Life
Life Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch1Small1 |
Icon | Art/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Infernalist |
PassiveSkillsHash | 19482 |
Life
Life Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch1Small2 |
Icon | Art/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Infernalist |
PassiveSkillsHash | 46016 |
Life
Life Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch1Small3 |
Icon | Art/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Infernalist |
PassiveSkillsHash | 8854 |
Life
Life Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch1Small4 |
Icon | Art/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Infernalist |
PassiveSkillsHash | 7793 |
Life
Life Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch2Small3 |
Icon | Art/2DArt/SkillIcons/passives/Bloodmage/BloodMageNode.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Blood Mage |
PassiveSkillsHash | 7656 |
Life
(2–4)% increased maximum Life
Life Attr /6
Name | Value |
---|---|
Source | Timeless Jewel |
Code | vaal_small_life |
Icon | Art/2DArt/SkillIcons/passives/VaalDefensive.png |
Name | Life |
Weight | 100 |
Stats |
Skill Gem /18
Skill Gem Quality /10
Item | Stats |
---|---|
Detonate Minion | Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life |
Skeletal Storm Mage | Minions gain (0–20)% of their Maximum Life as Extra Maximum Energy Shield |
Skeletal Brute | Minions have (0–20)% more Maximum Life |
Skeletal Cleric | Minions have (0–30)% more Maximum Life |
Dark Pact | Sacrifices (0–2.5)% of Skeleton's Life to deal that much Chaos Damage |
Herald of Ash | Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum Life |
Time of Need | Blessing recovers (0–40) Life and removes Curses and Elemental Ailments |
Summon Infernal Hound | Minions have (0–20)% more Maximum Life |
Sorcery Ward | Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating |
Ancestral Spirits | Minions have (0–20)% more Maximum Life |
Support Gem /21
Item mods /116
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Hale | 1 | Prefix | +(10–19) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Healthy | 5 | Prefix | +(20–29) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Sanguine | 11 | Prefix | +(30–39) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Stalwart | 18 | Prefix | +(40–59) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Stout | 24 | Prefix | +(60–69) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Robust | 30 | Prefix | +(70–84) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Rotund | 36 | Prefix | +(85–99) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Virile | 44 | Prefix | +(100–119) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
Athlete's | 56 | Prefix | +(120–149) to maximum Life life | body_armour 1 shield 1 helmet 1 gloves 1 boots 1 belt 1 amulet 1 default 0 |
Fecund | 68 | Prefix | +(150–174) to maximum Life life | body_armour 1 shield 1 helmet 1 belt 1 default 0 |
Vigorous | 74 | Prefix | +(175–189) to maximum Life life | shield 1 body_armour 1 default 0 |
Rapturous | 78 | Prefix | +(190–199) to maximum Life life | body_armour 1 default 0 |
Prime | 82 | Prefix | +(200–214) to maximum Life life | body_armour 1 default 0 |
Hopeful | 36 | Prefix | (3–4)% increased maximum Life life | amulet 1 default 0 |
Optimistic | 61 | Prefix | (5–6)% increased maximum Life life | amulet 1 default 0 |
Confident | 80 | Prefix | (7–8)% increased maximum Life life | amulet 1 default 0 |
Oyster's | 10 | Prefix | (6–13)% increased Armour +(7–10) to maximum Life life defences | boots 0 shield 0 str_armour 1 default 0 |
Lobster's | 19 | Prefix | (14–20)% increased Armour +(11–19) to maximum Life life defences | boots 0 shield 0 str_armour 1 default 0 |
Urchin's | 30 | Prefix | (21–26)% increased Armour +(20–25) to maximum Life life defences | boots 0 shield 0 str_armour 1 default 0 |
Nautilus' | 44 | Prefix | (27–32)% increased Armour +(26–32) to maximum Life life defences | boots 0 shield 0 str_armour 1 default 0 |
Octopus' | 60 | Prefix | (33–38)% increased Armour +(33–41) to maximum Life life defences | boots 0 shield 0 str_armour 1 default 0 |
Crocodile's | 78 | Prefix | (39–42)% increased Armour +(42–49) to maximum Life life defences | boots 0 shield 0 str_armour 1 default 0 |
Flea's | 10 | Prefix | (6–13)% increased Evasion Rating +(7–10) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Fawn's | 19 | Prefix | (14–20)% increased Evasion Rating +(11–19) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Mouflon's | 30 | Prefix | (21–26)% increased Evasion Rating +(20–25) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Ram's | 44 | Prefix | (27–32)% increased Evasion Rating +(26–32) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Ibex's | 60 | Prefix | (33–38)% increased Evasion Rating +(33–41) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Stag's | 78 | Prefix | (39–42)% increased Evasion Rating +(42–49) to maximum Life life defences | boots 0 shield 0 dex_armour 1 default 0 |
Monk's | 10 | Prefix | (6–13)% increased Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Prior's | 19 | Prefix | (14–20)% increased Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Abbot's | 30 | Prefix | (21–26)% increased Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Bishop's | 44 | Prefix | (27–32)% increased Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Exarch's | 60 | Prefix | (33–38)% increased Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Pope's | 78 | Prefix | (39–42)% increased Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Bully's | 10 | Prefix | (6–13)% increased Armour and Evasion +(7–10) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Thug's | 19 | Prefix | (14–20)% increased Armour and Evasion +(11–19) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Brute's | 30 | Prefix | (21–26)% increased Armour and Evasion +(20–25) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Assailant's | 44 | Prefix | (27–32)% increased Armour and Evasion +(26–32) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Aggressor's | 60 | Prefix | (33–38)% increased Armour and Evasion +(33–41) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Predator's | 78 | Prefix | (39–42)% increased Armour and Evasion +(42–49) to maximum Life life defences | boots 0 shield 0 str_dex_armour 1 default 0 |
Augur's | 10 | Prefix | (6–13)% increased Armour and Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Auspex's | 19 | Prefix | (14–20)% increased Armour and Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Druid's | 30 | Prefix | (21–26)% increased Armour and Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Haruspex's | 44 | Prefix | (27–32)% increased Armour and Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Visionary's | 60 | Prefix | (33–38)% increased Armour and Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Prophet's | 78 | Prefix | (39–42)% increased Armour and Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Poet's | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Musician's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Troubadour's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Bard's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Minstrel's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Maestro's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
of the Newt | 1 | Suffix | (1–2) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Lizard | 5 | Suffix | (2.1–3) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Flatworm | 11 | Suffix | (3.1–4) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Starfish | 17 | Suffix | (4.1–6) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Hydra | 26 | Suffix | (6.1–9) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Troll | 35 | Suffix | (9.1–13) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of Convalescence | 47 | Suffix | (13.1–18) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of Recuperation | 58 | Suffix | (18.1–23) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 default 0 |
of Resurgence | 68 | Suffix | (23.1–29) Life Regeneration per second life | body_armour 1 belt 1 amulet 1 default 0 |
of Immortality | 75 | Suffix | (29.1–33) Life Regeneration per second life | body_armour 1 amulet 1 default 0 |
of the Phoenix | 81 | Suffix | (33.1–36) Life Regeneration per second life | body_armour 1 default 0 |
of the Newt | 1 | Suffix | Allies in your Presence Regenerate (1–2) Life per second life | sceptre 1 default 0 |
of the Lizard | 5 | Suffix | Allies in your Presence Regenerate (2.1–3) Life per second life | sceptre 1 default 0 |
of the Flatworm | 11 | Suffix | Allies in your Presence Regenerate (3.1–4) Life per second life | sceptre 1 default 0 |
of the Starfish | 17 | Suffix | Allies in your Presence Regenerate (4.1–6) Life per second life | sceptre 1 default 0 |
of the Hydra | 26 | Suffix | Allies in your Presence Regenerate (6.1–9) Life per second life | sceptre 1 default 0 |
of the Troll | 35 | Suffix | Allies in your Presence Regenerate (9.1–13) Life per second life | sceptre 1 default 0 |
of Convalescence | 47 | Suffix | Allies in your Presence Regenerate (13.1–18) Life per second life | sceptre 1 default 0 |
of Recuperation | 58 | Suffix | Allies in your Presence Regenerate (18.1–23) Life per second life | sceptre 1 default 0 |
of Resurgence | 68 | Suffix | Allies in your Presence Regenerate (23.1–29) Life per second life | sceptre 1 default 0 |
of Immortality | 75 | Suffix | Allies in your Presence Regenerate (29.1–33) Life per second life | sceptre 1 default 0 |
of the Parasite | 21 | Suffix | Leech (5–5.9)% of Physical Attack Damage as Life life physical attack | gloves 1 ring 1 default 0 |
of the Locust | 38 | Suffix | Leech (6–6.9)% of Physical Attack Damage as Life life physical attack | gloves 1 ring 1 default 0 |
