED BUFF
Debuff
Revenge
Debuff
Ruin
Debuff
Sapped
Debuff
Scorched
Debuff
Screech
Debuff
Shocked
Debuff
Shrink
Debuff
Slow
Debuff
Slowed
Debuff
Slowed
Debuff
Slowed
Debuff
Soulfire
Debuff
Soulrend
Debuff
Soulrend
Debuff
Taunted
Debuff
Tethered
Debuff
Tornado
Debuff
Unnerve
Debuff
Vortex
Debuff
Vortex
Debuff
Webbed
Debuff
Withered
Debuff
WIP
Flask
Arctic Armour
Skill Stacks
Blade Flurry
Skill Stacks
Blade Vortex
Skill Stacks
Crab Aspect
Skill Stacks
Cyclone
Skill Stacks
Detonating Arrow
Skill Stacks
Divine Ire
Skill Stacks
Flameblast
Skill Stacks
Forbidden Rite
Skill Stacks
Fragile Regrowth
Skill Stacks
Frost Nova
Skill Stacks
Heat
Skill Stacks
Incinerate
Skill Stacks
Reave
Skill Stacks
Scourge Arrow
Skill Stacks
Static Strike
Skill Stacks
Static Strike
Skill Stacks
Steel Ward
Skill Stacks
Vaal Blade Flurry
Skill Stacks
Vaal Venom Gyre
Skill Stacks
Venom Gyre Blades
Skill Stacks
Virulence
Skill Stacks
Volcano
Skill Stacks
Voltaxic Burst
Skill Stacks
Winter Orb
Skill Stacks
Acceleration Shrine
Defense Shrine
Arakaali Shrine
Defense Shrine
Brutal Shrine
Defense Shrine
Charged Shrine
Defense Shrine
Corrupting Shrine
Defense Shrine
Covetous Shrine
Defense Shrine
Diamond Shrine
Defense Shrine
Divine Shrine
Defense Shrine
Echoing Shrine
Defense Shrine
Enduring Shrine
Defense Shrine
Enlightening Shrine
Defense Shrine
Gloom Shrine
Defense Shrine
Gloom Shrine
Defense Shrine
Greed Shrine
Defense Shrine
Hexing Shrine
Defense Shrine
Impenetrable Shrine
Defense Shrine
Lunaris Shrine
Defense Shrine
Massive Shrine
Defense Shrine
Replenishing Shrine
Defense Shrine
Resistance Shrine
Defense Shrine
Seeking Shrine
Defense Shrine
Solaris Shrine
Defense Shrine
Thorned Shrine
Defense Shrine
Tsoagoth Shrine
Defense Shrine
Burning Shrine
Offense Shrine
Freezing Shrine
Offense Shrine
Lightning Shrine
Offense Shrine
Meteoric Shrine
Offense Shrine
Shrouded Shrine
Offense Shrine
Skeletal Shrine
Offense Shrine
Static Shrine
Offense Shrine
Tempest Shrine
Offense Shrine
Behead
Stolen
Amethyst Charm
UtilityCharm
Antidote Charm
UtilityCharm
Dousing Charm
UtilityCharm
Golden Charm
UtilityCharm
Grounding Charm
UtilityCharm
Ruby Charm
UtilityCharm
Sapphire Charm
UtilityCharm
Silver Charm
UtilityCharm
Staunching Charm
UtilityCharm
Stone Charm
UtilityCharm
Thawing Charm
UtilityCharm
Thawing Charm
UtilityCharm
Topaz Charm
UtilityCharm
Buff Tags /90
Vitality
Level: 1
Herbalism
Level: 1
Cannibalism
Level: 1
Time of Need
Level: 1
Berserk
Level: 1
Thornskin
Level: 1
Direstrike
Level: 1
Cool Headed
Level: 1
Refraction
Level: 1
Barrage
Level: 1
Rhoa Mount
Level: 1
Wind Dancer
Level: 1
Precision
Level: 1
Warm Blooded
Level: 1
Trinity
Level: 1
Discipline
Level: 1
Blasphemy
Level: 1
Mana Tempest
Level: 1
Unleash
Level: 1
Blink
Level: 1
Malice
Level: 1
Clarity
Level: 1
Sacrifice
Level: 1
Archmage
Level: 1
Mysticism
Level: 1
Upwelling
Level: 1
Ghost Dance
Level: 1
War Banner
Level: 1
Dread Banner
Level: 1
Demon Form
Level: 1
Sorcery Ward
Level: 1
Attrition
Level: 1
Blood Boil
Level: 1
Unleash
Level: 1
Skill Gem /28
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
Fire a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Infuse yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Consume all Power Charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales Enemies Hit, causing subsequent Attack Hits against those targets to deal extra Damage. Consumes your Power Charges to cause much larger explosions.
