Life
Ascendancy: Infernalist
Character: Witch
3% increased maximum Life
Life Attr /15
NameShow Full Descriptions
IDAscendancyWitch1Small1
IconArt/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDInfernalist
PassiveSkillsHash19482
Life
Ascendancy: Infernalist
Character: Witch
3% increased maximum Life
Life Attr /15
NameShow Full Descriptions
IDAscendancyWitch1Small2
IconArt/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDInfernalist
PassiveSkillsHash46016
Life
Ascendancy: Infernalist
Character: Witch
3% increased maximum Life
Life Attr /15
NameShow Full Descriptions
IDAscendancyWitch1Small3
IconArt/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDInfernalist
PassiveSkillsHash8854
Life
Ascendancy: Infernalist
Character: Witch
3% increased maximum Life
Life Attr /15
NameShow Full Descriptions
IDAscendancyWitch1Small4
IconArt/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDInfernalist
PassiveSkillsHash7793
Life
Ascendancy: Blood Mage
Character: Witch
3% increased maximum Life
Life Attr /15
NameShow Full Descriptions
IDAscendancyWitch2Small3
IconArt/2DArt/SkillIcons/passives/Bloodmage/BloodMageNode.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDBlood Mage
PassiveSkillsHash7656
Life
(2–4)% increased maximum Life
Life Attr /6
NameValue
SourceTimeless Jewel
Codevaal_small_life
IconArt/2DArt/SkillIcons/passives/VaalDefensive.png
NameLife
Weight100
Stats
  • maximum_life_+% Min: 0 Max: 0
  • Skill Gem Quality /10
    ItemStats
    Detonate MinionDeals additional Fire Damage equal to (0–4)% of Minion's maximum Life
    Skeletal Storm MageMinions gain (0–20)% of their Maximum Life as Extra Maximum Energy Shield
    Skeletal BruteMinions have (0–20)% more Maximum Life
    Skeletal ClericMinions have (0–30)% more Maximum Life
    Dark PactSacrifices (0–2.5)% of Skeleton's Life to deal that much Chaos Damage
    Herald of AshIgnite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum Life
    Time of NeedBlessing recovers (0–40) Life and removes Curses and Elemental Ailments
    Summon Infernal HoundMinions have (0–20)% more Maximum Life
    Sorcery WardElemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
    Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating
    Ancestral SpiritsMinions have (0–20)% more Maximum Life
    Item mods /116
    NameLevelPre/SufDescriptionWeight
    Hale1Prefix+(10–19) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Healthy5Prefix+(20–29) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Sanguine11Prefix+(30–39) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Stalwart18Prefix+(40–59) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Stout24Prefix+(60–69) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Robust30Prefix+(70–84) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Rotund36Prefix+(85–99) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Virile44Prefix+(100–119) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    Athlete's56Prefix+(120–149) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    gloves 1
    boots 1
    belt 1
    amulet 1
    default 0
    Fecund68Prefix+(150–174) to maximum Life lifebody_armour 1
    shield 1
    helmet 1
    belt 1
    default 0
    Vigorous74Prefix+(175–189) to maximum Life lifeshield 1
    body_armour 1
    default 0
    Rapturous78Prefix+(190–199) to maximum Life lifebody_armour 1
    default 0
    Prime82Prefix+(200–214) to maximum Life lifebody_armour 1
    default 0
    Hopeful36Prefix(3–4)% increased maximum Life lifeamulet 1
    default 0
    Optimistic61Prefix(5–6)% increased maximum Life lifeamulet 1
    default 0
    Confident80Prefix(7–8)% increased maximum Life lifeamulet 1
    default 0
    Oyster's10Prefix(6–13)% increased Armour
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    str_armour 1
    default 0
    Lobster's19Prefix(14–20)% increased Armour
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    str_armour 1
    default 0
    Urchin's30Prefix(21–26)% increased Armour
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    str_armour 1
    default 0
    Nautilus'44Prefix(27–32)% increased Armour
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    str_armour 1
    default 0
    Octopus'60Prefix(33–38)% increased Armour
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    str_armour 1
    default 0
    Crocodile's78Prefix(39–42)% increased Armour
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    str_armour 1
    default 0
    Flea's10Prefix(6–13)% increased Evasion Rating
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Fawn's19Prefix(14–20)% increased Evasion Rating
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Mouflon's30Prefix(21–26)% increased Evasion Rating
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Ram's44Prefix(27–32)% increased Evasion Rating
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Ibex's60Prefix(33–38)% increased Evasion Rating
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Stag's78Prefix(39–42)% increased Evasion Rating
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    dex_armour 1
    default 0
    Monk's10Prefix(6–13)% increased Energy Shield
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    focus 0
    int_armour 1
    default 0
    Prior's19Prefix(14–20)% increased Energy Shield
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    focus 0
    int_armour 1
    default 0
    Abbot's30Prefix(21–26)% increased Energy Shield
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    focus 0
    int_armour 1
    default 0
    Bishop's44Prefix(27–32)% increased Energy Shield
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    focus 0
    int_armour 1
    default 0
    Exarch's60Prefix(33–38)% increased Energy Shield
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    focus 0
    int_armour 1
    default 0
    Pope's78Prefix(39–42)% increased Energy Shield
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    focus 0
    int_armour 1
    default 0
    Bully's10Prefix(6–13)% increased Armour and Evasion
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Thug's19Prefix(14–20)% increased Armour and Evasion
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Brute's30Prefix(21–26)% increased Armour and Evasion
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Assailant's44Prefix(27–32)% increased Armour and Evasion
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Aggressor's60Prefix(33–38)% increased Armour and Evasion
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Predator's78Prefix(39–42)% increased Armour and Evasion
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    str_dex_armour 1
    default 0
    Augur's10Prefix(6–13)% increased Armour and Energy Shield
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    str_int_armour 1
    default 0
    Auspex's19Prefix(14–20)% increased Armour and Energy Shield
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    str_int_armour 1
    default 0
    Druid's30Prefix(21–26)% increased Armour and Energy Shield
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    str_int_armour 1
    default 0
    Haruspex's44Prefix(27–32)% increased Armour and Energy Shield
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    str_int_armour 1
    default 0
    Visionary's60Prefix(33–38)% increased Armour and Energy Shield
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    str_int_armour 1
    default 0
    Prophet's78Prefix(39–42)% increased Armour and Energy Shield
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    str_int_armour 1
    default 0
    Poet's10Prefix(6–13)% increased Evasion and Energy Shield
    +(7–10) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Musician's19Prefix(14–20)% increased Evasion and Energy Shield
    +(11–19) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Troubadour's30Prefix(21–26)% increased Evasion and Energy Shield
    +(20–25) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Bard's44Prefix(27–32)% increased Evasion and Energy Shield
    +(26–32) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Minstrel's60Prefix(33–38)% increased Evasion and Energy Shield
    +(33–41) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    Maestro's78Prefix(39–42)% increased Evasion and Energy Shield
    +(42–49) to maximum Life
    life defences
    boots 0
    shield 0
    dex_int_armour 1
    default 0
    of the Newt1Suffix(1–2) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of the Lizard5Suffix(2.1–3) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of the Flatworm11Suffix(3.1–4) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of the Starfish17Suffix(4.1–6) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of the Hydra26Suffix(6.1–9) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of the Troll35Suffix(9.1–13) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of Convalescence47Suffix(13.1–18) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    ring 1
    default 0
    of Recuperation58Suffix(18.1–23) Life Regeneration per second lifebody_armour 1
    helmet 1
    boots 1
    belt 1
    amulet 1
    default 0
    of Resurgence68Suffix(23.1–29) Life Regeneration per second lifebody_armour 1
    belt 1
    amulet 1
    default 0
    of Immortality75Suffix(29.1–33) Life Regeneration per second lifebody_armour 1
    amulet 1
    default 0
    of the Phoenix81Suffix(33.1–36) Life Regeneration per second lifebody_armour 1
    default 0
    of the Newt1SuffixAllies in your Presence Regenerate (1–2) Life per second lifesceptre 1
    default 0
    of the Lizard5SuffixAllies in your Presence Regenerate (2.1–3) Life per second lifesceptre 1
    default 0
    of the Flatworm11SuffixAllies in your Presence Regenerate (3.1–4) Life per second lifesceptre 1
    default 0
    of the Starfish17SuffixAllies in your Presence Regenerate (4.1–6) Life per second lifesceptre 1
    default 0
    of the Hydra26SuffixAllies in your Presence Regenerate (6.1–9) Life per second lifesceptre 1
    default 0
    of the Troll35SuffixAllies in your Presence Regenerate (9.1–13) Life per second lifesceptre 1
    default 0
    of Convalescence47SuffixAllies in your Presence Regenerate (13.1–18) Life per second lifesceptre 1
    default 0
    of Recuperation58SuffixAllies in your Presence Regenerate (18.1–23) Life per second lifesceptre 1
    default 0
    of Resurgence68SuffixAllies in your Presence Regenerate (23.1–29) Life per second lifesceptre 1
    default 0
    of Immortality75SuffixAllies in your Presence Regenerate (29.1–33) Life per second lifesceptre 1
    default 0
    of the Parasite21SuffixLeech (5–5.9)% of Physical Attack Damage as Life life physical attackgloves 1
    ring 1
    default 0
    of the Locust38SuffixLeech (6–6.9)% of Physical Attack Damage as Life life physical attackgloves 1
    ring 1
    default 0
    of the Remora54SuffixLeech (7–7.9)% of Physical Attack Damage as Life life physical attackgloves 1
    ring 1
    default 0
    of the Lamprey68SuffixLeech (8–8.9)% of Physical Attack Damage as Life life physical attackgloves 1
    default 0
    of the Vampire81SuffixLeech (9–9.9)% of Physical Attack Damage as Life life physical attackgloves 1
    default 0
    of the Parasite21SuffixLeeches (5–5.9)% of Physical Damage as Life life physical attackweapon 1