of the Remora | 54 | Suffix | Leech (7–7.9)% of Physical Attack Damage as Life life physical attack | gloves 1 ring 1 default 0 |
of the Lamprey | 68 | Suffix | Leech (8–8.9)% of Physical Attack Damage as Life life physical attack | gloves 1 default 0 |
of the Vampire | 81 | Suffix | Leech (9–9.9)% of Physical Attack Damage as Life life physical attack | gloves 1 default 0 |
of the Parasite | 21 | Suffix | Leeches (5–5.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Locust | 38 | Suffix | Leeches (6–6.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Remora | 54 | Suffix | Leeches (7–7.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Lamprey | 68 | Suffix | Leeches (8–8.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Vampire | 81 | Suffix | Leeches (9–9.9)% of Physical Damage as Life life physical attack | ranged 0 weapon 1 default 0 |
of Success | 1 | Suffix | Gain (4–6) Life per Enemy Killed life | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 |
of Victory | 11 | Suffix | Gain (7–9) Life per Enemy Killed life | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 |
of Triumph | 22 | Suffix | Gain (10–18) Life per Enemy Killed life | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 |
of Conquest | 33 | Suffix | Gain (19–28) Life per Enemy Killed life | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 |
of Vanquishing | 44 | Suffix | Gain (29–40) Life per Enemy Killed life | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 |
of Valour | 55 | Suffix | Gain (41–53) Life per Enemy Killed life | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 |
of Glory | 66 | Suffix | Gain (54–68) Life per Enemy Killed life | weapon 1 wand 1 staff 1 gloves 1 trap 1 default 0 |
of Legend | 77 | Suffix | Gain (69–84) Life per Enemy Killed life | weapon 1 wand 1 staff 1 gloves 1 trap 1 default 0 |
of Rejuvenation | 8 | Suffix | Gain 2 Life per Enemy Hit with Attacks life attack | gloves 1 default 0 |
of Restoration | 20 | Suffix | Gain 3 Life per Enemy Hit with Attacks life attack | gloves 1 default 0 |
of Regrowth | 30 | Suffix | Gain 4 Life per Enemy Hit with Attacks life attack | gloves 1 default 0 |
of Nourishment | 40 | Suffix | Gain 5 Life per Enemy Hit with Attacks life attack | gloves 1 default 0 |
of Rejuvenation | 8 | Suffix | Grants 2 Life per Enemy Hit life attack | weapon 1 default 0 |
of Restoration | 20 | Suffix | Grants 3 Life per Enemy Hit life attack | weapon 1 default 0 |
of Regrowth | 30 | Suffix | Grants 4 Life per Enemy Hit life attack | weapon 1 default 0 |
of Nourishment | 40 | Suffix | Grants 5 Life per Enemy Hit life attack | weapon 1 default 0 |
Restoring | 5 | Prefix | (5–10)% increased Flask Life Recovery rate life | belt 1 default 0 |
Recovering | 21 | Prefix | (11–16)% increased Flask Life Recovery rate life | belt 1 default 0 |
Renewing | 35 | Prefix | (17–22)% increased Flask Life Recovery rate life | belt 1 default 0 |
Refreshing | 49 | Prefix | (23–28)% increased Flask Life Recovery rate life | belt 1 default 0 |
Rejuvenating | 63 | Prefix | (29–34)% increased Flask Life Recovery rate life | belt 1 default 0 |
Regenerating | 77 | Prefix | (35–40)% increased Flask Life Recovery rate life | belt 1 default 0 |
of Mending | 30 | Suffix | (10–12)% of Damage taken Recouped as Life life | amulet 1 default 0 |
of Bandaging | 44 | Suffix | (13–15)% of Damage taken Recouped as Life life | amulet 1 default 0 |
of Stitching | 56 | Suffix | (16–18)% of Damage taken Recouped as Life life | amulet 1 default 0 |
of Suturing | 68 | Suffix | (19–21)% of Damage taken Recouped as Life life | amulet 1 default 0 |
of Fleshbinding | 79 | Suffix | (22–24)% of Damage taken Recouped as Life life | amulet 1 default 0 |
of the Mentor | 2 | Suffix | Minions have (21–25)% increased maximum Life life minion | sceptre 1 default 0 |
of the Tutor | 16 | Suffix | Minions have (26–30)% increased maximum Life life minion | sceptre 1 default 0 |
of the Director | 32 | Suffix | Minions have (31–35)% increased maximum Life life minion | sceptre 1 default 0 |
of the Headmaster | 48 | Suffix | Minions have (36–40)% increased maximum Life life minion | sceptre 1 default 0 |
of the Administrator | 64 | Suffix | Minions have (41–45)% increased maximum Life life minion | sceptre 1 default 0 |
of the Rector | 80 | Suffix | Minions have (46–50)% increased maximum Life life minion | sceptre 1 default 0 |
Monsters mods /207
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Buffering | 1 | Suffix | maximum life % to add to maximum energy shield [25] defences | |
of the Hydra | 10 | Suffix | Regenerate 2% of Life per second life | |
of Congealment | 14 | Suffix | [DNT] 6000% less Energy Shield Leeched from [DNT] 6000% less Life Leeched from [DNT] 4000% less Mana Leeched from | |
1 | Unique | 250% increased maximum Life 30% increased Damage | ||
TBD | 1 | Prefix | maximum life % to add to maximum energy shield [20] | |
TBD | 14 | Prefix | Cannot Recover Life or Energy Shield to above 35% | |
TBD | 7 | Prefix | damage removed from pack minions before life or es % [50] | |
1 | Unique | damage removed from pack minions before life or es % [0] | ||
Essence of Sorcery | 1 | Essence | maximum life % to add to maximum energy shield [25] defences | |
Massive | 1 | Unique | 25% increased maximum Life 20% increased Character Size life | |
1 | Unique | 25% increased maximum Life 10% increased Character Size life | ||
1 | Unique | 25% increased maximum Life 25% increased Character Size life | ||
of the Lamprey | 40 | Unique | Leech 100% of Physical Attack Damage as Life life physical attack | |
Sanguine | 8 | Unique | Regenerate 0.67% of Life per second life | |
1 | Unique | Regenerate 1.33% of Life per second life | ||
1 | Unique | Regenerate 10% of Life per second life | ||
1 | Unique | Regenerate 2% of Life per second life | ||
Life Regen Aura | 8 | Unique | Regenerate 1% of Life per second life | |
Energy Shield Aura | 12 | Unique | maximum life % to add to maximum energy shield [30] defences | |
1 | Unique | maximum life % to add to maximum energy shield [40] defences | ||
1 | Unique | 4% of Maximum Life taken per second as Chaos Damage damage chaos | ||
1 | Unique | 6% of Maximum Life taken per second as Chaos Damage damage chaos | ||
1 | Essence | 4% of Maximum Life taken per second as Chaos Damage damage chaos | ||
1 | Unique | base cold damage % of maximum life plus maximum ES taken per minute [900] damage elemental cold | ||
1 | Unique | base fire damage % of maximum life plus maximum ES taken per minute [900] damage elemental fire | ||
1 | Unique | base lightning damage % of maximum life plus maximum ES taken per minute [900] damage elemental lightning | ||
1 | Unique | 148% more maximum Life gain x vaal souls at 2% life thresholds [0] monster energy shield +% final from rarity [21] poise threshold +% final from rarity [26] life | ||
1 | Unique | maximum energy shield +% final per additional player [10] maximum life +% final per additional player [10] poise threshold +% final per additional player [10] | ||
1 | Unique | 700% more maximum Life gain x vaal souls at 2% life thresholds [1] monster energy shield +% final from rarity [100] poise threshold +% final from rarity [125] life | ||
1 | Unique | maximum energy shield +% final per additional player [30] maximum life +% final per additional player [30] poise threshold +% final per additional player [30] | ||
1 | Unique | 2800% more maximum Life gain x vaal souls at 2% life thresholds [6] monster energy shield +% final from rarity [400] poise threshold +% final from rarity [500] life | ||
1 | Unique | maximum energy shield +% final per additional player [85] maximum life +% final per additional player [85] poise threshold +% final per additional player [85] | ||
1 | Unique | maximum energy shield +% final per additional player [-20] maximum life +% final per additional player [-20] poise threshold +% final per additional player [-20] | ||
1 | Unique | 625% more maximum Life gain x vaal souls at 2% life thresholds [0] monster energy shield +% final from rarity [0] poise threshold +% final from rarity [225] life | ||
1 | Unique | heal aura owner % max life on death [0] | ||
1 | Unique | 50% increased maximum Life life | ||
1 | Unique | Leech 100% of Physical Attack Damage as Life life physical attack | ||
1 | Unique | 20% reduced maximum Life life | ||
1 | Unique | 75% more maximum Life monster dropped item quantity +% [1000] monster dropped item rarity +% [1000] monster slain experience +% [300] | ||
4 | Unique | Regenerate 2.5% of Life per second life | ||
1 | Unique | Regenerate 5% of Life per second life | ||
1 | Unique | 25% increased maximum Life 20% increased Character Size life | ||
4 | Unique | maximum life % to add to maximum energy shield [35] defences | ||
1 | Unique | maximum life % to add to maximum energy shield [25] defences | ||
4 | Unique | maximum life % to add to maximum energy shield [50] defences | ||
of Anger | 1 | Unique | gain frenzy charge for each quarter life removed [100] | |
1 | Unique | gain frenzy charge for each quarter life removed [1] | ||
1 | Unique | gain power charge for each quarter life removed [100] | ||
1 | Unique | Regenerate 1% of Life per second while on Low Life life | ||
1 | Unique | Regenerate 1.3% of Life per second while on Low Life life | ||
1 | Unique | Regenerate 1.7% of Energy Shield per second maximum life % to add to maximum energy shield [100] defences | ||
1 | Unique | Regenerate 5.33% of Life per second | ||
1 | Unique | Life Regeneration is applied to Energy Shield instead life defences | ||
1 | Unique | maximum life % to add to maximum energy shield [100] defences | ||
1 | Unique | maximum life % to add to maximum energy shield [15] defences | ||
1 | Unique | 71% increased Totem Life life | ||
1 | Unique | 129% increased Totem Life life | ||
1 | Unique | 200% increased Totem Life life | ||
1 | Unique | 500% increased Totem Life life | ||