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
Fire a bolt from your crossbow.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Fire attack damage in an area and inflicting Fire Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Chaos attack damage in an area. Poison inflicted by this skill has more effect.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Physical attack damage in an area. Bleeding inflicted by this skill has higher Magnitude.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
Instantly reload your active Crossbow Ammunition and Empowers the loaded bolts to deal more damage.
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.
Ready your Buckler to parry the next Strike or Projectile that would Hit you, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Infuse yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Skill Gem Quality /18
(0–20)% more Magnitude of Ignite inflicted
(0–10)% increased Magnitude of Shock inflicted
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
+(0–100)% to maximum Debuff Damage bonus from spreading
(0–10)% increased Curse Magnitudes
+(0–1) second to Debuff duration
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
(0–20)% increased Magnitude of Poison inflicted
(0–20)% increased Magnitude of Ignite you inflict
Debuff duration is (0–0.1) seconds
Buff grants (0–10)% more damage with the affected Element
(0–20)% more Magnitude of Chill inflicted
Shock has (0–15)% increased effect on Marked enemy
(0–40)% more Magnitude of Ignite inflicted
Support Gem /21
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Supports Persistent Buff Skills, making the Buff they grant more powerful.
Supports Curse Skills, magnifying their power.
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Supports any skill, causing inflicted Slows to be more powerful.
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
[DNT-UNUSED] Supports Buff Skills with a duration. Supported Skills have increased effect, but the longer they have been active the more damage the Buff recipient will take.
[DNT-UNUSED] Timerot
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
Supports Attacks you use yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.
Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.
Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
Item mods /2
NameLevelPre/SufDescriptionWeight
1Corrupted(20–30)% reduced Slowing Potency of Debuffs on Youboots 1
1CorruptedDebuffs you inflict have (20–30)% increased Slow Magnitudegloves 1
Monsters mods /20
NameLevelPre/SufDescriptionWeight
of Freedom7Suffix50% less Slowing Potency of Debuffs on me
of Freedom1Suffix50% less Slowing Potency of Debuffs on me
TBD5Prefix25% reduced Action Speed
60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
TBD1Prefix25% reduced Action Speed
60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
TBD1Prefix10% reduced Action Speed
20% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
1Uniquetorment embezzler debuff on hit recovery speed +% [-50]
1Uniquetorment embezzler debuff on hit recovery speed +% [-100]
1Uniquebase life regeneration per minute % while in lava [180]
lava buff effect on self +% [-100]
life
Shaped1Uniquemaven map boss buffed [0]
Wasting Touch1Deliriumaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9]
life defences
Paralysing Touch1Deliriumaffliction monster debuff action speed +% on hit [-6] speed
Eroding Touch1Deliriumaffliction monster debuff damage taken +% on hit [6] damage
Diluting Touch1Deliriumaffliction monster debuff flask charges gained +% on hit [-9]
affliction monster debuff flask effect +% on hit [-9]
Shaped1Uniquemaven map boss buffed [50]
Ox-Touched1Torment100% increased Elemental Ailment Threshold
50% reduced Slowing Potency of Debuffs on You
monster additional strength ratio % for armour [100]
Hunted by the Raging Ox1Torment100% increased Elemental Ailment Threshold
50% reduced Slowing Potency of Debuffs on You
dropped items are converted to str items [1]
monster additional strength ratio % for armour [100]
1has azmeri dust buff warden [0]
1has azmeri dust buff voodoo [0]
1has azmeri dust buff primal [0]
Spirit Of The Ox1Torment60% increased Armour
60% increased Elemental Ailment Threshold
50% reduced Slowing Potency of Debuffs on You
Heist Area mods /4
NameLevelPre/SufDescriptionWeight
of Transience46Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 20% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Transience68Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 30% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Transience73Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 50% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Transience78Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 70% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Misc mods /14