    default 0
    of the Locust38SuffixLeeches (6–6.9)% of Physical Damage as Life life physical attackweapon 1
    default 0
    of the Remora54SuffixLeeches (7–7.9)% of Physical Damage as Life life physical attackweapon 1
    default 0
    of the Lamprey68SuffixLeeches (8–8.9)% of Physical Damage as Life life physical attackweapon 1
    default 0
    of the Vampire81SuffixLeeches (9–9.9)% of Physical Damage as Life life physical attackranged 0
    weapon 1
    default 0
    of Success1SuffixGain (4–6) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Victory11SuffixGain (7–9) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Triumph22SuffixGain (10–18) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Conquest33SuffixGain (19–28) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Vanquishing44SuffixGain (29–40) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Valour55SuffixGain (41–53) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Glory66SuffixGain (54–68) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    gloves 1
    trap 1
    default 0
    of Legend77SuffixGain (69–84) Life per Enemy Killed lifeweapon 1
    wand 1
    staff 1
    gloves 1
    trap 1
    default 0
    of Rejuvenation8SuffixGain 2 Life per Enemy Hit with Attacks life attackgloves 1
    default 0
    of Restoration20SuffixGain 3 Life per Enemy Hit with Attacks life attackgloves 1
    default 0
    of Regrowth30SuffixGain 4 Life per Enemy Hit with Attacks life attackgloves 1
    default 0
    of Nourishment40SuffixGain 5 Life per Enemy Hit with Attacks life attackgloves 1
    default 0
    of Rejuvenation8SuffixGrants 2 Life per Enemy Hit life attackweapon 1
    default 0
    of Restoration20SuffixGrants 3 Life per Enemy Hit life attackweapon 1
    default 0
    of Regrowth30SuffixGrants 4 Life per Enemy Hit life attackweapon 1
    default 0
    of Nourishment40SuffixGrants 5 Life per Enemy Hit life attackweapon 1
    default 0
    Restoring5Prefix(5–10)% increased Flask Life Recovery rate lifebelt 1
    default 0
    Recovering21Prefix(11–16)% increased Flask Life Recovery rate lifebelt 1
    default 0
    Renewing35Prefix(17–22)% increased Flask Life Recovery rate lifebelt 1
    default 0
    Refreshing49Prefix(23–28)% increased Flask Life Recovery rate lifebelt 1
    default 0
    Rejuvenating63Prefix(29–34)% increased Flask Life Recovery rate lifebelt 1
    default 0
    Regenerating77Prefix(35–40)% increased Flask Life Recovery rate lifebelt 1
    default 0
    of Mending30Suffix(10–12)% of Damage taken Recouped as Life lifeamulet 1
    default 0
    of Bandaging44Suffix(13–15)% of Damage taken Recouped as Life lifeamulet 1
    default 0
    of Stitching56Suffix(16–18)% of Damage taken Recouped as Life lifeamulet 1
    default 0
    of Suturing68Suffix(19–21)% of Damage taken Recouped as Life lifeamulet 1
    default 0
    of Fleshbinding79Suffix(22–24)% of Damage taken Recouped as Life lifeamulet 1
    default 0
    of the Mentor2SuffixMinions have (21–25)% increased maximum Life life minionsceptre 1
    default 0
    of the Tutor16SuffixMinions have (26–30)% increased maximum Life life minionsceptre 1
    default 0
    of the Director32SuffixMinions have (31–35)% increased maximum Life life minionsceptre 1
    default 0
    of the Headmaster48SuffixMinions have (36–40)% increased maximum Life life minionsceptre 1
    default 0
    of the Administrator64SuffixMinions have (41–45)% increased maximum Life life minionsceptre 1
    default 0
    of the Rector80SuffixMinions have (46–50)% increased maximum Life life minionsceptre 1
    default 0
    Monsters mods /207
    NameLevelPre/SufDescriptionWeight
    of Buffering1Suffixmaximum life % to add to maximum energy shield [25] defences
    of the Hydra10SuffixRegenerate 2% of Life per second life
    of Congealment14Suffix[DNT] 6000% less Energy Shield Leeched from
    [DNT] 6000% less Life Leeched from
    [DNT] 4000% less Mana Leeched from
    1Unique250% increased maximum Life
    30% increased Damage
    TBD1Prefixmaximum life % to add to maximum energy shield [20]
    TBD14PrefixCannot Recover Life or Energy Shield to above 35%
    TBD7Prefixdamage removed from pack minions before life or es % [50]
    1Uniquedamage removed from pack minions before life or es % [0]
    Essence of Sorcery1Essencemaximum life % to add to maximum energy shield [25] defences
    Massive1Unique25% increased maximum Life
    20% increased Character Size
    life
    1Unique25% increased maximum Life
    10% increased Character Size
    life
    1Unique25% increased maximum Life
    25% increased Character Size
    life
    of the Lamprey40UniqueLeech 100% of Physical Attack Damage as Life life physical attack
    Sanguine8UniqueRegenerate 0.67% of Life per second life
    1UniqueRegenerate 1.33% of Life per second life
    1UniqueRegenerate 10% of Life per second life
    1UniqueRegenerate 2% of Life per second life
    Life Regen Aura8UniqueRegenerate 1% of Life per second life
    Energy Shield Aura12Uniquemaximum life % to add to maximum energy shield [30] defences
    1Uniquemaximum life % to add to maximum energy shield [40] defences
    1Unique4% of Maximum Life taken per second as Chaos Damage damage chaos
    1Unique6% of Maximum Life taken per second as Chaos Damage damage chaos
    1Essence4% of Maximum Life taken per second as Chaos Damage damage chaos
    1Uniquebase cold damage % of maximum life plus maximum ES taken per minute [900] damage elemental cold
    1Uniquebase fire damage % of maximum life plus maximum ES taken per minute [900] damage elemental fire
    1Uniquebase lightning damage % of maximum life plus maximum ES taken per minute [900] damage elemental lightning
    1Unique148% more maximum Life
    gain x vaal souls at 2% life thresholds [0]
    monster energy shield +% final from rarity [21]
    poise threshold +% final from rarity [26]
    life
    1Uniquemaximum energy shield +% final per additional player [10]
    maximum life +% final per additional player [10]
    poise threshold +% final per additional player [10]
    1Unique700% more maximum Life
    gain x vaal souls at 2% life thresholds [1]
    monster energy shield +% final from rarity [100]
    poise threshold +% final from rarity [125]
    life
    1Uniquemaximum energy shield +% final per additional player [30]
    maximum life +% final per additional player [30]
    poise threshold +% final per additional player [30]
    1Unique2800% more maximum Life
    gain x vaal souls at 2% life thresholds [6]
    monster energy shield +% final from rarity [400]
    poise threshold +% final from rarity [500]
    life
    1Uniquemaximum energy shield +% final per additional player [85]
    maximum life +% final per additional player [85]
    poise threshold +% final per additional player [85]
    1Uniquemaximum energy shield +% final per additional player [-20]
    maximum life +% final per additional player [-20]
    poise threshold +% final per additional player [-20]
    1Unique625% more maximum Life
    gain x vaal souls at 2% life thresholds [0]
    monster energy shield +% final from rarity [0]
    poise threshold +% final from rarity [225]
    life
    1Uniqueheal aura owner % max life on death [0]
    1Unique50% increased maximum Life life
    1UniqueLeech 100% of Physical Attack Damage as Life life physical attack
    1Unique20% reduced maximum Life life
    1Unique75% more maximum Life
    monster dropped item quantity +% [1000]
    monster dropped item rarity +% [1000]
    monster slain experience +% [300]
    4UniqueRegenerate 2.5% of Life per second life
    1UniqueRegenerate 5% of Life per second life
    1Unique25% increased maximum Life
    20% increased Character Size
    life
    4Uniquemaximum life % to add to maximum energy shield [35] defences
    1Uniquemaximum life % to add to maximum energy shield [25] defences
    4Uniquemaximum life % to add to maximum energy shield [50] defences
    of Anger1Uniquegain frenzy charge for each quarter life removed [100]
    1Uniquegain frenzy charge for each quarter life removed [1]
    1Uniquegain power charge for each quarter life removed [100]
    1UniqueRegenerate 1% of Life per second while on Low Life life
    1UniqueRegenerate 1.3% of Life per second while on Low Life life
    1UniqueRegenerate 1.7% of Energy Shield per second
    maximum life % to add to maximum energy shield [100]
    defences
    1UniqueRegenerate 5.33% of Life per second
    1UniqueLife Regeneration is applied to Energy Shield instead life defences
    1Uniquemaximum life % to add to maximum energy shield [100] defences
    1Uniquemaximum life % to add to maximum energy shield [15] defences
    1Unique71% increased Totem Life life
    1Unique129% increased Totem Life life
    1Unique200% increased Totem Life life
    1Unique500% increased Totem Life life
    1Unique857% increased Totem Life life
    1UniqueMinions have 70% reduced maximum Life life
    Berserker1Nemesisnemesis transform on low life [1]
    1UniqueEnrages on Low Life
    35% increased Damage when on Low Life
    60% increased Attack Speed when on Low Life
    60% increased Movement Speed when on Low Life
    60% increased Cast Speed when on Low Life
    damage attack caster speed
    1UniqueEnrages on Low Life
    27% increased Damage when on Low Life
    60% increased Attack Speed when on Low Life
    60% increased Movement Speed when on Low Life
    60% increased Cast Speed when on Low Life
    damage attack caster speed
    1EssenceEnrages on Low Life
    27% increased Damage when on Low Life
    60% increased Attack Speed when on Low Life
    60% increased Movement Speed when on Low Life
    60% increased Cast Speed when on Low Life
    damage attack caster speed
    1Uniquelevel 11 or lower life +% final [-20] life
    1Uniquelevel 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    life damage
    1Uniquelevel 33 or lower life +% final [-20] life damage
    Berserker1Uniquenemesis transform on low life [1]
    1UniqueLeech 8% of Physical Attack Damage as Life life physical attack
    1Unique50% increased maximum Life
    10% increased Character Size
    life
    1Unique10% reduced maximum Life
    10% increased Character Size
    life
    1Unique20% increased maximum Life life
    1Unique150% increased maximum Life life
    1Unique450% increased maximum Life life
    1Unique700% increased maximum Life life
    1Unique30% reduced maximum Life life
    1Unique40% increased maximum Life life
    1Unique100% increased maximum Life life
    1Unique250% increased maximum Life life
    1Unique500% increased maximum Life life
    1Unique(10–20)% reduced maximum Life
    (20–30)% reduced Character Size
    life
    1Unique(40–50)% reduced maximum Life
    (20–30)% reduced Character Size
    life
    1Unique(30–35)% reduced maximum Life
    (20–30)% reduced Character Size
    life
    1Unique(15–20)% reduced maximum Life
    (20–30)% reduced Character Size
    life
    1Unique(30–40)% increased maximum Life
    (20–30)% reduced Character Size
    life
    1Unique(200–230)% increased maximum Life
    (20–30)% reduced Character Size
    life
    1Unique(330–360)% increased maximum Life
    (20–30)% reduced Character Size
    life