1 | Unique | 857% increased Totem Life life | ||
1 | Unique | Minions have 70% reduced maximum Life life | ||
Berserker | 1 | Nemesis | nemesis transform on low life [1] | |
1 | Unique | Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Unique | Enrages on Low Life 27% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Essence | Enrages on Low Life 27% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Unique | level 11 or lower life +% final [-20] life | ||
1 | Unique | level 33 or lower damage +% final [-20] level 33 or lower life +% final [-20] life damage | ||
1 | Unique | level 33 or lower life +% final [-20] life damage | ||
Berserker | 1 | Unique | nemesis transform on low life [1] | |
1 | Unique | Leech 8% of Physical Attack Damage as Life life physical attack | ||
1 | Unique | 50% increased maximum Life 10% increased Character Size life | ||
1 | Unique | 10% reduced maximum Life 10% increased Character Size life | ||
1 | Unique | 20% increased maximum Life life | ||
1 | Unique | 150% increased maximum Life life | ||
1 | Unique | 450% increased maximum Life life | ||
1 | Unique | 700% increased maximum Life life | ||
1 | Unique | 30% reduced maximum Life life | ||
1 | Unique | 40% increased maximum Life life | ||
1 | Unique | 100% increased maximum Life life | ||
1 | Unique | 250% increased maximum Life life | ||
1 | Unique | 500% increased maximum Life life | ||
1 | Unique | (10–20)% reduced maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | (40–50)% reduced maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | (30–35)% reduced maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | (15–20)% reduced maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | (30–40)% increased maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | (200–230)% increased maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | (330–360)% increased maximum Life (20–30)% reduced Character Size life | ||
1 | Unique | Regenerate 1% of Life per second life | ||
1 | Unique | Regenerate 4% of Life per second stance movement speed +% final [-300] life speed | ||
Union of Souls | 1 | Bloodlines | actor scale +% granted to pack members on death [10] maximum life +% granted to pack members on death [30] life | |
1 | Unique | Regenerate 2.5% of Life per second life | ||
1 | Unique | base physical damage % of maximum life taken per minute [240] damage physical | ||
1 | Unique | 30% increased maximum Life 20% increased Character Size life | ||
Thug's Touch | 1 | Torment | 25% increased maximum Life 20% increased Character Size life | |
Thug's Grip | 1 | Torment | 50% increased maximum Life 125% increased Area of Effect 20% increased Character Size life | |
1 | Unique | base cannot have life leeched from [1] base cannot have mana leeched from [1] | ||
Cannibal's Touch | 1 | Torment | Leech Life 100% faster base life leech from any attack damage permyriad [50000] life | |
Martyr's Grip | 1 | Torment | gain frenzy charge for each quarter life removed [1] | |
1 | Unique | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] life mana defences | ||
1 | Unique | maximum life % to add to maximum energy shield [50] defences | ||
1 | Torment | maximum life % to add to maximum energy shield [50] defences | ||
Smuggler's Touch | 1 | Torment | maximum life % to add to maximum energy shield [100] defences | |
1 | Unique | Chaos Damage taken does not cause double loss of Energy Shield maximum life % to add to maximum energy shield [50] defences | ||
Shavronne's Touch | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield bloodlines beacon on death variation [3] maximum life % to add to maximum energy shield [50] defences | |
Shavronne's Grip | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield maximum life % to add to maximum energy shield [100] defences | |
Bootlegger's Touch | 1 | Torment | gain power charge for each quarter life removed [1] | |
Buccaneer's Touch | 1 | Torment | gain frenzy charge for each quarter life removed [1] | |
Miner's Touch | 1 | Torment | gain frenzy charge for each quarter life removed [1] | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [300] damage elemental fire | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [360] damage elemental fire | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [420] damage elemental fire | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [480] damage elemental fire | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [540] damage elemental fire | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [600] damage elemental fire | |
Cult of the Elements | 1 | Bloodlines | base fire damage % of maximum life plus maximum ES taken per minute [660] damage elemental fire | |
1 | Unique | 100% increased Attack Speed when on Low Life attack speed | ||
1 | Unique | 100% increased Movement Speed when on Low Life speed | ||
Clutching Talisman | 1 | Talisman | Poison on Hit maximum life % to add to maximum energy shield [10] poison defences chaos ailment | |
1 | Unique | +999 to maximum Life life | ||
1 | Unique | +9999 to maximum Life life | ||
1 | Unique | +99999 to maximum Life life | ||
1 | Talisman | 10% increased Movement Speed 450% more maximum Life 20% increased Attack and Cast Speed 30% increased Character Size life speed | ||
1 | Talisman | 10% increased Movement Speed 375% more maximum Life 20% increased Attack and Cast Speed 25% increased Character Size life speed | ||
1 | Talisman | 10% increased Movement Speed 250% more maximum Life 15% increased Attack and Cast Speed 15% increased Character Size life speed | ||
1 | Talisman | 10% increased Movement Speed 200% more maximum Life 10% increased Attack and Cast Speed 10% increased Character Size life speed | ||
1 | Unique | base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] life | ||
1 | Essence | 11% increased Damage 80% more maximum Life life damage | ||
1 | Essence | 13% increased Damage 200% more maximum Life life damage | ||
1 | Essence | 15% increased Damage 500% more maximum Life life damage | ||
1 | Essence | 19% increased Damage 700% more maximum Life life damage | ||
1 | Essence | 21% increased Damage 900% more maximum Life life damage | ||
1 | Essence | 25% increased Damage 1200% more maximum Life life damage | ||
1 | Essence | 33% increased Damage 1600% more maximum Life life damage | ||
1 | Essence | 23% increased Damage 1150% more maximum Life life damage | ||
1 | Essence | 11% increased Damage 35% more maximum Life life damage | ||
1 | Essence | 13% increased Damage 87% more maximum Life life damage | ||
1 | Essence | 15% increased Damage 227% more maximum Life life damage | ||
1 | Essence | 19% increased Damage 297% more maximum Life life damage | ||
1 | Essence | 21% increased Damage 402% more maximum Life life damage | ||
1 | Essence | 25% increased Damage 507% more maximum Life life damage | ||
1 | Essence | 33% increased Damage 682% more maximum Life life damage | ||
1 | Essence | 23% increased Damage 507% more maximum Life life damage | ||
1 | Essence | 30% reduced Movement Speed base physical damage % of maximum energy shield taken per minute only if es protects life [180] base physical damage % of maximum life taken per minute [360] damage physical attack caster speed | ||
1 | Essence | 7% increased Damage 700% more maximum Life 8% increased Character Size 30% reduced Damage taken base cannot have life leeched from [0] life damage | ||
1 | Unique | Stun Threshold is based on Energy Shield instead of Life | ||
1 | Unique | strongbox monsters actor scale +% [0] strongbox monsters attack speed +% [0] strongbox monsters damage +% [0] strongbox monsters item quantity +% [0] strongbox monsters life +% [0] strongbox monsters movement velocity +% [0] attack speed | ||
1 | Unique | 100% increased maximum Life Regenerate 2% of Life per second 50% reduced Visibility to Enemies life | ||
1 | Unique | 50% increased maximum Life Regenerate 1% of Life per second 50% reduced Visibility to Enemies life | ||
1 | Unique | 65% increased maximum Life life | ||
1 | Unique | 99% of Maximum Life Converted to Energy Shield life defences | ||
1 | Unique | 250% increased Totem Life life | ||
1 | Unique | Recover % of Life when you lose a Spirit Charge maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] | ||
1 | Unique | Recover 4% of Life when you lose a Spirit Charge maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] | ||
1 | Unique | Recover 1% of Life when you lose a Spirit Charge maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [3] | ||
Aspect of the Hellion | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Spectral Stampede | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Tiger Prey | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Crushing Claws | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Raven Caller | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Vile Hatchery | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Satyr Storm | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Unstable Swarm | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Infested Earth | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Erupting Winds | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Blood Geyser | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Incendiary Mite | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Putrid Flight | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Churning Claws | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Spectral Swipe | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Saqawine Presence | 20 | Bestiary | 15% increased Movement Speed 50% increased maximum Life avoid damage % [10] monster dropped item rarity +% [0] life speed | |
Fertile Presence | 20 | Bestiary | 50% increased maximum Life 30% increased Damage Cannot be Stunned Action Speed cannot be modified to below base value monster dropped item rarity +% [0] life speed | |