NameLevelDomainPre/SufDescriptionWeight
of Unyielding1SanctumRelicSuffix(8–11)% reduced Slowing Potency of Debuffs on You
of Unrelenting55SanctumRelicSuffix(12–15)% reduced Slowing Potency of Debuffs on You
of the Pathfinder76SanctumRelicSuffix(16–20)% reduced Slowing Potency of Debuffs on You
of Diminishing1JewelSuffixDebuffs on you expire (5–10)% fasterdexjewel 1
intjewel 1
default 0
of Hastening1JewelSuffix(5–10)% reduced Slowing Potency of Debuffs on Youdexjewel 1
default 0
of Warcries1JewelPrefix(5–15)% increased Warcry Buff Effectstrjewel 1
default 0
of Unsettling1JewelSuffix(10–15)% increased Parried Debuff Durationdexjewel 1
default 0
of Diminishing1JewelSuffixDebuffs on you expire (3–5)% fasterdex_radius_jewel 1
int_radius_jewel 1
default 0
of Hastening1JewelSuffix(2–5)% reduced Slowing Potency of Debuffs on Youdex_radius_jewel 1
default 0
of Warcries1JewelPrefix(3–7)% increased Warcry Buff Effectstr_radius_jewel 1
default 0
of Unsettling1JewelSuffix(5–10)% increased Parried Debuff Durationdex_radius_jewel 1
default 0
1JewelUniqueAdds (3–5) to (8–12) Fire Attack Damage per Buff on you damage elemental fire attack
1JewelUniqueAdds (2–3) to (5–8) Fire Spell Damage per Buff on you damage elemental fire caster
1JewelUnique30% increased Effect of Buffs granted by your Golems
Item /2
Swiftstalker Coat
Evasion Rating: 406
Base Movement Speed: -0.03
Requires: Level 65, 157 Dex
(20–30)% reduced Slowing Potency of Debuffs on You
Mail Coat
Evasion Rating: 406
Base Movement Speed: -0.03
Requires: Level 68, 157 Dex
(20–30)% reduced Slowing Potency of Debuffs on You
Unique /6
(120–160)% increased Armour
50% chance to inflict Bleeding on Hit
50% reduced Slowing Potency of Debuffs on You
(15–20) to (25–30) Physical Thorns damage
Grants Skill: Parry
(30–50)% increased Block chance
+(20–30) to Evasion Rating
You take 50% of damage from Blocked Hits
50% increased Parried Debuff Magnitude
Grants Skill: Parry
(60–100)% increased Evasion Rating
+(60–100) to maximum Mana
+(10–20) to Intelligence
Infinite Projectile Parry Range
50% increased Parried Debuff Duration
parry skill art variation from item [1]
Grants Skill: Parry
+(60–80) to maximum Mana
+(10–15)% to all Elemental Resistances
20% increased Accuracy Rating
Parried enemies take more Spell Damage instead of more Attack Damage
100% increased Parried Debuff Duration
parry skill art variation from item [2]
(200–250)% increased Physical Damage
10% reduced Attack Speed
+10% to all Elemental Resistances
50% increased Mana Regeneration Rate
Gain a random Shrine buff every 10 seconds
(200–300)% increased Armour and Energy Shield
+100 to maximum Life
100% increased Attribute Requirements
+(20–40)% to Lightning Resistance
(15–30) Life Regeneration per second
Debuffs you inflict have (20–30)% increased Slow Magnitude
Cannot Immobilise enemies
Passive /44
30% increased Parried Debuff Magnitude
30% increased Damage per Curse on you
30% reduced effect of Curses on you
60% increased Energy Shield from Equipped Focus
20% increased Evasion Rating
10% reduced Slowing Potency of Debuffs on You
10% reduced Movement Speed Penalty from using Skills while moving
20% increased Evasion Rating
20% increased maximum Energy Shield
25% reduced effect of Curses on you
20% reduced Slowing Potency of Debuffs on You
12% reduced Movement Speed Penalty from using Skills while moving
10% increased Block chance
15% reduced Slowing Potency of Debuffs on You
12% increased Block chance
20% increased Parried Debuff Duration
+15% to Fire Resistance
25% reduced effect of Ignite on you
20% increased Critical Damage Bonus
20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
25% increased Critical Hit Chance for Attacks
30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
10% chance to inflict Bleeding on Hit
15% increased Magnitude of Bleeding you inflict
25% increased Magnitude of Ignite you inflict
+10 to Strength
20% increased Ignite Duration on Enemies
20% increased Magnitude of Ignite you inflict
25% increased Freeze Buildup
15% increased Chill Duration on Enemies
15% increased Magnitude of Chill you inflict
20% increased Chill Duration on Enemies
30% increased Magnitude of Chill you inflict
15% increased Mana Regeneration Rate
30% increased Magnitude of Shock you inflict
25% increased Critical Hit Chance against Shocked Enemies
40% increased Magnitude of Shock you inflict with Critical Hits
25% chance for Attacks to Maim on Hit against Poisoned Enemies
25% increased Magnitude of Poison you inflict