    1UniqueRegenerate 1% of Life per second life
    1UniqueRegenerate 4% of Life per second
    stance movement speed +% final [-300]
    life speed
    Union of Souls1Bloodlinesactor scale +% granted to pack members on death [10]
    maximum life +% granted to pack members on death [30]
    life
    1UniqueRegenerate 2.5% of Life per second life
    1Uniquebase physical damage % of maximum life taken per minute [240] damage physical
    1Unique30% increased maximum Life
    20% increased Character Size
    life
    Thug's Touch1Torment25% increased maximum Life
    20% increased Character Size
    life
    Thug's Grip1Torment50% increased maximum Life
    125% increased Area of Effect
    20% increased Character Size
    life
    1Uniquebase cannot have life leeched from [1]
    base cannot have mana leeched from [1]
    Cannibal's Touch1TormentLeech Life 100% faster
    base life leech from any attack damage permyriad [50000]
    life
    Martyr's Grip1Tormentgain frenzy charge for each quarter life removed [1]
    1Uniqueenergy shield recovery speed +% final from map [-50]
    life recovery speed +% final from map [-50]
    mana recovery speed +% final from map [-50]
    life mana defences
    1Uniquemaximum life % to add to maximum energy shield [50] defences
    1Tormentmaximum life % to add to maximum energy shield [50] defences
    Smuggler's Touch1Tormentmaximum life % to add to maximum energy shield [100] defences
    1UniqueChaos Damage taken does not cause double loss of Energy Shield
    maximum life % to add to maximum energy shield [50]
    defences
    Shavronne's Touch1TormentChaos Damage taken does not cause double loss of Energy Shield
    bloodlines beacon on death variation [3]
    maximum life % to add to maximum energy shield [50]
    defences
    Shavronne's Grip1TormentChaos Damage taken does not cause double loss of Energy Shield
    maximum life % to add to maximum energy shield [100]
    defences
    Bootlegger's Touch1Tormentgain power charge for each quarter life removed [1]
    Buccaneer's Touch1Tormentgain frenzy charge for each quarter life removed [1]
    Miner's Touch1Tormentgain frenzy charge for each quarter life removed [1]
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [300] damage elemental fire
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [360] damage elemental fire
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [420] damage elemental fire
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [480] damage elemental fire
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [540] damage elemental fire
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [600] damage elemental fire
    Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [660] damage elemental fire
    1Unique100% increased Attack Speed when on Low Life attack speed
    1Unique100% increased Movement Speed when on Low Life speed
    Clutching Talisman1TalismanPoison on Hit
    maximum life % to add to maximum energy shield [10]
    poison defences chaos ailment
    1Unique+999 to maximum Life life
    1Unique+9999 to maximum Life life
    1Unique+99999 to maximum Life life
    1Talisman10% increased Movement Speed
    450% more maximum Life
    20% increased Attack and Cast Speed
    30% increased Character Size
    life speed
    1Talisman10% increased Movement Speed
    375% more maximum Life
    20% increased Attack and Cast Speed
    25% increased Character Size
    life speed
    1Talisman10% increased Movement Speed
    250% more maximum Life
    15% increased Attack and Cast Speed
    15% increased Character Size
    life speed
    1Talisman10% increased Movement Speed
    200% more maximum Life
    10% increased Attack and Cast Speed
    10% increased Character Size
    life speed
    1Uniquebase life regeneration per minute % while in lava [180]
    lava buff effect on self +% [-100]
    life
    1Essence11% increased Damage
    80% more maximum Life
    life damage
    1Essence13% increased Damage
    200% more maximum Life
    life damage
    1Essence15% increased Damage
    500% more maximum Life
    life damage
    1Essence19% increased Damage
    700% more maximum Life
    life damage
    1Essence21% increased Damage
    900% more maximum Life
    life damage
    1Essence25% increased Damage
    1200% more maximum Life
    life damage
    1Essence33% increased Damage
    1600% more maximum Life
    life damage
    1Essence23% increased Damage
    1150% more maximum Life
    life damage
    1Essence11% increased Damage
    35% more maximum Life
    life damage
    1Essence13% increased Damage
    87% more maximum Life
    life damage
    1Essence15% increased Damage
    227% more maximum Life
    life damage
    1Essence19% increased Damage
    297% more maximum Life
    life damage
    1Essence21% increased Damage
    402% more maximum Life
    life damage
    1Essence25% increased Damage
    507% more maximum Life
    life damage
    1Essence33% increased Damage
    682% more maximum Life
    life damage
    1Essence23% increased Damage
    507% more maximum Life
    life damage
    1Essence30% reduced Movement Speed
    base physical damage % of maximum energy shield taken per minute only if es protects life [180]
    base physical damage % of maximum life taken per minute [360]
    damage physical attack caster speed
    1Essence7% increased Damage
    700% more maximum Life
    8% increased Character Size
    30% reduced Damage taken
    base cannot have life leeched from [0]
    life damage
    1UniqueStun Threshold is based on Energy Shield instead of Life
    1Uniquestrongbox monsters actor scale +% [0]
    strongbox monsters attack speed +% [0]
    strongbox monsters damage +% [0]
    strongbox monsters item quantity +% [0]
    strongbox monsters life +% [0]
    strongbox monsters movement velocity +% [0]
    attack speed
    1Unique100% increased maximum Life
    Regenerate 2% of Life per second
    50% reduced Visibility to Enemies
    life
    1Unique50% increased maximum Life
    Regenerate 1% of Life per second
    50% reduced Visibility to Enemies
    life
    1Unique65% increased maximum Life life
    1Unique99% of Maximum Life Converted to Energy Shield life defences
    1Unique250% increased Totem Life life
    1UniqueRecover % of Life when you lose a Spirit Charge
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    1UniqueRecover 4% of Life when you lose a Spirit Charge
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [2]
    1UniqueRecover 1% of Life when you lose a Spirit Charge
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [3]
    Aspect of the Hellion1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Spectral Stampede1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Tiger Prey1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Crushing Claws1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Raven Caller1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Vile Hatchery1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Satyr Storm1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Unstable Swarm1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Infested Earth1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Erupting Winds1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Blood Geyser1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Incendiary Mite1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Putrid Flight1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Churning Claws1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Spectral Swipe1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Saqawine Presence20Bestiary15% increased Movement Speed
    50% increased maximum Life
    avoid damage % [10]
    monster dropped item rarity +% [0]
    life speed
    Fertile Presence20Bestiary50% increased maximum Life
    30% increased Damage
    Cannot be Stunned
    Action Speed cannot be modified to below base value
    monster dropped item rarity +% [0]
    life speed
    Farric Presence20Bestiary50% increased maximum Life
    50% increased Critical Hit Chance
    15% increased Attack Speed
    50% increased Accuracy Rating
    monster dropped item rarity +% [0]
    life attack speed critical
    Craicic Presence20Bestiary50% increased maximum Life
    Gain 60% of Physical Damage as Extra Cold Damage
    20% reduced Damage taken
    monster dropped item rarity +% [0]
    life damage physical elemental cold
    Deep One's Presence20Bestiary50% increased maximum Life
    Gain 60% of Physical Damage as Extra Lightning Damage
    25% Global chance to Blind Enemies on hit
    monster dropped item rarity +% [0]
    life damage physical elemental lightning
    Fenumal Presence20Bestiary50% increased maximum Life
    Gain 25% of Non-Chaos Damage as Extra Chaos Damage
    Poison on Hit
    monster dropped item rarity +% [0]
    poison life damage chaos ailment
    Winter Bloom1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Hadal Dive1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    Crimson Flock1Bestiary50% increased maximum Life
    monster dropped item rarity +% [0]
    life
    1Unique150% increased maximum Life
    monster dropped item rarity +% [0]
    life
    1Uniqueunaffected by life modifiers [1] life
    1Unique20% increased maximum Life
    20% increased Character Size
    life
    1Uniquemaximum life % to add to maximum energy shield [20] defences
    1Uniquebase cannot have life leeched from [1]
    1UniqueLeech 10% of Physical Attack Damage as Life life physical attack
    1Unique25% increased Damage
    Regenerate 5% of Life per second
    50% reduced Damage taken
    life damage
    1Uniquedelve monster life +% final [0]
    monster dropped item rarity +% [0]
    monster slain experience +% [500]
    life
    1Uniquedelve monster life +% final [0]
    monster dropped item rarity +% [0]
    monster slain experience +% [333]
    life
    1Unique10% increased Damage
    delve monster life +% final [10]
    monster dropped item rarity +% [0]
    monster slain experience +% [1500]
    life
    1Unique20% increased Damage
    delve monster life +% final [20]
    monster dropped item rarity +% [0]
    monster slain experience +% [3000]
    life
    1Unique94% more maximum Life
    monster dropped item quantity +% [100]
    monster dropped item rarity +% [750]
    monster rarity damage +% final [15]
    monster slain experience +% [125]
    life damage
    Wasting Touch1Deliriumaffliction monster debuff energy shield recovery rate +% on hit [-9]
    affliction monster debuff life recovery rate +% on hit [-9]
    life defences
    1Uniqueheist monster life +% final from sextant [0]
    1Uniqueultimatum monster life +% final [20]
    1Uniqueultimatum monster life +% final [35]
    1Uniqueultimatum monster life +% final [50]
    1Uniqueultimatum monster life +% final [70]
    1Uniqueultimatum monster life +% final [90]
    1Uniqueultimatum monster life +% final [120]
    1Uniqueultimatum monster life +% final [160]
    1Uniqueultimatum monster life +% final [200]
    1Unique25% increased Character Size
    archnemesis monster life +% final [150]
    monster sentinel experience +% [500]
    tagged by sentinel [1]
    tagged by sentinel unique [1]
    1Uniquecannot recover life [1]