Farric Presence | 20 | Bestiary | 50% increased maximum Life 50% increased Critical Hit Chance 15% increased Attack Speed 50% increased Accuracy Rating monster dropped item rarity +% [0] life attack speed critical | |
Craicic Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Cold Damage 20% reduced Damage taken monster dropped item rarity +% [0] life damage physical elemental cold | |
Deep One's Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Lightning Damage 25% Global chance to Blind Enemies on hit monster dropped item rarity +% [0] life damage physical elemental lightning | |
Fenumal Presence | 20 | Bestiary | 50% increased maximum Life Gain 25% of Non-Chaos Damage as Extra Chaos Damage Poison on Hit monster dropped item rarity +% [0] poison life damage chaos ailment | |
Winter Bloom | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Hadal Dive | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
Crimson Flock | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] life | |
1 | Unique | 150% increased maximum Life monster dropped item rarity +% [0] life | ||
1 | Unique | unaffected by life modifiers [1] life | ||
1 | Unique | 20% increased maximum Life 20% increased Character Size life | ||
1 | Unique | maximum life % to add to maximum energy shield [20] defences | ||
1 | Unique | base cannot have life leeched from [1] | ||
1 | Unique | Leech 10% of Physical Attack Damage as Life life physical attack | ||
1 | Unique | 25% increased Damage Regenerate 5% of Life per second 50% reduced Damage taken life damage | ||
1 | Unique | delve monster life +% final [0] monster dropped item rarity +% [0] monster slain experience +% [500] life | ||
1 | Unique | delve monster life +% final [0] monster dropped item rarity +% [0] monster slain experience +% [333] life | ||
1 | Unique | 10% increased Damage delve monster life +% final [10] monster dropped item rarity +% [0] monster slain experience +% [1500] life | ||
1 | Unique | 20% increased Damage delve monster life +% final [20] monster dropped item rarity +% [0] monster slain experience +% [3000] life | ||
1 | Unique | 94% more maximum Life monster dropped item quantity +% [100] monster dropped item rarity +% [750] monster rarity damage +% final [15] monster slain experience +% [125] life damage | ||
Wasting Touch | 1 | Delirium | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] life defences | |
1 | Unique | heist monster life +% final from sextant [0] | ||
1 | Unique | ultimatum monster life +% final [20] | ||
1 | Unique | ultimatum monster life +% final [35] | ||
1 | Unique | ultimatum monster life +% final [50] | ||
1 | Unique | ultimatum monster life +% final [70] | ||
1 | Unique | ultimatum monster life +% final [90] | ||
1 | Unique | ultimatum monster life +% final [120] | ||
1 | Unique | ultimatum monster life +% final [160] | ||
1 | Unique | ultimatum monster life +% final [200] | ||
1 | Unique | 25% increased Character Size archnemesis monster life +% final [150] monster sentinel experience +% [500] tagged by sentinel [1] tagged by sentinel unique [1] | ||
1 | Unique | cannot recover life [1] | ||
1 | Unique | no additional life scaling [1] | ||
1 | Unique | Leech 125% of Physical Attack Damage as Life life physical attack | ||
1 | Unique | (70–79)% more Monster Life life | ||
1 | Unique | Monsters gain 50% of Maximum Life as Extra Maximum Energy Shield |
Delve Area mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | (20–30)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size life | ||
20 | DelveArea | (31–40)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size life | ||
52 | DelveArea | (41–50)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size life | ||
92 | DelveArea | (51–60)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size life | ||
173 | DelveArea | (61–70)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size life | ||
1 | DelveArea | Monsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
52 | DelveArea | Monsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
173 | DelveArea | Monsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Ring Unique Boss has 100% more maximum Life 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size |
Heist Area mods /22
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Unwavering | 1 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (5–9)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 46 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (10–14)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 68 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (15–19)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 73 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (20–24)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 78 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (25–30)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Fecund | 1 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (10–14)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Fecund | 46 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (15–19)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Fecund | 68 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (20–29)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Fecund | 73 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (30–39)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Fecund | 78 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (40–49)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Buffered | 1 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 46 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 68 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 73 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 78 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Smothering | 1 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 20% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life defences | |
of Smothering | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 40% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life defences | |
of Smothering | 78 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 60% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life defences | |
of Stasis | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life mana defences | |
of Anxiety | 46 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 6% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life | |
of Anxiety | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 12% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life | |
of Anxiety | 78 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 16% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life |
Heist Equipment mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Initiator's | 1 | Prefix | (25–28)% increased Damage with Hits against Enemies that are on Full Life Players deal (25–28)% increased Damage with Hits against Enemies that are on Full Life damage | |
Instigator's | 45 | Prefix | (29–32)% increased Damage with Hits against Enemies that are on Full Life Players deal (29–32)% increased Damage with Hits against Enemies that are on Full Life damage | |
Ambusher's | 75 | Prefix | (33–36)% increased Damage with Hits against Enemies that are on Full Life Players deal (33–36)% increased Damage with Hits against Enemies that are on Full Life damage | |
Assassin's | 81 | Prefix | (37–40)% increased Damage with Hits against Enemies that are on Full Life Players deal (37–40)% increased Damage with Hits against Enemies that are on Full Life damage | |
of the Newt | 1 | Suffix | Players and their Minions Regenerate (0.8–1.1)% of Life per second life | |
of the Lizard | 45 | Suffix | Players and their Minions Regenerate (1.2–1.4)% of Life per second life | |
of the Flatworm | 75 | Suffix | Players and their Minions Regenerate (1.5–1.7)% of Life per second life | |
of the Starfish | 82 | Suffix | Players and their Minions Regenerate (1.8–2)% of Life per second life |
Crafting Bench /4
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(20–29)% more Monster Life 14% increased Quantity of Items found in this Area 7% increased Rarity of Items found in this Area | 2x Chaos Orb | Map | Level 34 |
(30–39)% more Monster Life 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x Chaos Orb | Map | Level 34 |
(40–49)% more Monster Life 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x Chaos Orb | Map | Level 34 |
(50–59)% more Monster Life 22% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area | 2x Chaos Orb | Map | Level 34 |
Misc mods /124
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Prudent | 2 | Flask | Prefix | (51–60)% more Recovery if used while on Low Life | |
Prepared | 25 | Flask | Prefix | (61–70)% more Recovery if used while on Low Life | |
Wary | 44 | Flask | Prefix | (71–80)% more Recovery if used while on Low Life | |
Careful | 63 | Flask | Prefix | (81–90)% more Recovery if used while on Low Life | |
Cautious | 82 | Flask | Prefix | (91–100)% more Recovery if used while on Low Life | |
Impairing | 13 | Flask | Prefix | (61–68)% increased Life Recovered Removes 15% of Life Recovered from Mana when used life mana | |
Dizzying | 30 | Flask | Prefix | (69–76)% increased Life Recovered Removes 15% of Life Recovered from Mana when used life mana | |
Depleting | 47 | Flask | Prefix | (77–84)% increased Life Recovered Removes 15% of Life Recovered from Mana when used life mana | |
Vitiating | 64 | Flask | Prefix | (85–92)% increased Life Recovered Removes 15% of Life Recovered from Mana when used life mana | |
Sapping | 81 | Flask | Prefix | (93–100)% increased Life Recovered Removes 15% of Life Recovered from Mana when used life mana | |
Aged | 13 | Flask | Prefix | (61–68)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used life mana | |