30% increased Magnitude of Poison you inflict
Recover 2% of maximum Life on Killing a Poisoned Enemy
Targets can be affected by +1 of your Poisons at the same time
20% reduced Magnitude of Poison you inflict
40% increased Area of Effect of Curses
8% increased Curse Magnitudes
Enemies you Curse are Hindered, with 15% reduced Movement Speed
25% reduced Curse Duration
18% increased Curse Magnitudes
40% increased Curse Duration
10% increased Curse Magnitudes
16% increased Attack Damage
16% increased Skill Effect Duration
Buffs on you expire 10% slower
15% increased Fire Damage
Damage Penetrates 10% Fire Resistance
10% increased Magnitude of Ignite you inflict
25% increased Shock Duration
25% increased Magnitude of Shock you inflict
25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
20% increased Magnitude of Shock you inflict
15% increased Critical Hit Chance for Spells
15% increased Critical Spell Damage Bonus
15% increased Magnitude of Damaging Ailments you inflict with Critical Hits
15% increased Magnitude of Bleeding you inflict
25% increased Physical Damage
40% increased Chill Duration on Enemies
40% increased Shock Duration
25% increased Magnitude of Chill you inflict
25% increased Magnitude of Shock you inflict
10% increased Duration of Elemental Ailments on Enemies
30% increased Magnitude of Non-Damaging Ailments you inflict
40% increased effect of Arcane Surge on you
30% increased Presence Area of Effect
Aura Skills have 6% increased Magnitudes
Aura Skills have 12% increased Magnitudes
Link Skills have 20% increased Buff Effect
Link Skills have 20% increased Skill Effect Duration
24% reduced Slowing Potency of Debuffs on You
16% reduced Skill Effect Duration
10% reduced Slowing Potency of Debuffs on You
Debuffs you inflict have 10% increased Slow Magnitude
Debuffs on you expire 20% faster
20% increased Skill Effect Duration
Debuffs you inflict have 10% increased Slow Magnitude
30% increased Damage with Hits against Hindered Enemies
Debuffs you inflict have 10% increased Slow Magnitude
5% reduced Attack Speed
30% increased Magnitude of Ailments you inflict
20% increased Duration of Damaging Ailments on Enemies
Banner Buffs linger on you for 4 seconds after you leave the Area
Damaging Ailments Cannot Be inflicted on you while you already have one
20% increased Magnitude of Damaging Ailments you inflict
50% increased Duration of Buffs granted by Shrine in your Maps
50% increased Effect of Buffs granted by Shrine in your Maps
Ascendancy Passive /5
Ascendancy: Blood Mage
Character: Witch
Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude
Ascendancy: Lich
Character: Witch
4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Shocks at the same time
25% less Magnitude of Shock you inflict
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Chills at the same time
Your Chills can Slow targets by up to a maximum of 35%
25% less Magnitude of Chill you inflict
Ascendancy: Tactician
Character: Mercenary
Persistent Buffs have 50% less Reservation
Timeless Jewel Passive /10
Aura Effect
Vaal Passive
(2–4)% increased Magnitudes of Non-Curse Auras from your Skills
Curse Effect
Vaal Passive
2% increased Curse Magnitudes
Commanding Presence
Vaal Notable
20% increased Area of Effect of Aura Skills
(7–10)% increased Magnitudes of Non-Curse Auras from your Skills
Ancient Hex
Vaal Notable
(4–6)% increased Curse Magnitudes
Curse Skills have 20% increased Skill Effect Duration
Rites of Lunaris
Eternal Notable
30% increased Magnitude of Chill you inflict
Virtue Gem Surgery
Eternal Notable
30% increased Magnitude of Shock you inflict
Superiority
Eternal Notable
12% increased Magnitudes of Non-Curse Auras from your Skills
Steel and Sorcery
Kalguuran Notable
10% increased effect of Arcane Surge on you
20% increased Magnitude of Bleeding you inflict
Aim for the Jugular
Kalguuran Notable
30% increased Accuracy Rating
10% increased Magnitude of Bleeding you inflict
War of Attrition
Kalguuran Notable
10% increased amount of Life Leeched
20% increased Magnitude of Poison you inflict
Timeless Jewel Passive Additions /5
FactionCategoryShow Full DescriptionsCode
VaalNotable
(2–4)% increased Magnitudes of Non-Curse Auras from your Skillsvaal_small_aura_effect
VaalNotable
2% increased Curse Magnitudesvaal_small_curse_effect
KaruiNotable
8% increased Warcry Buff Effectkarui_notable_add_warcry_buff_effect
MarakethNotable
8% increased Magnitudes of Non-Curse Auras from your Skillsmaraketh_notable_add_aura_effect
MarakethNotable
10% increased Magnitude of Non-Damaging Ailments you inflictmaraketh_notable_add_ailment_effect
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