    1Uniqueno additional life scaling [1]
    1UniqueLeech 125% of Physical Attack Damage as Life life physical attack
    1Unique(70–79)% more Monster Life life
    1UniqueMonsters gain 50% of Maximum Life as Extra Maximum Energy Shield
    Delve Area mods /9
    NameLevelPre/SufDescriptionWeight
    1DelveArea(20–30)% more Monster Life
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    life
    20DelveArea(31–40)% more Monster Life
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    life
    52DelveArea(41–50)% more Monster Life
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    life
    92DelveArea(51–60)% more Monster Life
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    life
    173DelveArea(61–70)% more Monster Life
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    life
    1DelveAreaMonsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    52DelveAreaMonsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    173DelveAreaMonsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    500DelveAreaArea contains a Unique Boss
    Unique Boss drops an additional Unique Ring
    Unique Boss has 100% more maximum Life
    19% increased Quantity of Items found in this Area
    11% increased Rarity of Items found in this Area
    7% increased Pack size
    Heist Area mods /22
    NameLevelPre/SufDescriptionWeight
    Unwavering1Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (5–9)% more Monster Life
    Monsters cannot be Stunned
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Unwavering46Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (10–14)% more Monster Life
    Monsters cannot be Stunned
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Unwavering68Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (15–19)% more Monster Life
    Monsters cannot be Stunned
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Unwavering73Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (20–24)% more Monster Life
    Monsters cannot be Stunned
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Unwavering78Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (25–30)% more Monster Life
    Monsters cannot be Stunned
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Fecund1Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (10–14)% more Monster Life
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Fecund46Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (15–19)% more Monster Life
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Fecund68Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (20–29)% more Monster Life
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Fecund73Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (30–39)% more Monster Life
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Fecund78Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    (40–49)% more Monster Life
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    life
    Buffered1Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Monsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    Buffered46Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Monsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    Buffered68Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    Buffered73Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    Buffered78Prefix13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    of Smothering1Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 20% less Recovery Rate of Life and Energy Shield
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life defences
    of Smothering73Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 40% less Recovery Rate of Life and Energy Shield
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life defences
    of Smothering78Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 60% less Recovery Rate of Life and Energy Shield
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life defences
    of Stasis73Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players cannot Regenerate Life, Mana or Energy Shield
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life mana defences
    of Anxiety46Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 6% less Life Recovery Rate per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life
    of Anxiety73Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 12% less Life Recovery Rate per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life
    of Anxiety78Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 16% less Life Recovery Rate per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life
    Heist Equipment mods /8
    NameLevelPre/SufDescriptionWeight
    Initiator's1Prefix(25–28)% increased Damage with Hits against Enemies that are on Full Life
    Players deal (25–28)% increased Damage with Hits against Enemies that are on Full Life
    damage
    Instigator's45Prefix(29–32)% increased Damage with Hits against Enemies that are on Full Life
    Players deal (29–32)% increased Damage with Hits against Enemies that are on Full Life
    damage
    Ambusher's75Prefix(33–36)% increased Damage with Hits against Enemies that are on Full Life
    Players deal (33–36)% increased Damage with Hits against Enemies that are on Full Life
    damage
    Assassin's81Prefix(37–40)% increased Damage with Hits against Enemies that are on Full Life
    Players deal (37–40)% increased Damage with Hits against Enemies that are on Full Life
    damage
    of the Newt1SuffixPlayers and their Minions Regenerate (0.8–1.1)% of Life per second life
    of the Lizard45SuffixPlayers and their Minions Regenerate (1.2–1.4)% of Life per second life
    of the Flatworm75SuffixPlayers and their Minions Regenerate (1.5–1.7)% of Life per second life
    of the Starfish82SuffixPlayers and their Minions Regenerate (1.8–2)% of Life per second life
    Crafting Bench /4
    ModRequireItemClassesUnlock
    (20–29)% more Monster Life
    14% increased Quantity of Items found in this Area
    7% increased Rarity of Items found in this Area
    2x Chaos OrbMapLevel 34
    (30–39)% more Monster Life
    16% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    2x Chaos OrbMapLevel 34
    (40–49)% more Monster Life
    18% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    2x Chaos OrbMapLevel 34
    (50–59)% more Monster Life
    22% increased Quantity of Items found in this Area
    11% increased Rarity of Items found in this Area
    2x Chaos OrbMapLevel 34
    Misc mods /124
    NameLevelDomainPre/SufDescriptionWeight
    Prudent2FlaskPrefix(51–60)% more Recovery if used while on Low Life
    Prepared25FlaskPrefix(61–70)% more Recovery if used while on Low Life
    Wary44FlaskPrefix(71–80)% more Recovery if used while on Low Life
    Careful63FlaskPrefix(81–90)% more Recovery if used while on Low Life
    Cautious82FlaskPrefix(91–100)% more Recovery if used while on Low Life
    Impairing13FlaskPrefix(61–68)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Dizzying30FlaskPrefix(69–76)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Depleting47FlaskPrefix(77–84)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Vitiating64FlaskPrefix(85–92)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Sapping81FlaskPrefix(93–100)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Aged13FlaskPrefix(61–68)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Fermented30FlaskPrefix(69–76)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Congealed47FlaskPrefix(77–84)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Turbid64FlaskPrefix(85–92)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Caustic81FlaskPrefix(93–100)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Novice's10FlaskPrefixGrants (51–56)% of Life Recovery to Minions life minion
    Acolyte's28FlaskPrefixGrants (57–62)% of Life Recovery to Minions life minion
    Summoner's46FlaskPrefixGrants (63–68)% of Life Recovery to Minions life minion
    Conjurer's64FlaskPrefixGrants (69–74)% of Life Recovery to Minions life minion
    Necromancer's82FlaskPrefixGrants (75–80)% of Life Recovery to Minions life minion
    Herbal1FlaskPrefixRecover (4–6) Life when Used life
    Floral14FlaskPrefixRecover (7–12) Life when Used life
    Blooming26FlaskPrefixRecover (13–22) Life when Used life
    Sprouting36FlaskPrefixRecover (23–31) Life when Used life
    Petaled47FlaskPrefixRecover (32–43) Life when Used life
    Botanic58FlaskPrefixRecover (44–57) Life when Used life
    Natural67FlaskPrefixRecover (58–69) Life when Used life
    Evergreen76FlaskPrefixRecover (70–82) Life when Used life
    1FlaskUniqueYou take 50% of your maximum Life as Chaos Damage on use damage chaos
    1FlaskUniqueRecover (75–100)% of Life on use life
    1FlaskUnique25% of Maximum Life taken as Chaos Damage per second damage chaos
    1FlaskUniqueLife Recovery from Flasks also applies to Energy Shield during Effect
    Zealot's Oath during Effect
    life defences
    Steadfast1SanctumRelicPrefix(5–8)% increased maximum Life
    Enduring40SanctumRelicPrefix(9–12)% increased maximum Life
    Adamant55SanctumRelicPrefix(13–16)% increased maximum Life
    Ardent67SanctumRelicPrefix(17–20)% increased maximum Life
    Resolute76SanctumRelicPrefix(21–25)% increased maximum Life
    of Mind1JewelSuffix(2–4)% of Damage is taken from Mana before Life life mana
    of Sacrifice1JewelSuffix(4–8)% of Skill Mana Costs Converted to Life Costs life
    of Recovery1JewelSuffix(5–15)% increased Life Recovery from Flasks life
    of Pathfinding1JewelSuffix(10–20)% increased Life Flask Charges gained
    of Frenzy1JewelSuffix(5–15)% increased amount of Life Leeched
    of Success1JewelSuffixRecover (1–2)% of Life on Kill life
    of Infusion1JewelSuffix(2–4)% of Damage taken Recouped as Life life
    of Regeneration1JewelSuffix(5–15)% increased Life Regeneration rate life
    Fortuitous1JewelPrefixMinions have (5–15)% increased maximum Life life minion
    Sacrificial1JewelPrefixOfferings have (15–25)% increased Maximum Life
    Carved1JewelPrefix(10–20)% increased Totem Life life
    of Mind1JewelSuffix1% of Damage is taken from Mana before Life life mana
    of Sacrifice1JewelSuffix(2–4)% of Skill Mana Costs Converted to Life Costs life
    of Recovery1JewelSuffix(2–3)% increased Life Recovery from Flasks life
    of Pathfinding1JewelSuffix(5–10)% increased Life Flask Charges gained
    of Frenzy1JewelSuffix(2–3)% increased amount of Life Leeched
    of Success1JewelSuffixRecover 1% of Life on Kill life
    of Infusion1JewelSuffix(1–2)% of Damage taken Recouped as Life life
    of Regeneration1JewelSuffix(1–2)% increased Life Regeneration rate life
    Fortuitous1JewelPrefixMinions have (1–2)% increased maximum Life life minion
    Sacrificial1JewelPrefixOfferings have (2–3)% increased Maximum Life
    Carved1JewelPrefix(2–3)% increased Totem Life life
    1JewelUnique1% increased maximum Life life
    1JewelUnique10% increased Life Recovery from Flasks life
    1JewelUniqueLeech Life (10–20)% slower life
    1JewelUniqueRegenerate 2% of Life per second life
    Healthy1JewelUnique+(8–12) to maximum Life life
    Vivid1JewelUnique(5–7)% increased maximum Life life
    Determined1JewelUnique+(4–6) to maximum Life