Fermented | 30 | Flask | Prefix | (69–76)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used life mana | |
Congealed | 47 | Flask | Prefix | (77–84)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used life mana | |
Turbid | 64 | Flask | Prefix | (85–92)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used life mana | |
Caustic | 81 | Flask | Prefix | (93–100)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used life mana | |
Novice's | 10 | Flask | Prefix | Grants (51–56)% of Life Recovery to Minions life minion | |
Acolyte's | 28 | Flask | Prefix | Grants (57–62)% of Life Recovery to Minions life minion | |
Summoner's | 46 | Flask | Prefix | Grants (63–68)% of Life Recovery to Minions life minion | |
Conjurer's | 64 | Flask | Prefix | Grants (69–74)% of Life Recovery to Minions life minion | |
Necromancer's | 82 | Flask | Prefix | Grants (75–80)% of Life Recovery to Minions life minion | |
Herbal | 1 | Flask | Prefix | Recover (4–6) Life when Used life | |
Floral | 14 | Flask | Prefix | Recover (7–12) Life when Used life | |
Blooming | 26 | Flask | Prefix | Recover (13–22) Life when Used life | |
Sprouting | 36 | Flask | Prefix | Recover (23–31) Life when Used life | |
Petaled | 47 | Flask | Prefix | Recover (32–43) Life when Used life | |
Botanic | 58 | Flask | Prefix | Recover (44–57) Life when Used life | |
Natural | 67 | Flask | Prefix | Recover (58–69) Life when Used life | |
Evergreen | 76 | Flask | Prefix | Recover (70–82) Life when Used life | |
1 | Flask | Unique | You take 50% of your maximum Life as Chaos Damage on use damage chaos | ||
1 | Flask | Unique | Recover (75–100)% of Life on use life | ||
1 | Flask | Unique | 25% of Maximum Life taken as Chaos Damage per second damage chaos | ||
1 | Flask | Unique | Life Recovery from Flasks also applies to Energy Shield during Effect Zealot's Oath during Effect life defences | ||
Steadfast | 1 | SanctumRelic | Prefix | (5–8)% increased maximum Life | |
Enduring | 40 | SanctumRelic | Prefix | (9–12)% increased maximum Life | |
Adamant | 55 | SanctumRelic | Prefix | (13–16)% increased maximum Life | |
Ardent | 67 | SanctumRelic | Prefix | (17–20)% increased maximum Life | |
Resolute | 76 | SanctumRelic | Prefix | (21–25)% increased maximum Life | |
of Mind | 1 | Jewel | Suffix | (2–4)% of Damage is taken from Mana before Life life mana | |
of Sacrifice | 1 | Jewel | Suffix | (4–8)% of Skill Mana Costs Converted to Life Costs life | |
of Recovery | 1 | Jewel | Suffix | (5–15)% increased Life Recovery from Flasks life | |
of Pathfinding | 1 | Jewel | Suffix | (10–20)% increased Life Flask Charges gained | |
of Frenzy | 1 | Jewel | Suffix | (5–15)% increased amount of Life Leeched | |
of Success | 1 | Jewel | Suffix | Recover (1–2)% of Life on Kill life | |
of Infusion | 1 | Jewel | Suffix | (2–4)% of Damage taken Recouped as Life life | |
of Regeneration | 1 | Jewel | Suffix | (5–15)% increased Life Regeneration rate life | |
Fortuitous | 1 | Jewel | Prefix | Minions have (5–15)% increased maximum Life life minion | |
Sacrificial | 1 | Jewel | Prefix | Offerings have (15–25)% increased Maximum Life | |
Carved | 1 | Jewel | Prefix | (10–20)% increased Totem Life life | |
of Mind | 1 | Jewel | Suffix | 1% of Damage is taken from Mana before Life life mana | |
of Sacrifice | 1 | Jewel | Suffix | (2–4)% of Skill Mana Costs Converted to Life Costs life | |
of Recovery | 1 | Jewel | Suffix | (2–3)% increased Life Recovery from Flasks life | |
of Pathfinding | 1 | Jewel | Suffix | (5–10)% increased Life Flask Charges gained | |
of Frenzy | 1 | Jewel | Suffix | (2–3)% increased amount of Life Leeched | |
of Success | 1 | Jewel | Suffix | Recover 1% of Life on Kill life | |
of Infusion | 1 | Jewel | Suffix | (1–2)% of Damage taken Recouped as Life life | |
of Regeneration | 1 | Jewel | Suffix | (1–2)% increased Life Regeneration rate life | |
Fortuitous | 1 | Jewel | Prefix | Minions have (1–2)% increased maximum Life life minion | |
Sacrificial | 1 | Jewel | Prefix | Offerings have (2–3)% increased Maximum Life | |
Carved | 1 | Jewel | Prefix | (2–3)% increased Totem Life life | |
1 | Jewel | Unique | 1% increased maximum Life life | ||
1 | Jewel | Unique | 10% increased Life Recovery from Flasks life | ||
1 | Jewel | Unique | Leech Life (10–20)% slower life | ||
1 | Jewel | Unique | Regenerate 2% of Life per second life | ||
Healthy | 1 | Jewel | Unique | +(8–12) to maximum Life life | |
Vivid | 1 | Jewel | Unique | (5–7)% increased maximum Life life | |
Determined | 1 | Jewel | Unique | +(4–6) to maximum Life +(4–6) to maximum Mana life mana | |
Passionate | 1 | Jewel | Unique | (2–4)% increased maximum Life (4–6)% increased maximum Mana life mana | |
Faithful | 1 | Jewel | Unique | (2–4)% increased maximum Energy Shield (2–4)% increased maximum Life life defences | |
Hungering | 1 | Jewel | Unique | Leech (0.2–0.4)% of Physical Attack Damage as Life life physical attack | |
of Rejuvenation | 1 | Jewel | Unique | Gain (2–3) Life per Enemy Hit with Attacks life attack | |
of Infusion | 1 | Jewel | Unique | (4–6)% of Damage taken Recouped as Life life | |
Master's | 1 | Jewel | Unique | Minions have (8–12)% increased maximum Life life minion | |
Carved | 1 | Jewel | Unique | (8–12)% increased Totem Life life | |
1 | Jewel | Unique | Recover 2% of Life when you Consume a corpse life | ||
1 | Jewel | Unique | 3% increased Totem Life per 10 Strength Allocated in Radius local jewel effect base radius [1500] life | ||
1 | Jewel | Unique | Minions Recover 2% of their Life when they Block life minion | ||
1 | Jewel | Unique | Gain 3 Life per Elemental Ailment on Enemies Hit with Attacks life attack | ||
1 | Jewel | Unique | Gain 3 Life per Elemental Ailment on Enemies Hit with Spells life caster | ||
1 | Jewel | Unique | Lose 1% of Life on Kill life | ||
1 | Jewel | Unique | Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield local jewel effect base radius [1500] life defences | ||
1 | Jewel | Unique | Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius local jewel effect base radius [1500] life | ||
1 | Jewel | Unique | Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value local jewel effect base radius [1500] life mana | ||
1 | Jewel | Unique | 5% increased Maximum Life per socketed Grand Spectrum number of stackable unique jewels [1] life | ||
1 | Jewel | Unique | Golems have (18–22)% increased Maximum Life life minion | ||
1 | Jewel | Unique | Summoned Golems Regenerate 2% of their Life per second life minion | ||
1 | Atlas | Prefix | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Shaper Guardian Map (Tier 14+) 3 uses remaining | ||
1 | Atlas | Prefix | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Shaper Guardian Map (Tier 14+) 15 uses remaining | ||
1 | Atlas | Prefix | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Elder Guardian Map (Tier 14+) 3 uses remaining | ||
1 | Atlas | Prefix | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Elder Guardian Map (Tier 14+) 15 uses remaining | ||
1 | Atlas | Prefix | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Conqueror Map 3 uses remaining | ||
1 | Atlas | Prefix | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Conqueror Map 15 uses remaining | ||
1 | Atlas | Prefix | Map Bosses have 20% increased Life Quality bonus of your Maps also applies to Rarity of Items found 3 uses remaining life | ||
1 | Atlas | Prefix | Rogue Exiles deal 20% increased Damage Rogue Exiles drop 2 additional Jewels Rogue Exiles in your Maps have 20% increased Life Your Maps are inhabited by 2 additional Rogue Exiles 3 uses remaining map extra content weighting [1] life damage | ||
1 | Atlas | Prefix | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 6 additional packs of Monsters that Heal 3 uses remaining | ||
1 | Atlas | Prefix | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 8 additional packs of Monsters that Heal 15 uses remaining | ||
1 | Atlas | Prefix | Legion Monsters in your Maps have 100% more Life Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated 3 uses remaining | ||
1 | Atlas | Prefix | Legion Monsters in your Maps have 100% more Life Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated 15 uses remaining | ||
1 | Atlas | Prefix | Catalysts dropped by Metamorphs in your Maps are Duplicated Metamorphs in your Maps have 100% more Life 3 uses remaining | ||
1 | Atlas | Prefix | Catalysts dropped by Metamorphs in your Maps are Duplicated Metamorphs in your Maps have 100% more Life 15 uses remaining | ||
1 | Atlas | Prefix | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Blue Plants 3 uses remaining | ||
1 | Atlas | Prefix | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Purple Plants 3 uses remaining | ||
1 | Atlas | Prefix | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Yellow Plants 3 uses remaining | ||
1 | Atlas | Prefix | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Blue Plants 15 uses remaining | ||
1 | Atlas | Prefix | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Purple Plants 15 uses remaining | ||
1 | Atlas | Prefix | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Yellow Plants 15 uses remaining | ||