    +(4–6) to maximum Mana
    life mana
    Passionate1JewelUnique(2–4)% increased maximum Life
    (4–6)% increased maximum Mana
    life mana
    Faithful1JewelUnique(2–4)% increased maximum Energy Shield
    (2–4)% increased maximum Life
    life defences
    Hungering1JewelUniqueLeech (0.2–0.4)% of Physical Attack Damage as Life life physical attack
    of Rejuvenation1JewelUniqueGain (2–3) Life per Enemy Hit with Attacks life attack
    of Infusion1JewelUnique(4–6)% of Damage taken Recouped as Life life
    Master's1JewelUniqueMinions have (8–12)% increased maximum Life life minion
    Carved1JewelUnique(8–12)% increased Totem Life life
    1JewelUniqueRecover 2% of Life when you Consume a corpse life
    1JewelUnique3% increased Totem Life per 10 Strength Allocated in Radius
    local jewel effect base radius [1500]
    life
    1JewelUniqueMinions Recover 2% of their Life when they Block life minion
    1JewelUniqueGain 3 Life per Elemental Ailment on Enemies Hit with Attacks life attack
    1JewelUniqueGain 3 Life per Elemental Ailment on Enemies Hit with Spells life caster
    1JewelUniqueLose 1% of Life on Kill life
    1JewelUniqueIncreases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    local jewel effect base radius [1500]
    life defences
    1JewelUniqueAdds 1 to Maximum Life per 3 Intelligence Allocated in Radius
    local jewel effect base radius [1500]
    life
    1JewelUniqueIncreases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    local jewel effect base radius [1500]
    life mana
    1JewelUnique5% increased Maximum Life per socketed Grand Spectrum
    number of stackable unique jewels [1]
    life
    1JewelUniqueGolems have (18–22)% increased Maximum Life life minion
    1JewelUniqueSummoned Golems Regenerate 2% of their Life per second life minion
    1AtlasPrefixMap Bosses deal 100% more Damage
    Map Bosses have 200% more Life
    Final Map Boss in each Map drops an additional Shaper Guardian Map (Tier 14+)
    3 uses remaining
    1AtlasPrefixMap Bosses deal 100% more Damage
    Map Bosses have 200% more Life
    Final Map Boss in each Map drops an additional Shaper Guardian Map (Tier 14+)
    15 uses remaining
    1AtlasPrefixMap Bosses deal 100% more Damage
    Map Bosses have 200% more Life
    Final Map Boss in each Map drops an additional Elder Guardian Map (Tier 14+)
    3 uses remaining
    1AtlasPrefixMap Bosses deal 100% more Damage
    Map Bosses have 200% more Life
    Final Map Boss in each Map drops an additional Elder Guardian Map (Tier 14+)
    15 uses remaining
    1AtlasPrefixMap Bosses deal 100% more Damage
    Map Bosses have 200% more Life
    Final Map Boss in each Map drops an additional Conqueror Map
    3 uses remaining
    1AtlasPrefixMap Bosses deal 100% more Damage
    Map Bosses have 200% more Life
    Final Map Boss in each Map drops an additional Conqueror Map
    15 uses remaining
    1AtlasPrefixMap Bosses have 20% increased Life
    Quality bonus of your Maps also applies to Rarity of Items found
    3 uses remaining
    life
    1AtlasPrefixRogue Exiles deal 20% increased Damage
    Rogue Exiles drop 2 additional Jewels
    Rogue Exiles in your Maps have 20% increased Life
    Your Maps are inhabited by 2 additional Rogue Exiles
    3 uses remaining
    map extra content weighting [1]
    life damage
    1AtlasPrefixPlayer's Life and Mana Recovery from Flasks are instant
    Your Maps contain 6 additional packs of Monsters that Heal
    3 uses remaining
    1AtlasPrefixPlayer's Life and Mana Recovery from Flasks are instant
    Your Maps contain 8 additional packs of Monsters that Heal
    15 uses remaining
    1AtlasPrefixLegion Monsters in your Maps have 100% more Life
    Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
    3 uses remaining
    1AtlasPrefixLegion Monsters in your Maps have 100% more Life
    Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
    15 uses remaining
    1AtlasPrefixCatalysts dropped by Metamorphs in your Maps are Duplicated
    Metamorphs in your Maps have 100% more Life
    3 uses remaining
    1AtlasPrefixCatalysts dropped by Metamorphs in your Maps are Duplicated
    Metamorphs in your Maps have 100% more Life
    15 uses remaining
    1AtlasPrefixLifeforce dropped by Harvest Monsters in your Maps is Duplicated
    Harvest Monsters in your Maps have 100% more Life
    Harvests in your Maps contain at least one Crop of Blue Plants
    3 uses remaining
    1AtlasPrefixLifeforce dropped by Harvest Monsters in your Maps is Duplicated
    Harvest Monsters in your Maps have 100% more Life
    Harvests in your Maps contain at least one Crop of Purple Plants
    3 uses remaining
    1AtlasPrefixLifeforce dropped by Harvest Monsters in your Maps is Duplicated
    Harvest Monsters in your Maps have 100% more Life
    Harvests in your Maps contain at least one Crop of Yellow Plants
    3 uses remaining
    1AtlasPrefixLifeforce dropped by Harvest Monsters in your Maps is Duplicated
    Harvest Monsters in your Maps have 100% more Life
    Harvests in your Maps contain at least one Crop of Blue Plants
    15 uses remaining
    1AtlasPrefixLifeforce dropped by Harvest Monsters in your Maps is Duplicated
    Harvest Monsters in your Maps have 100% more Life
    Harvests in your Maps contain at least one Crop of Purple Plants
    15 uses remaining
    1AtlasPrefixLifeforce dropped by Harvest Monsters in your Maps is Duplicated
    Harvest Monsters in your Maps have 100% more Life
    Harvests in your Maps contain at least one Crop of Yellow Plants
    15 uses remaining
    1MapDeviceUniqueUnique Boss deals 10% increased Damage
    Unique Boss has 10% increased Attack and Cast Speed
    Unique Boss has 10% increased Life
    Unique Boss has 20% increased Area of Effect
    map pantheon flask capture boss soul [1]
    attack caster speed
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    map fragment level + [2]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    map fragment level + [5]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    map fragment level + [4]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    map fragment level + [3]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    10% improved Rewards
    Monsters gain +20% chance to Avoid being Stunned each time they are Revived
    Monsters Regenerate 1% of Life per second for each time they have been Revived
    Monsters gain 10% increased Maximum Life each time they are Revived
    map fragment level + [2]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    10% improved Rewards
    Monsters gain 10% increased Attack and Cast Speed each time they are Revived
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters gain 10% increased Movement Speed each time they are Revived
    map fragment level + [5]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    10% improved Rewards
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters gain 50% increased Critical Hit Chance each time they are Revived
    Monsters gain 3% additional Critical Damage Bonus each time they are Revived
    map fragment level + [2]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    10% improved Rewards
    Monsters gain 4% additional Physical Damage Reduction each time they are Revived
    Monsters gain 4% additional Resistances each time they are Revived
    Monsters gain 10% increased Maximum Life each time they are Revived
    map fragment level + [4]
    life damage
    1MapDeviceUnique10% more Monster Life
    % increased Monster Damage
    10% improved Rewards
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived
    Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived
    map fragment level + [3]
    life damage
    1ExpeditionRelicPrefixLife cannot be Leeched from Monsters
    Mana cannot be Leeched from Monsters
    1ExpeditionRelicPrefixEvery 4 seconds, Runic Monsters Regenerate 15% of Life over one second
    1ExpeditionRelicPrefixMonsters have 25% increased Attack Speed while on Low Life
    Monsters have 25% increased Cast Speed while on Low Life
    Monsters have 25% increased Movement Speed while on Low Life
    1ExpeditionRelicPrefixMonsters have 500% increased Critical Hit Chance against Enemies on Full Life
    1ExpeditionRelicPrefixMonsters have 40% increased Maximum Life life
    1ExpeditionRelicSuffixMonsters spawn with an additional 15% of Life missing
    of Bolstering1UltimatumMapSuffix(40–75)% more Monster Life
    Monsters have (40–75)% increased Defences
    of Wasting1UltimatumMapSuffixPlayers have (30–40)% less maximum Life and Energy Shield
    of Suffocation1UltimatumMapSuffixPlayers have (50–75)% less Recovery Rate of Life, Mana and Energy Shield
    Item /34
    Essence of the Body
    Stack Size: 1 / 10
    Upgrades a normal item to Magic with one Life modifier
    Greater Essence of the Body
    Stack Size: 1 / 10
    Upgrades a Magic item to a Rare item with one Life modifier
    Divine Vessel
    Unique Boss deals 10% increased Damage
    Unique Boss has 10% increased Attack and Cast Speed
    Unique Boss has 10% increased Life
    Unique Boss has 20% increased Area of Effect
    Xoph's Flawless Breachstone
    Rare Monsters drop 2 additional Reward Types
    Area has 4 additional random Modifiers
    200% increased Experience Gain
    250% more Monster Life
    60% increased Rarity of Items found in this Area
    60% increased Pack Size
    Monster Level: 84
    Tul's Flawless Breachstone
    Rare Monsters drop 2 additional Reward Types
    Area has 4 additional random Modifiers
    200% increased Experience Gain
    250% more Monster Life
    60% increased Rarity of Items found in this Area
    60% increased Pack Size
    Monster Level: 84
    Esh's Flawless Breachstone
    Rare Monsters drop 2 additional Reward Types
    Area has 4 additional random Modifiers
    200% increased Experience Gain
    250% more Monster Life
    60% increased Rarity of Items found in this Area
    60% increased Pack Size
    Monster Level: 84
    Uul-Netol's Flawless Breachstone
    Rare Monsters drop 2 additional Reward Types
    Area has 4 additional random Modifiers
    200% increased Experience Gain
    250% more Monster Life
    60% increased Rarity of Items found in this Area
    60% increased Pack Size
    Monster Level: 84
    Chayula's Flawless Breachstone
    Rare Monsters drop 2 additional Reward Types
    Area has 4 additional random Modifiers
    200% increased Experience Gain
    250% more Monster Life
    60% increased Rarity of Items found in this Area
    60% increased Pack Size
    Monster Level: 84
    Unrelenting Timeless Karui Emblem
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters Regenerate 1% of Life per second for each time they have been Revived
    Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
    10% improved Rewards
    Unrelenting Timeless Maraketh Emblem
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters gain 10% increased Attack and Cast Speed each time they are Revived
    Monsters gain 10% increased Movement Speed each time they are Revived
    10% improved Rewards
    Unrelenting Timeless Eternal Emblem
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters gain 50% increased Critical Strike Chance each time they are Revived
    Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
    10% improved Rewards
    Unrelenting Timeless Templar Emblem
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters gain 4% additional Physical Damage Reduction each time they are Revived
    Monsters gain 4% additional Resistances each time they are Revived
    10% improved Rewards
    Unrelenting Timeless Vaal Emblem
    Monsters gain 10% increased Maximum Life each time they are Revived
    Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived
    Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived
    10% improved Rewards
    Pristine Fossil
    Stack Size: 1 / 20
    More Life modifiers
    No Defence modifiers
    Dense Fossil
    Stack Size: 1 / 20
    More Defence modifiers
    No Life Modifiers
    Flesh Catalyst
    Stack Size: 1 / 10
    Adds quality that enhances Life modifiers on a ring or amulet
    Replaces other quality types
    Omen of Refreshment
    While this item is active in your inventory will
    fully recover your flask and charm charges when you reach Low Life
    Omen of Resurgence
    While this item is active in your inventory will
    fully recover your Life, Mana and Energy Shield when you reach Low Life
    Sacral Quiver
    Requires: Level 16
    Gain (2–3) Life per Enemy Hit with Attacks
    Crimson Amulet
    (2–4) Life Regeneration per second
    Bloodstone Amulet
    Requires: Level 18
    +(30–40) to maximum Life
    Rawhide Belt
    (20–30)% increased Life Recovery from Flasks
    Expert Steel Plate
    Armour: 445
    Movement Speed: -5%
    Requires: Level 70, 157 Str
    Regenerate (1.5–2.5)% of Life per second
    Abyssal Cuirass
    Armour: 445
    Movement Speed: -5%
    Requires: Level 73, 157 Str
    Regenerate (1.5–2.5)% of Life per second
    Expert Rogue Armour
    Armour: 245
    Evasion Rating: 223
    Movement Speed: -4%
    Requires: Level 65, 86 Str, 86 Dex
    +(60–80) to maximum Life
    Heroic Armour
    Armour: 245
    Evasion Rating: 223
    Movement Speed: -4%
    Requires: Level 65, 86 Str, 86 Dex
    +(60–80) to maximum Life
    Savage Greataxe
    Physical Damage: 23-70
    Critical Hit Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 1.3
    Requires: Level 27, 50 Str, 21 Dex
    Gain (34–43) Life per Enemy Killed
    Expert Crumbling Maul
    Physical Damage: 113-138
    Critical Hit Chance: 5%
    Attacks per Second: 1.1
    Weapon Range: 1.3
    Requires: Level 79, 212 Str
    Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
    Advanced Crumbling Maul
    Physical Damage: 93-114
    Critical Hit Chance: 5%
    Attacks per Second: 1.1
    Weapon Range: 1.3
    Requires: Level 62, 142 Str
    Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
    Crumbling Maul
    Physical Damage: 62-75
    Critical Hit Chance: 5%
    Attacks per Second: 1.1
    Weapon Range: 1.3
    Requires: Level 38, 88 Str
    Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
    Wolfbone Claw
    Physical Damage: 7-23
    Critical Hit Chance: 5%
    Attacks per Second: 1.6
    Weapon Range: 1.1
    Requires: Level 12, 29 Dex
    Grants 8 Life per Enemy Hit
    Bloodletting Dagger
    Physical Damage: 18-42
    Critical Hit Chance: 15%
    Attacks per Second: 1.5
    Weapon Range: 1
    Requires: Level 39, 50 Dex, 50 Int
    25% of Spell Mana Cost Converted to Life Cost
    Golden Bracers
    Requires: Level 12
    +(20–30) to maximum Life
    Divine Vessel
    Unique Boss deals 10% increased Damage
    Unique Boss has 10% increased Attack and Cast Speed
    Unique Boss has 10% increased Life
    Unique Boss has 20% increased Area of Effect
    map pantheon flask capture boss soul [1]
    Unique /91
    (40–60)% increased Energy Shield
    +25 to maximum Life
    +25 to maximum Mana
    Undead Minions have 20% reduced Reservation
    (40–80)% increased Evasion Rating
    +(40–60) to maximum Life
    Gain 3 Rage when Hit by an Enemy
    Gain 10 Rage when Critically Hit by an Enemy
    Grants Skill: Mana Drain
    +(10–20) to maximum Mana
    +(1–3) to Level of all Spell Skills
    (5–10)% increased Cast Speed
    Leeches 1% of maximum Life when you Cast a Spell
    (60–100)% increased Energy Shield
    +(10–30) to Intelligence
    Damage over Time bypasses your Energy Shield
    While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life
    +(0–20) to Armour
    +(0–15) to Evasion Rating
    +(0–10) to maximum Energy Shield
    +(0–30) to Accuracy Rating
    +(0–15) to maximum Life
    +(0–10) to maximum Mana
    (0–10)% increased Rarity of Items found
    (0–15)% increased Critical Hit Chance
    +(0–5) to Strength
    +(0–5) to Dexterity
    +(0–5) to Intelligence
    +(0–5)% to Fire Resistance
    +(0–5)% to Cold Resistance
    +(0–5)% to Lightning Resistance
    (0–3) Life Regeneration per second
    +(50–70) to Evasion Rating
    +(20–30) to Dexterity
    10% increased Movement Speed when on Full Life
    100% increased Evasion Rating when on Full Life
    50% increased maximum Life
    +(10–20) to all Attributes
    40% reduced Light Radius
    You have no Elemental Resistances
    (10–15)% increased Skill Speed
    +(40–60) to maximum Life
    (10–15)% reduced maximum Mana
    Share Charges with Allies in your Presence
    (50–100)% increased Armour and Energy Shield
    25% reduced maximum Life
    (40–60)% reduced Bleeding Duration on you
    Life Leech can Overflow Maximum Life
    Grants Skill: Raise Shield
    +(40–60) to maximum Life
    +(10–15) to Strength
    +(60–80) to Stun Threshold
    Permanently Intimidate enemies on Block
    +100 to maximum Energy Shield
    +(29–37)% to Chaos Resistance
    50% of Maximum Life Converted to Energy Shield
    Grants Skill: Firebolt
    (60–80)% increased Spell Damage
    Gain (5–10) Life per Enemy Killed
    25% increased Mana Regeneration Rate
    Trigger Ember Fusillade Skill on casting a Spell
    (60–100)% increased Armour
    (20–30)% increased Warcry Speed
    Corpses in your Presence Explode when you Warcry,
    dealing 10% of their Life as Physical Damage
    Warcry Skills have (20–30)% increased Area of Effect
    Grants Skill: Bone Blast
    (80–100)% increased Spell Damage
    Gain (10–15) Life per Enemy Killed
    25% chance to inflict Bleeding on Hit
    25% of Spell Mana Cost Converted to Life Cost
    (2–4) Life Regeneration per second
    +(10–20)% to Fire Resistance
    (20–30)% increased Mana Regeneration Rate
    25% increased Light Radius
    Life Recovery from Regeneration is not applied
    Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
    +(10–15) to Intelligence
    +(30–40) to maximum Energy Shield
    +(25–35) to Spirit
    +(20–30) to Intelligence
    Life Regeneration is applied to Energy Shield instead
    +(5–7) to all Attributes
    +100 to maximum Life
    Allies in your Presence have (30–50)% increased Critical Hit Chance
    Allies in your Presence have (30–50)% increased Critical Damage Bonus
    Allies in your Presence have (10–20)% increased Attack Speed
    Allies in your Presence have (10–20)% increased Cast Speed
    50% reduced Presence Area of Effect
    (12–20)% increased Rarity of Items found
    (20–30)% reduced maximum Life
    +(10–15) to all Attributes
    +2500 to Stun Threshold
    (2–4) Life Regeneration per second
    +(60–80) to maximum Life
    +(10–20) to Dexterity
    Skills have +1 to Limit
    (20–30)% increased Mana Regeneration Rate
    +(30–50) to maximum Life
    +(30–50) to maximum Mana
    100% increased Critical Hit Chance
    +(60–100) to Stun Threshold
    Your Critical Hits do not deal extra Damage
    +(10–15) to Strength
    +(40–60) to maximum Life
    (20–30)% increased Flask Life Recovery rate
    Life Flasks gain (0.17–0.25) charges per Second
    +(10–15) to Strength
    20% reduced maximum Life
    +(10–20) to all Attributes
    +(10–20)% to all Elemental Resistances
    100% increased amount of Life Leeched
    +(10–15) to Dexterity
    +(40–60) to maximum Life
    +(5–15) to Dexterity
    +1 metre to Dodge Roll distance
    50% increased Evasion Rating if you've Dodge Rolled Recently
    (10–15)% reduced Charm Charges used
    +(80–100) to maximum Life
    (30–50)% increased Flask Life Recovery rate
    (30–40)% more maximum Physical Attack Damage
    (30–40)% less minimum Physical Attack Damage
    (15–20)% increased Charm Effect Duration
    +(40–60) to maximum Energy Shield
    +(20–30) to Intelligence
    You lose 5% of Energy Shield per second
    Excess Life Recovery from Leech is applied to Energy Shield
    (20–30)% increased Stun Threshold
    +(40–60) to maximum Life
    +(20–40) to Strength
    +(20–40) to Dexterity
    When you Kill a Rare monster, you gain its Modifiers for 20 seconds
    Flasks gain 0.17 charges per Second
    (20–30)% reduced Flask Life Recovery rate
    +(20–30) to Intelligence
    (20–30)% increased Flask Charges gained
    Life Recovery from Flasks also applies to Energy Shield
    (20–30)% increased Mana Recovery from Flasks
    (-25–25)% reduced Flask Life Recovery rate
    (-25–25)% reduced Flask Mana Recovery rate
    Life Flasks gain (0–0.25) charges per Second
    Mana Flasks gain (0–0.25) charges per Second
    (20–30)% increased Flask Charges gained
    +(100–150) to Armour
    (10–15)% reduced Flask Charges used
    (20–30)% increased Flask Charges gained
    Life Flasks used while on Low Life apply Recovery Instantly
    Mana Flasks used while on Low Mana apply Recovery Instantly
    (10–15)% reduced Flask Charges used
    (-20–-10) to Strength
    +(20–30) to Dexterity
    (30–40)% increased Life and Mana Recovery from Flasks
    You count as on Low Life while at 75% of maximum Life or below
    +(40–60) to maximum Life
    +(20–30)% to Fire Resistance
    Cannot be Ignited
    -10 Physical Damage taken from Attack Hits
    (40–60)% increased Flask Life Recovery rate
    (40–60)% increased Flask Mana Recovery rate
    +(20–30) to Dexterity
    +(20–30)% to Cold Resistance
    (100–150)% increased Evasion Rating
    +(20–30)% to Cold Resistance
    Maximum 10 Fragile Regrowth
    0.5% of Life Regenerated per second per Fragile Regrowth
    10% increased Mana Regeneration Rate per Fragile Regrowth
    Lose all Fragile Regrowth when Hit
    Gain 1 Fragile Regrowth each second
    (100–150)% increased Evasion Rating
    +300 to maximum Life
    25% reduced Attribute Requirements
    100% of Fire Damage from Hits taken as Physical Damage
    +(30–50) to maximum Life
    +(17–23)% to Chaos Resistance
    (10–20) Life Regeneration per second
    Cannot be Poisoned
    +(40–60) to maximum Life
    +(30–50) to maximum Mana
    Minions gain (20–30)% of their Maximum Life as Extra Maximum Energy Shield
    Minions Revive 50% faster
    (100–150)% increased Energy Shield
    +(20–30) to Strength
    +(17–23)% to Chaos Resistance
    Life Recharges
    (100–150)% increased Energy Shield
    +(100–150) to maximum Life
    5% of Spell Damage Leeched as Life
    Skills gain a Base Life Cost equal to 50% of Base Mana Cost
    +(50–80) to maximum Life
    +(60–100) to Stun Threshold
    250% of Melee Physical Damage taken reflected to Attacker
    (30–40)% increased Stun Threshold
    +1000 to maximum Life
    You have no Spirit
    (200–300)% increased Armour
    (10–20)% increased Strength
    10% reduced Dexterity
    10% reduced Intelligence
    You have no Life Regeneration
    +(60–80) to maximum Life
    +(40–60) to maximum Mana
    +(5–10)% to all Elemental Resistances
    25% reduced Endurance Charge Duration
    Recover 5% of Life for each Endurance Charge consumed
    (80–100)% increased Armour and Evasion
    +(80–100) to maximum Life
    +(75–150) to Stun Threshold
    25% chance to be inflicted with Bleeding when Hit
    (50–80)% increased Armour and Evasion
    +50 to Spirit
    (10–15) Life Regeneration per second
    20% reduced Mana Cost of Skills
    (100–150)% increased Armour and Evasion
    +(100–150) to maximum Life
    +(100–150) to Stun Threshold
    Life Recovery from Flasks is instant
    (50–100)% increased Armour and Evasion
    +(60–80) to maximum Life
    Armour also applies to Lightning damage taken from Hits
    Enemies in your Presence have Lightning Resistance equal to yours
    Lightning Resistance does not affect Lightning damage taken
    (10–20)% increased Movement Speed
    +(40–60) to maximum Life
    +(60–80) to Stun Threshold
    +15% to Thorns Critical Hit Chance
    (5–15)% increased Movement Speed
    +(5–15) to Strength
    +(5–15) to Dexterity
    +(5–15) to Intelligence
    50% increased Rarity of Items found when on Low Life
    10% increased Movement Speed
    (100–150)% increased Armour
    +(80–100) to maximum Life
    (80–100)% increased Chance to be afflicted by Ailments when Hit
    20% increased Movement Speed while affected by an Ailment
    15% increased Movement Speed
    +(40–60) to maximum Life
    +(10–20)% to Fire Resistance
    Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
    (150–200)% increased Armour and Evasion
    (20–25) Life Regeneration per second
    200% increased Stun Recovery
    (30–50)% reduced Chill Duration on you
    (30–50)% reduced Freeze Duration on you
    (30–50)% reduced Shock duration on you
    Bow Attacks fire an additional Arrow
    +(50–70)% to Critical Damage Bonus
    Bow Attacks fire 3 additional Arrows
    Gain (20–30) Life per Enemy Killed
    Gain (12–18) Mana per Enemy Killed
    +(10–15) to Strength
    (10–15)% increased maximum Life
    +(20–30)% to Fire Resistance
    Enemies in your Presence have Fire Exposure
    (100–150)% increased Armour and Energy Shield
    (15–25) Life Regeneration per second
    (15–25)% increased Mana Regeneration Rate
    Alternating every 5 seconds:
    Take 30% less Damage from Hits
    Take 30% less Damage over time
    +(30–40) to maximum Energy Shield
    Minions have (20–30)% increased maximum Life
    (20–30)% increased Mana Regeneration Rate
    Minions' Resistances are equal to yours
    (30–60)% increased Evasion and Energy Shield
    +(30–50) to maximum Life
    Life Flasks do not recover Life
    On-Kill Effects happen twice
    +(40–60) to maximum Energy Shield
    +(80–120) to maximum Life
    (6–12)% increased Cast Speed
    Sacrifice (5–15)% of Life to gain that much Energy Shield when you Cast a Spell
    Adds (2–3) to (5–6) Physical Damage to Attacks
    +(30–50) to maximum Life
    (4–8)% increased Attack Speed
    Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
    (40–60)% increased Armour and Evasion
    (40–50)% increased Rarity of Items found
    Lose 2% of Life on Kill
    (100–150)% increased Armour and Evasion
    Gain (20–30) Life per Enemy Killed
    Gain (20–30) Mana per Enemy Killed
    Culling Strike
    (40–60)% increased Armour and Energy Shield
    Gain (7–10) Life per Enemy Killed
    Gain (4–6) Mana per Enemy Killed
    Enemies killed by anyone in your Presence count as being killed by you instead
    +(30–50) to maximum Life
    +(30–50) to maximum Mana
    Allies in your Presence deal 50% increased Damage
    25% reduced Damage
    +(100–150) to maximum Energy Shield
    Lose 5 Life when you use a Skill
    (3–5) to (6–10) Physical Thorns damage
    Pain Attunement
    (120–160)% increased Energy Shield
    +(17–23)% to Chaos Resistance
    Cannot have Energy Shield
    Regenerate 0.05 Life per second per Maximum Energy Shield
    +(40–60) to maximum Mana
    (10–20)% increased Rarity of Items found
    (20–25)% of Damage taken bypasses Energy Shield
    Gain (25–30)% of Maximum Life as Extra Maximum Energy Shield
    (50–100)% increased Armour
    +(30–50) to maximum Life
    (10–20)% increased Area of Effect
    Unwavering Stance
    +(100–150) to Accuracy Rating
    +(60–80) to maximum Life
    25% increased Light Radius
    When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life
    (60–100)% increased Armour and Evasion
    +(75–125) to Accuracy Rating
    (10–15) Life Regeneration per second
    Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
    (10–20)% increased Rarity of Items found
    Gain 10 Life per Enemy Killed
    Gain 10 Mana per Enemy Killed
    +1 to Level of all Skills
    10% reduced Movement Speed
    (50–100)% increased Armour and Energy Shield
    +(40–60) to maximum Life
    (35–50)% reduced Effect of Chill on you
    (35–50)% reduced effect of Ignite on you
    (35–50)% reduced effect of Shock on you
    (50–100)% increased Armour and Energy Shield
    +(40–80) to maximum Life
    10% increased Rarity of Items found
    Thorns damage is triggered by all Hits
    +(7–13)% to Chaos Resistance
    20% reduced maximum Life
    Gain (30–40)% of Damage as Extra Chaos Damage
    30% reduced Global Defences
    Adds 1 to 4 Physical Damage to Attacks
    (3–6) Life Regeneration per second
    Adds (2–3) to (4–5) Chaos Damage to Attacks
    25% chance to Intimidate Enemies for 4 seconds on Hit
    +(120–160) to Accuracy Rating
    +(75–125) to Accuracy Rating
    +(75–125) to Evasion Rating
    Leech 5% of Physical Attack Damage as Life
    You gain Onslaught for 4 seconds on Kill
    (6–15)% increased Rarity of Items found
    +(0–80) to maximum Life
    +(0–20) to Spirit
    (-40–40)% reduced Rarity of Items found
    (-40–40)% to Fire Resistance
    (-40–40)% to Cold Resistance
    (-40–40)% to Lightning Resistance
    +(20–30)% to Fire Resistance
    (20–30)% increased Fire Damage
    (3.1–6) Life Regeneration per second
    (20–30)% increased Mana Regeneration Rate
    Ignites you inflict spread to other Enemies that stay within 1.5 metres for 2 seconds
    +(20–30)% to Fire Resistance
    +(40–60) to maximum Life
    +(20–30)% to Fire Resistance
    (-15–-10)% to Cold Resistance
    You take Fire Damage instead of Physical Damage from Bleeding
    Grants Skill: Raise Shield
    (40–60)% increased Block chance
    (60–100)% increased Armour and Evasion
    Lose 1% of Life on Kill
    Lose 1% of Mana on Kill
    (30–50)% increased Skill Effect Duration
    Causes (30–50)% increased Stun Buildup
    (60–80)% increased Physical Damage
    +(10–15) to Strength
    Gain (10–20) Life per Enemy Killed
    Slam Skills you use yourself cause Aftershocks
    Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
    (80–120)% increased Physical Damage
    +(10–15) to all Attributes
    Gain 30 Life per Enemy Killed
    This Weapon's Critical Hit Chance is 100%
    Critical Hits do not deal extra Damage
    (60–100)% increased Energy Shield
    +(10–20) to Intelligence
    +(13–19)% to Chaos Resistance
    Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life
    Grants Skill: Sigil of Power
    (20–30)% increased Cast Speed
    Skill Mana Costs Converted to Life Costs
    Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
    +(60–80) to maximum Life
    15% additional Physical Damage Reduction
    -10% to all Elemental Resistances
    (50–100)% increased Armour
    +(40–60) to maximum Mana
    +(10–20) to Strength
    50% of Physical Damage prevented Recouped as Life
    +(120–160) to Accuracy Rating
    (30–40)% increased Rarity of Items found
    +(10–15)% to all Elemental Resistances
    Gain 25 Life per Enemy Hit with Attacks
    Can't use other Rings
    Gain 15 Mana per Enemy Hit with Attacks
    50% reduced Duration of Curses on you
    Grants Skill: Raise Shield
    +5% to Maximum Fire Resistance
    +(20–25)% to Fire Resistance
    +25% to Fire Resistance while on Low Life
    Regenerate 3% of Life per second
    Regenerate 3% of Life per second while on Low Life
    +(60–100) to maximum Life
    +(60–100) to maximum Mana
    You count as on Low Life while at 35% of maximum Mana or below
    You count as on Low Mana while at 35% of maximum Life or below
    +(10–15) to Dexterity
    (6–10)% increased maximum Life
    +(10–20) to Strength
    (25–40)% increased Mana Regeneration Rate
    Recover 5% of Missing Life before being Hit by an Enemy
    (7–10)% increased Cast Speed
    Minions have (10–15)% increased maximum Life
    (10–15) Life Regeneration per second
    (20–40)% increased Mana Regeneration Rate
    300 Physical Damage taken on Minion Death
    Minions Revive (10–15)% faster
    (20–30)% increased Flask Charges gained
    +(40–60) to maximum Mana
    +(20–30)% to Lightning Resistance
    (7–12) Life Regeneration per second
    Cannot be Shocked
    Grants Skill: Purity of Fire
    Allies in your Presence deal (4–6) to (7–10) additional Attack Fire Damage
    +(5–10) to all Attributes
    25% increased Light Radius
    50% of your Life Regeneration is granted to Allies in your Presence
    Passive /92
    12% increased Block chance
    6 Life gained when you Block
    15% of Physical Damage prevented Recouped as Life
    50% increased Evasion Rating when on Full Life
    25% increased Stun Threshold while on Full Life
    40% increased maximum Energy Shield
    10% reduced maximum Life
    80% increased Armour and Evasion Rating when on Low Life
    30% faster start of Energy Shield Recharge
    30% increased Stun Threshold while on Full Life
    20% faster start of Energy Shield Recharge
    30% faster start of Energy Shield Recharge when not on Full Life
    25% increased Energy Shield Recharge Rate
    25% faster start of Energy Shield Recharge
    Witch: Minions have 15% increased maximum Life
    Witch: Minions Revive 15% faster
    Recover 20 Life when you Block
    80% less Knockback Distance for Blocked Hits
    40% increased Stun Recovery
    Regenerate 5% of Life over 1 second when Stunned
    25% increased Stun Threshold
    20% increased Life Regeneration Rate while moving
    3% increased maximum Life
    30% increased Stun Threshold
    Stun Threshold is based on 30% of your Energy Shield instead of Life
    Gain 20% of maximum Energy Shield as additional Stun Threshold
    20% increased Stun Threshold while on Full Life
    3% increased maximum Life, Mana and Energy Shield
    Gain 20% of maximum Energy Shield as additional Stun Threshold
    Regenerate 0.5% of Life per second
    Allies in your Presence Regenerate 1% of your Maximum Life per second
    Regenerate 1.5% of Life per second while on Low Life
    40% increased Life Recovery from Flasks used when on Low Life
    20% increased Life Regeneration rate
    5% of Damage taken Recouped as Life
    5% reduced Movement Speed
    Regenerate 1% of Life per second while stationary
    40% increased Flask Life Recovery rate
    Regenerate 0.75% of Life per second
    15% increased Life Recovery rate
    Regenerate 1% of Life per second while affected by any Damaging Ailment