1 | MapDevice | Unique | Unique Boss deals 10% increased Damage Unique Boss has 10% increased Attack and Cast Speed Unique Boss has 10% increased Life Unique Boss has 20% increased Area of Effect map pantheon flask capture boss soul [1] attack caster speed | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage map fragment level + [2] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage map fragment level + [5] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage map fragment level + [4] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage map fragment level + [3] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain +20% chance to Avoid being Stunned each time they are Revived Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain 10% increased Maximum Life each time they are Revived map fragment level + [2] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain 10% increased Attack and Cast Speed each time they are Revived Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 10% increased Movement Speed each time they are Revived map fragment level + [5] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 50% increased Critical Hit Chance each time they are Revived Monsters gain 3% additional Critical Damage Bonus each time they are Revived map fragment level + [2] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain 4% additional Physical Damage Reduction each time they are Revived Monsters gain 4% additional Resistances each time they are Revived Monsters gain 10% increased Maximum Life each time they are Revived map fragment level + [4] life damage | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain 10% increased Maximum Life each time they are Revived Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived map fragment level + [3] life damage | ||
1 | ExpeditionRelic | Prefix | Life cannot be Leeched from Monsters Mana cannot be Leeched from Monsters | ||
1 | ExpeditionRelic | Prefix | Every 4 seconds, Runic Monsters Regenerate 15% of Life over one second | ||
1 | ExpeditionRelic | Prefix | Monsters have 25% increased Attack Speed while on Low Life Monsters have 25% increased Cast Speed while on Low Life Monsters have 25% increased Movement Speed while on Low Life | ||
1 | ExpeditionRelic | Prefix | Monsters have 500% increased Critical Hit Chance against Enemies on Full Life | ||
1 | ExpeditionRelic | Prefix | Monsters have 40% increased Maximum Life life | ||
1 | ExpeditionRelic | Suffix | Monsters spawn with an additional 15% of Life missing | ||
of Bolstering | 1 | UltimatumMap | Suffix | (40–75)% more Monster Life Monsters have (40–75)% increased Defences | |
of Wasting | 1 | UltimatumMap | Suffix | Players have (30–40)% less maximum Life and Energy Shield | |
of Suffocation | 1 | UltimatumMap | Suffix | Players have (50–75)% less Recovery Rate of Life, Mana and Energy Shield |
Item /34
Essence of the Body
Stack Size: 1 / 10
Upgrades a normal item to Magic with one Life modifier
Greater Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item with one Life modifier
Divine Vessel
Unique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
Xoph's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Tul's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Esh's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Uul-Netol's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Chayula's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Unrelenting Timeless Karui Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Unrelenting Timeless Maraketh Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 10% increased Attack and Cast Speed each time they are Revived
Monsters gain 10% increased Movement Speed each time they are Revived
10% improved Rewards
Monsters gain 10% increased Attack and Cast Speed each time they are Revived
Monsters gain 10% increased Movement Speed each time they are Revived
10% improved Rewards
Unrelenting Timeless Eternal Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
10% improved Rewards
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
10% improved Rewards
Unrelenting Timeless Templar Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
10% improved Rewards
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
10% improved Rewards
Unrelenting Timeless Vaal Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived
Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived
10% improved Rewards
Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived
Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived
10% improved Rewards
Pristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
No Defence modifiers
Dense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
No Life Modifiers
Flesh Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life modifiers on a ring or amulet
Replaces other quality types
Replaces other quality types
Omen of Refreshment
While this item is active in your inventory will
fully recover your flask and charm charges when you reach Low Life
fully recover your flask and charm charges when you reach Low Life
Omen of Resurgence
While this item is active in your inventory will
fully recover your Life, Mana and Energy Shield when you reach Low Life
fully recover your Life, Mana and Energy Shield when you reach Low Life
Sacral Quiver
Requires: Level 16
Gain (2–3) Life per Enemy Hit with Attacks
Crimson Amulet
(2–4) Life Regeneration per second
Bloodstone Amulet
Requires: Level 18
+(30–40) to maximum Life
Rawhide Belt
(20–30)% increased Life Recovery from Flasks
Expert Steel Plate
Armour: 445
Movement Speed: -5%
Requires: Level 70, 157 Str
Regenerate (1.5–2.5)% of Life per second
Abyssal Cuirass
Armour: 445
Movement Speed: -5%
Requires: Level 73, 157 Str
Regenerate (1.5–2.5)% of Life per second
Expert Rogue Armour
Armour: 245
Evasion Rating: 223
Movement Speed: -4%
Requires: Level 65, 86 Str, 86 Dex
+(60–80) to maximum Life
Heroic Armour
Armour: 245
Evasion Rating: 223
Movement Speed: -4%
Requires: Level 65, 86 Str, 86 Dex
+(60–80) to maximum Life
Savage Greataxe
Physical Damage: 23-70
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3
Requires: Level 27, 50 Str, 21 Dex
Gain (34–43) Life per Enemy Killed
Expert Crumbling Maul
Physical Damage: 113-138
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 212 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Advanced Crumbling Maul
Physical Damage: 93-114
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 142 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 88 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Wolfbone Claw
Physical Damage: 7-23
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.1
Requires: Level 12, 29 Dex
Grants 8 Life per Enemy Hit
Bloodletting Dagger
Physical Damage: 18-42
Critical Hit Chance: 15%
Attacks per Second: 1.5
Weapon Range: 1
Requires: Level 39, 50 Dex, 50 Int
25% of Spell Mana Cost Converted to Life Cost
Golden Bracers
Requires: Level 12
+(20–30) to maximum Life
Divine Vessel
Unique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
map pantheon flask capture boss soul [1]
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
map pantheon flask capture boss soul [1]
Unique /91
(40–60)% increased Energy Shield
+25 to maximum Life
+25 to maximum Mana
Undead Minions have 20% reduced Reservation
(40–80)% increased Evasion Rating
+(40–60) to maximum Life
Gain 3 Rage when Hit by an Enemy
Gain 10 Rage when Critically Hit by an Enemy
Grants Skill: Mana Drain
+(10–20) to maximum Mana
+(1–3) to Level of all Spell Skills
(5–10)% increased Cast Speed
Leeches 1% of maximum Life when you Cast a Spell
(60–100)% increased Energy Shield
+(10–30) to Intelligence
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life
While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life
+(0–20) to Armour
+(0–15) to Evasion Rating
+(0–10) to maximum Energy Shield
+(0–30) to Accuracy Rating
+(0–15) to maximum Life
+(0–10) to maximum Mana
(0–10)% increased Rarity of Items found
(0–15)% increased Critical Hit Chance
+(0–5) to Strength
+(0–5) to Dexterity
+(0–5) to Intelligence
+(0–5)% to Fire Resistance
+(0–5)% to Cold Resistance
+(0–5)% to Lightning Resistance
(0–3) Life Regeneration per second
+(50–70) to Evasion Rating
+(20–30) to Dexterity
10% increased Movement Speed when on Full Life
100% increased Evasion Rating when on Full Life
50% increased maximum Life
+(10–20) to all Attributes
40% reduced Light Radius
You have no Elemental Resistances
(10–15)% increased Skill Speed
+(40–60) to maximum Life
(10–15)% reduced maximum Mana
Share Charges with Allies in your Presence
(50–100)% increased Armour and Energy Shield
25% reduced maximum Life
(40–60)% reduced Bleeding Duration on you
Life Leech can Overflow Maximum Life
Grants Skill: Raise Shield
+(40–60) to maximum Life
+(10–15) to Strength
+(60–80) to Stun Threshold
Permanently Intimidate enemies on Block
+100 to maximum Energy Shield
+(29–37)% to Chaos Resistance
50% of Maximum Life Converted to Energy Shield
Grants Skill: Firebolt
(60–80)% increased Spell Damage
Gain (5–10) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
(60–100)% increased Armour
(20–30)% increased Warcry Speed
Corpses in your Presence Explode when you Warcry,
dealing 10% of their Life as Physical Damage
dealing 10% of their Life as Physical Damage
Warcry Skills have (20–30)% increased Area of Effect
Grants Skill: Bone Blast
(80–100)% increased Spell Damage
Gain (10–15) Life per Enemy Killed
25% chance to inflict Bleeding on Hit
25% of Spell Mana Cost Converted to Life Cost
(2–4) Life Regeneration per second
+(10–20)% to Fire Resistance
(20–30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
+(10–15) to Intelligence
+(30–40) to maximum Energy Shield
+(25–35) to Spirit
+(20–30) to Intelligence
Life Regeneration is applied to Energy Shield instead
+(5–7) to all Attributes
+100 to maximum Life
Allies in your Presence have (30–50)% increased Critical Hit Chance
Allies in your Presence have (30–50)% increased Critical Damage Bonus
Allies in your Presence have (10–20)% increased Attack Speed
Allies in your Presence have (10–20)% increased Cast Speed
50% reduced Presence Area of Effect
(12–20)% increased Rarity of Items found
(20–30)% reduced maximum Life
+(10–15) to all Attributes
+2500 to Stun Threshold
(2–4) Life Regeneration per second
+(60–80) to maximum Life
+(10–20) to Dexterity
Skills have +1 to Limit
(20–30)% increased Mana Regeneration Rate
+(30–50) to maximum Life
+(30–50) to maximum Mana
100% increased Critical Hit Chance
+(60–100) to Stun Threshold
Your Critical Hits do not deal extra Damage
+(10–15) to Strength
+(40–60) to maximum Life
(20–30)% increased Flask Life Recovery rate
Life Flasks gain (0.17–0.25) charges per Second
+(10–15) to Strength
20% reduced maximum Life
+(10–20) to all Attributes
+(10–20)% to all Elemental Resistances
100% increased amount of Life Leeched
+(10–15) to Dexterity
+(40–60) to maximum Life
+(5–15) to Dexterity
+1 metre to Dodge Roll distance
50% increased Evasion Rating if you've Dodge Rolled Recently
(10–15)% reduced Charm Charges used
+(80–100) to maximum Life
(30–50)% increased Flask Life Recovery rate
(30–40)% more maximum Physical Attack Damage
(30–40)% less minimum Physical Attack Damage
(15–20)% increased Charm Effect Duration
+(40–60) to maximum Energy Shield
+(20–30) to Intelligence
You lose 5% of Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
(20–30)% increased Stun Threshold
+(40–60) to maximum Life
+(20–40) to Strength
+(20–40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
Flasks gain 0.17 charges per Second
(20–30)% reduced Flask Life Recovery rate
+(20–30) to Intelligence
(20–30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield
(20–30)% increased Mana Recovery from Flasks
(-25–25)% reduced Flask Life Recovery rate
(-25–25)% reduced Flask Mana Recovery rate
Life Flasks gain (0–0.25) charges per Second
Mana Flasks gain (0–0.25) charges per Second
(20–30)% increased Flask Charges gained
+(100–150) to Armour
(10–15)% reduced Flask Charges used
(20–30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
(10–15)% reduced Flask Charges used
(-20–-10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You count as on Low Life while at 75% of maximum Life or below
+(40–60) to maximum Life
+(20–30)% to Fire Resistance
Cannot be Ignited
-10 Physical Damage taken from Attack Hits
(40–60)% increased Flask Life Recovery rate
(40–60)% increased Flask Mana Recovery rate
+(20–30) to Dexterity
+(20–30)% to Cold Resistance
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
Maximum 10 Fragile Regrowth
0.5% of Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
(100–150)% increased Evasion Rating
+300 to maximum Life
25% reduced Attribute Requirements
100% of Fire Damage from Hits taken as Physical Damage
+(30–50) to maximum Life
+(17–23)% to Chaos Resistance
(10–20) Life Regeneration per second
Cannot be Poisoned
+(40–60) to maximum Life
+(30–50) to maximum Mana
Minions gain (20–30)% of their Maximum Life as Extra Maximum Energy Shield
Minions Revive 50% faster
(100–150)% increased Energy Shield
+(20–30) to Strength
+(17–23)% to Chaos Resistance
Life Recharges
(100–150)% increased Energy Shield
+(100–150) to maximum Life
5% of Spell Damage Leeched as Life
Skills gain a Base Life Cost equal to 50% of Base Mana Cost
+(50–80) to maximum Life
+(60–100) to Stun Threshold
250% of Melee Physical Damage taken reflected to Attacker
(30–40)% increased Stun Threshold
+1000 to maximum Life
You have no Spirit
(200–300)% increased Armour
(10–20)% increased Strength
10% reduced Dexterity
10% reduced Intelligence
You have no Life Regeneration
+(60–80) to maximum Life
+(40–60) to maximum Mana
+(5–10)% to all Elemental Resistances
25% reduced Endurance Charge Duration
Recover 5% of Life for each Endurance Charge consumed
(80–100)% increased Armour and Evasion
+(80–100) to maximum Life
+(75–150) to Stun Threshold
25% chance to be inflicted with Bleeding when Hit
(50–80)% increased Armour and Evasion
+50 to Spirit
(10–15) Life Regeneration per second
20% reduced Mana Cost of Skills
(100–150)% increased Armour and Evasion
+(100–150) to maximum Life
+(100–150) to Stun Threshold
Life Recovery from Flasks is instant
(50–100)% increased Armour and Evasion
+(60–80) to maximum Life
Armour also applies to Lightning damage taken from Hits
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken
(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+15% to Thorns Critical Hit Chance
(5–15)% increased Movement Speed
+(5–15) to Strength
+(5–15) to Dexterity
+(5–15) to Intelligence
50% increased Rarity of Items found when on Low Life
10% increased Movement Speed
(100–150)% increased Armour
+(80–100) to maximum Life
(80–100)% increased Chance to be afflicted by Ailments when Hit
20% increased Movement Speed while affected by an Ailment
15% increased Movement Speed
+(40–60) to maximum Life
+(10–20)% to Fire Resistance
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
Bow Attacks fire an additional Arrow
+(50–70)% to Critical Damage Bonus
Bow Attacks fire 3 additional Arrows
Gain (20–30) Life per Enemy Killed
Gain (12–18) Mana per Enemy Killed
+(10–15) to Strength
(10–15)% increased maximum Life
+(20–30)% to Fire Resistance
Enemies in your Presence have Fire Exposure
(100–150)% increased Armour and Energy Shield
(15–25) Life Regeneration per second
(15–25)% increased Mana Regeneration Rate
Alternating every 5 seconds:
Take 30% less Damage from Hits
Take 30% less Damage over time
Take 30% less Damage from Hits
Take 30% less Damage over time
+(30–40) to maximum Energy Shield
Minions have (20–30)% increased maximum Life
(20–30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
(30–60)% increased Evasion and Energy Shield
+(30–50) to maximum Life
Life Flasks do not recover Life
On-Kill Effects happen twice
+(40–60) to maximum Energy Shield
+(80–120) to maximum Life
(6–12)% increased Cast Speed
Sacrifice (5–15)% of Life to gain that much Energy Shield when you Cast a Spell
Adds (2–3) to (5–6) Physical Damage to Attacks
+(30–50) to maximum Life
(4–8)% increased Attack Speed
Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
(40–60)% increased Armour and Evasion
(40–50)% increased Rarity of Items found
Lose 2% of Life on Kill
(100–150)% increased Armour and Evasion
Gain (20–30) Life per Enemy Killed
Gain (20–30) Mana per Enemy Killed
Culling Strike
(40–60)% increased Armour and Energy Shield
Gain (7–10) Life per Enemy Killed
Gain (4–6) Mana per Enemy Killed
Enemies killed by anyone in your Presence count as being killed by you instead
+(30–50) to maximum Life
+(30–50) to maximum Mana
Allies in your Presence deal 50% increased Damage
25% reduced Damage
+(100–150) to maximum Energy Shield
Lose 5 Life when you use a Skill
(3–5) to (6–10) Physical Thorns damage
Pain Attunement
(120–160)% increased Energy Shield
+(17–23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
+(40–60) to maximum Mana
(10–20)% increased Rarity of Items found
(20–25)% of Damage taken bypasses Energy Shield
Gain (25–30)% of Maximum Life as Extra Maximum Energy Shield
(50–100)% increased Armour
+(30–50) to maximum Life
(10–20)% increased Area of Effect
Unwavering Stance
+(100–150) to Accuracy Rating
+(60–80) to maximum Life
25% increased Light Radius
When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life
(60–100)% increased Armour and Evasion
+(75–125) to Accuracy Rating
(10–15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
(10–20)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
10% reduced Movement Speed
(50–100)% increased Armour and Energy Shield
+(40–60) to maximum Life
(35–50)% reduced Effect of Chill on you
(35–50)% reduced effect of Ignite on you
(35–50)% reduced effect of Shock on you
(50–100)% increased Armour and Energy Shield
+(40–80) to maximum Life
10% increased Rarity of Items found
Thorns damage is triggered by all Hits
+(7–13)% to Chaos Resistance
20% reduced maximum Life
Gain (30–40)% of Damage as Extra Chaos Damage
30% reduced Global Defences
Adds 1 to 4 Physical Damage to Attacks
(3–6) Life Regeneration per second
Adds (2–3) to (4–5) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
+(120–160) to Accuracy Rating
+(75–125) to Accuracy Rating
+(75–125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill
(6–15)% increased Rarity of Items found
+(0–80) to maximum Life
+(0–20) to Spirit
(-40–40)% reduced Rarity of Items found
(-40–40)% to Fire Resistance
(-40–40)% to Cold Resistance
(-40–40)% to Lightning Resistance
+(20–30)% to Fire Resistance
(20–30)% increased Fire Damage
(3.1–6) Life Regeneration per second
(20–30)% increased Mana Regeneration Rate
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 2 seconds
+(20–30)% to Fire Resistance
+(40–60) to maximum Life
+(20–30)% to Fire Resistance
(-15–-10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
Grants Skill: Raise Shield
(40–60)% increased Block chance
(60–100)% increased Armour and Evasion
Lose 1% of Life on Kill
Lose 1% of Mana on Kill
(30–50)% increased Skill Effect Duration
Causes (30–50)% increased Stun Buildup
(60–80)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(80–120)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
(60–100)% increased Energy Shield
+(10–20) to Intelligence
+(13–19)% to Chaos Resistance
Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life
Grants Skill: Sigil of Power
(20–30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
+(60–80) to maximum Life
15% additional Physical Damage Reduction
-10% to all Elemental Resistances
(50–100)% increased Armour
+(40–60) to maximum Mana
+(10–20) to Strength
50% of Physical Damage prevented Recouped as Life
+(120–160) to Accuracy Rating
(30–40)% increased Rarity of Items found
+(10–15)% to all Elemental Resistances
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
Grants Skill: Raise Shield
+5% to Maximum Fire Resistance
+(20–25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
+(60–100) to maximum Life
+(60–100) to maximum Mana
You count as on Low Life while at 35% of maximum Mana or below
You count as on Low Mana while at 35% of maximum Life or below
+(10–15) to Dexterity
(6–10)% increased maximum Life
+(10–20) to Strength
(25–40)% increased Mana Regeneration Rate
Recover 5% of Missing Life before being Hit by an Enemy
(7–10)% increased Cast Speed
Minions have (10–15)% increased maximum Life
(10–15) Life Regeneration per second
(20–40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10–15)% faster
(20–30)% increased Flask Charges gained