    Regenerate 1% of Life per second while stationary
    20% increased amount of Life Leeched
    40% increased Armour and Evasion Rating while Leeching
    20% increased amount of Life Leeched
    Leech Life 25% faster
    5% reduced maximum Life
    30% increased amount of Life Leeched
    40% increased Physical Damage
    35% increased amount of Life Leeched
    Leech Life 20% slower
    Life Leech effects are not removed when Unreserved Life is Filled
    15% of Elemental Damage taken Recouped as Life
    15% of Physical Damage taken Recouped as Life
    6% of Damage taken Recouped as Life
    Regenerate 0.4% of Life per second if you have been Hit Recently
    +20 to maximum Life
    8% of Damage taken Recouped as Life
    6% of Damage taken Recouped as Life
    25% increased speed of Recoup Effects
    3% of Damage Taken Recouped as Life, Mana and Energy Shield
    10% increased Energy Shield Recharge Rate
    Recover 2% of Life on Kill
    +10 to Intelligence
    Recover 3% of Life on Kill
    Gain 20 Life per Enemy Killed
    2% chance to Recover all Life when you Kill an Enemy
    Life Flasks gain 0.15 charges per Second
    20% increased Life Recovery from Flasks
    Life Flasks gain 0.1 charges per Second
    Regenerate 1% of Life per Second if you've used a Life Flask in the past 10 seconds
    Life Flasks gain 0.1 charges per Second
    +10 to Strength
    30% increased Life Regeneration rate during Effect of any Life Flask
    30% increased Flask Effect Duration
    20% increased Life Recovery from Flasks
    Recover 5% of Life when you use a Life Flask while on Low Life
    20% increased Flask and Charm Charges gained
    40% increased Life and Mana Recovery from Flasks while you have an active Charm
    10% chance for Flasks you use to not consume Charges
    20% increased Life and Mana Recovery from Flasks
    100% increased Critical Hit Chance against Enemies on Full Life
    100% increased Critical Damage Bonus against Enemies that are on Full Life
    6% increased Skill Speed
    6% of Skill Mana Costs Converted to Life Costs
    20% increased Cast Speed when on Low Life
    10% reduced Cast Speed when on Full Life
    Recover 20% of Life when you Heavy Stun a Rare or Unique Enemy
    30% increased Magnitude of Poison you inflict
    Recover 2% of Life on Killing a Poisoned Enemy
    Recover 3% of Life for each Endurance Charge consumed
    +1 to Maximum Endurance Charges
    Recover 2% of Life and Mana when you use a Warcry
    24% increased Warcry Speed
    18% increased Warcry Cooldown Recovery Rate
    30% increased Curse Duration
    Enemies Cursed by you have 50% reduced Life Regeneration Rate
    Enemies you Curse cannot Recharge Energy Shield
    30% increased Totem Life
    30% increased Totem Duration
    Regenerate 1% of Life per second while you have a Totem
    Totems Regenerate 3% of Life per second
    Minions Revive 15% faster
    You gain 2% Life when one of your Minions is Revived
    Minions have 40% increased maximum Life
    Minions have 10% reduced Life Recovery rate
    Minions gain 15% of their Maximum Life as Extra Maximum Energy Shield
    Minions have 20% increased maximum Life
    Minions Regenerate 3% of Life per second
    Minions have +13% to Chaos Resistance
    Minions Recoup 10% of Damage taken as Life
    20% increased Melee Critical Hit Chance
    melee critical strike chance +% when on full life [20]
    30% increased Melee Damage when on Full Life
    16% increased Attack Speed if you haven't Attacked Recently
    30% increased Attack Damage when on Full Life
    50% increased Attack Damage when on Low Life
    15% increased Area of Effect
    Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
    53% increased Chaos Damage
    Lose 3% of Life and Energy Shield when you use a Chaos Skill
    8% of Damage is taken from Mana before Life
    +15 to Intelligence
    20% reduced Life Regeneration rate
    20% of Damage taken Recouped as Mana
    15% increased Life Regeneration rate
    15% increased Mana Regeneration Rate
    10% reduced Mana Cost of Attacks
    18% of Skill Mana Costs Converted to Life Costs
    Recover 2% of Life when you use a Mana Flask
    Mana Flasks gain 0.1 charges per Second
    50% increased Critical Hit Chance against Enemies on Full Life
    Cannot be Blinded while on Full Life
    80% increased Damage with Hits against Enemies that are on Full Life
    60% increased Damage with Hits against Enemies that are on Low Life
    30% increased Stun Buildup against Enemies that are on Low Life
    Damage with Hits is Lucky against Enemies that are on Low Life
    120% increased Damage with Hits against Enemies that are on Low Life
    5% increased Damage taken while on Low Life
    10% of Damage is taken from Mana before Life
    Minions have 25% increased maximum Life
    Regenerate 2.5% of Life per second while Surrounded
    Minions have 25% increased maximum Life
    Offerings have 30% increased Maximum Life
    Recover 3% of Life when you create an Offering
    15% increased Armour
    Regenerate 0.5% of Life per second
    +10 to Strength
    10% increased Mana Regeneration Rate
    Regenerate 0.5% of Life per second
    +5 to Strength and Intelligence
    60% reduced Ice Crystal Life
    200% increased Ice Crystal Life
    Removes all Mana
    Skill Mana Costs Converted to Life Costs
    Excess Life Recovery from Regeneration is applied to Energy Shield
    Energy Shield does not Recharge
    30% less Critical Damage Bonus when on Full Life
    30% more Critical Damage Bonus when on Low Life
    Maximum Life becomes 1, Immune to Chaos Damage
    All Damage is taken from Mana before Life
    50% less Mana Recovery Rate
    Life Recharges instead of Energy Shield
    Life Recovery from Flasks applies to Energy Shield instead
    Life Leech is Instant
    Cannot use Life Flasks
    Number of Explosives is one
    150% increased Explosive Radius in your Maps
    Expedition Monsters in your Maps spawn with an additional 20% of Life missing
    100% increased Explosive Placement Range in your Maps
    Delirium Bosses in your Maps have 50% increased maximum Life
    Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
    Ascendancy Passive /19
    Ascendancy: Titan
    Character: Warrior
    15% more Maximum Life
    Ascendancy: Warbringer
    Character: Warrior
    Corpses in your Presence Explode when you Warcry,
    dealing 25% of their Life as Physical Damage
    Ascendancy: Warbringer
    Character: Warrior
    20% of Damage from Hits is taken from your nearest Totem's Life before you
    Ascendancy: Pathfinder
    Character: Ranger
    Life Flask Effects are not removed when Unreserved Life is Filled
    Life Flask Effects do not Queue
    Ascendancy: Infernalist
    Character: Witch
    Reserves 25% of Life
    +1 to Maximum Mana per 6 Maximum Life
    Ascendancy: Infernalist
    Character: Witch
    Reserves 25% of Life
    +1 to Maximum Energy Shield per 8 Maximum Life
    Ascendancy: Infernalist
    Character: Witch
    Reserves 25% of Life
    +1 to Maximum Spirit per 25 Maximum Life
    Ascendancy: Infernalist
    Character: Witch
    Maximum Mana is replaced by Maximum Infernal Flame
    Gain Infernal Flame instead of spending Mana for Skill costs
    Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
    Lose all Infernal Flame on reaching maximum Infernal Flame
    10% of Infernal Flame lost per second if none was gained in the past 2 seconds
    Ascendancy: Infernalist
    Character: Witch
    Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second
    30% more Critical Damage Bonus
    Ascendancy: Infernalist
    Character: Witch
    Grants Skill: Summon Infernal Hound
    20% of Damage from Hits is taken from your Hellhound's Life before you
    number of infernal familiars allowed [1]
    Ascendancy: Blood Mage
    Character: Witch
    1% increased Critical Damage Bonus per 40 Life
    Ascendancy: Blood Mage
    Character: Witch
    Grants Skill: Life Remnants
    Skills gain a Base Life Cost equal to Base Mana Cost
    life remnants gain per globe [1]
    Ascendancy: Blood Mage
    Character: Witch
    10% of Spell Damage Leeched as Life
    Ascendancy: Blood Mage
    Character: Witch
    25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
    Ascendancy: Blood Mage
    Character: Witch
    Gain Energy Shield from equipped Body Armour as extra maximum Life
    Ascendancy: Chronomancer
    Character: Sorceress
    30% of Damage taken Recouped as Life
    Ascendancy: Witchhunter
    Character: Mercenary
    Enemies have Maximum Concentration equal to 40% of their Maximum Life
    Break enemy Concentration on Hit equal to 100% of Damage Dealt
    Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
    focus decay delay ms [5000]
    Ascendancy: Witchhunter
    Character: Mercenary
    10% chance for Enemies you Kill to Explode, dealing 100%
    of their maximum Life as Physical Damage
    Chance is doubled against Undead and Demons
    Ascendancy: Acolyte of Chayula
    Character: Monk
    Removes all Spirit
    Base Maximum Darkness is 100
    Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
    Darkness Reservation lasts for 10 seconds
    +5 to Maximum Darkness per Level
    Timeless Jewel Passive /15
    FactionCategoryNameShow Full Descriptions
    VaalPassiveLife
    (2–4)% increased maximum Life
    VaalNotableHierarchy
    Minions have (15–20)% increased maximum LifeMinions deal (25–35)% increased Damage
    VaalNotableRitual of Flesh
    (6–10)% increased maximum LifeRegenerate (0.7–1.2)% of Life per second
    VaalNotableFlesh Worship
    (6–10)% increased maximum Life
    VaalNotableBlood-Quenched Bulwark
    (6–10) Life gained when you Block+5% to Block chance
    EternalKeystoneSupreme Decadence
    Life Recovery from Flasks also applies to Energy Shield
    30% less Life Recovery from Flasks

    You may find that having is less pleasing a thing than wanting.
    Elegant Hubris: Cadiro
    EternalNotableAxiom Warden
    Minions have 80% increased maximum Life
    EternalNotableRobust Diet
    10% increased maximum Life
    KalguuranNotableRunic Flows
    10% increased Curse DurationRegenerate 1.5% of Life per second
    KalguuranNotableSensible Precautions
    6% increased Block chance40% increased Life Recovery from Flasks
    KalguuranNotableSurvival Plan
    2% increased maximum Life40% increased Mana Recovery from Flasks
    KalguuranNotableWar of Attrition
    10% increased amount of Life Leeched20% increased Magnitude of Poison you inflict
    KalguuranNotableGuerilla Warfare
    40% increased chance to Shock15% increased Totem Life
    KalguuranNotableSummer Meadows
    15% increased Evasion RatingMinions have 30% increased maximum Life
    KalguuranNotableOaken Form
    10% increased Charm Effect Duration10% of Damage taken Recouped as Life
    Timeless Jewel Passive Additions /4
    FactionCategoryShow Full DescriptionsCode
    VaalNotable
    (2–4)% increased maximum Lifevaal_small_life
    KaruiNotable
    4% increased maximum Lifekarui_notable_add_life
    KaruiNotable
    Regenerate 1% of Life per secondkarui_notable_add_life_regen
    MarakethNotable
    4% increased maximum Lifemaraketh_notable_add_life