+(40–60) to maximum Mana
+(20–30)% to Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
Grants Skill: Purity of Fire
Allies in your Presence deal (4–6) to (7–10) additional Attack Fire Damage
+(5–10) to all Attributes
25% increased Light Radius
50% of your Life Regeneration is granted to Allies in your Presence
Passive /92
15% of Physical Damage prevented Recouped as Life
50% increased Evasion Rating when on Full Life
25% increased Stun Threshold while on Full Life
80% increased Armour and Evasion Rating when on Low Life
30% faster start of Energy Shield Recharge
30% increased Stun Threshold while on Full Life
20% faster start of Energy Shield Recharge
30% faster start of Energy Shield Recharge when not on Full Life
25% increased Energy Shield Recharge Rate
25% faster start of Energy Shield Recharge
Witch: Minions have 15% increased maximum Life
Witch: Minions Revive 15% faster
Stun Threshold is based on 30% of your Energy Shield instead of Life
Gain 20% of maximum Energy Shield as additional Stun Threshold
20% increased Stun Threshold while on Full Life
3% increased maximum Life, Mana and Energy Shield
Gain 20% of maximum Energy Shield as additional Stun Threshold
Regenerate 0.5% of Life per second
Allies in your Presence Regenerate 1% of your Maximum Life per second
Regenerate 1.5% of Life per second while on Low Life
40% increased Life Recovery from Flasks used when on Low Life
15% increased Life Recovery rate
Regenerate 1% of Life per second while affected by any Damaging Ailment
Regenerate 1% of Life per second while stationary
20% increased amount of Life Leeched
40% increased Armour and Evasion Rating while Leeching
Life Leech effects are not removed when Unreserved Life is Filled
15% of Elemental Damage taken Recouped as Life
15% of Physical Damage taken Recouped as Life
6% of Damage taken Recouped as Life
Regenerate 0.4% of Life per second if you have been Hit Recently
3% of Damage Taken Recouped as Life, Mana and Energy Shield
10% increased Energy Shield Recharge Rate
Recover 2% of Life on Kill
+10 to Intelligence
Recover 3% of Life on Kill
Life Flasks gain 0.15 charges per Second
Regenerate 1% of Life per Second if you've used a Life Flask in the past 10 seconds
30% increased Life Regeneration rate during Effect of any Life Flask
30% increased Flask Effect Duration
20% increased Life Recovery from Flasks
Recover 5% of Life when you use a Life Flask while on Low Life
20% increased Flask and Charm Charges gained
40% increased Life and Mana Recovery from Flasks while you have an active Charm
10% chance for Flasks you use to not consume Charges
20% increased Life and Mana Recovery from Flasks
100% increased Critical Hit Chance against Enemies on Full Life
100% increased Critical Damage Bonus against Enemies that are on Full Life
Recover 20% of Life when you Heavy Stun a Rare or Unique Enemy
30% increased Magnitude of Poison you inflict
Recover 2% of Life on Killing a Poisoned Enemy
Recover 2% of Life and Mana when you use a Warcry
24% increased Warcry Speed
18% increased Warcry Cooldown Recovery Rate
30% increased Curse Duration
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Enemies you Curse cannot Recharge Energy Shield
Regenerate 1% of Life per second while you have a Totem
Totems Regenerate 3% of Life per second
Minions gain 15% of their Maximum Life as Extra Maximum Energy Shield
Minions have 20% increased maximum Life
Minions Regenerate 3% of Life per second
Minions have +13% to Chaos Resistance
Minions Recoup 10% of Damage taken as Life
20% increased Melee Critical Hit Chance
melee critical strike chance +% when on full life [20]
30% increased Melee Damage when on Full Life
16% increased Attack Speed if you haven't Attacked Recently
30% increased Attack Damage when on Full Life
50% increased Attack Damage when on Low Life
15% increased Area of Effect
Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
50% increased Critical Hit Chance against Enemies on Full Life
Cannot be Blinded while on Full Life
80% increased Damage with Hits against Enemies that are on Full Life
60% increased Damage with Hits against Enemies that are on Low Life
30% increased Stun Buildup against Enemies that are on Low Life
Damage with Hits is Lucky against Enemies that are on Low Life
120% increased Damage with Hits against Enemies that are on Low Life
5% increased Damage taken while on Low Life
10% of Damage is taken from Mana before Life
Minions have 25% increased maximum Life
Regenerate 2.5% of Life per second while Surrounded
Minions have 25% increased maximum Life
10% increased Mana Regeneration Rate
Regenerate 0.5% of Life per second
+5 to Strength and Intelligence
60% reduced Ice Crystal Life
200% increased Ice Crystal Life
Removes all Mana
Skill Mana Costs Converted to Life Costs
Skill Mana Costs Converted to Life Costs
Excess Life Recovery from Regeneration is applied to Energy Shield
Energy Shield does not Recharge
Energy Shield does not Recharge
30% less Critical Damage Bonus when on Full Life
30% more Critical Damage Bonus when on Low Life
30% more Critical Damage Bonus when on Low Life
Maximum Life becomes 1, Immune to Chaos Damage
All Damage is taken from Mana before Life
50% less Mana Recovery Rate
50% less Mana Recovery Rate
Life Recharges instead of Energy Shield
Life Recovery from Flasks applies to Energy Shield instead
Life Recovery from Flasks applies to Energy Shield instead
Life Leech is Instant
Cannot use Life Flasks
Cannot use Life Flasks
Number of Explosives is one
150% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
100% increased Explosive Placement Range in your Maps
150% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
100% increased Explosive Placement Range in your Maps
Delirium Bosses in your Maps have 50% increased maximum Life
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Ascendancy Passive /19
Ascendancy: Warbringer
Character: Warrior
Corpses in your Presence Explode when you Warcry,
dealing 25% of their Life as Physical Damage
dealing 25% of their Life as Physical Damage
Ascendancy: Warbringer
Character: Warrior
20% of Damage from Hits is taken from your nearest Totem's Life before you
Ascendancy: Pathfinder
Character: Ranger
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
Life Flask Effects do not Queue
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Energy Shield per 8 Maximum Life
Ascendancy: Infernalist
Character: Witch
Maximum Mana is replaced by Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Gain Infernal Flame instead of spending Mana for Skill costs
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Lose all Infernal Flame on reaching maximum Infernal Flame
10% of Infernal Flame lost per second if none was gained in the past 2 seconds
Ascendancy: Infernalist
Character: Witch
Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second
30% more Critical Damage Bonus
Ascendancy: Infernalist
Character: Witch
Grants Skill: Summon Infernal Hound
20% of Damage from Hits is taken from your Hellhound's Life before you
number of infernal familiars allowed [1]
Ascendancy: Blood Mage
Character: Witch
Grants Skill: Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost
life remnants gain per globe [1]
Ascendancy: Blood Mage
Character: Witch
25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
Ascendancy: Blood Mage
Character: Witch
Gain Energy Shield from equipped Body Armour as extra maximum Life
Ascendancy: Witchhunter
Character: Mercenary
Enemies have Maximum Concentration equal to 40% of their Maximum Life
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
focus decay delay ms [5000]
Ascendancy: Witchhunter
Character: Mercenary
10% chance for Enemies you Kill to Explode, dealing 100%
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
Ascendancy: Acolyte of Chayula
Character: Monk
Removes all Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 10 seconds
+5 to Maximum Darkness per Level
Timeless Jewel Passive /15
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Life | (2–4)% increased maximum Life |
Vaal | Notable | Hierarchy | Minions have (15–20)% increased maximum LifeMinions deal (25–35)% increased Damage |
Vaal | Notable | Ritual of Flesh | (6–10)% increased maximum LifeRegenerate (0.7–1.2)% of Life per second |
Vaal | Notable | Flesh Worship | (6–10)% increased maximum Life |
Vaal | Notable | Blood-Quenched Bulwark | (6–10) Life gained when you Block+5% to Block chance |
Eternal | Keystone | Supreme Decadence | Life Recovery from Flasks also applies to Energy Shield 30% less Life Recovery from Flasks You may find that having is less pleasing a thing than wanting. Elegant Hubris: Cadiro |
Eternal | Notable | Axiom Warden | Minions have 80% increased maximum Life |
Eternal | Notable | Robust Diet | 10% increased maximum Life |
Kalguuran | Notable | Runic Flows | 10% increased Curse DurationRegenerate 1.5% of Life per second |
Kalguuran | Notable | Sensible Precautions | 6% increased Block chance40% increased Life Recovery from Flasks |
Kalguuran | Notable | Survival Plan | 2% increased maximum Life40% increased Mana Recovery from Flasks |
Kalguuran | Notable | War of Attrition | 10% increased amount of Life Leeched20% increased Magnitude of Poison you inflict |
Kalguuran | Notable | Guerilla Warfare | 40% increased chance to Shock15% increased Totem Life |
Kalguuran | Notable | Summer Meadows | 15% increased Evasion RatingMinions have 30% increased maximum Life |
Kalguuran | Notable | Oaken Form | 10% increased Charm Effect Duration10% of Damage taken Recouped as Life |
Timeless Jewel Passive Additions /4
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (2–4)% increased maximum Life | vaal_small_life |
Karui | Notable | 4% increased maximum Life | karui_notable_add_life |
Karui | Notable | Regenerate 1% of Life per second | karui_notable_add_life_regen |
Maraketh | Notable | 4% increased maximum Life | maraketh_notable_add_life |