Deadly Herald
Category: Deadly Heralds
Tier: 3
Level: 1
Additional Reservation: 20 Spirit
Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.
Supported Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Version 0.2.0
Deadly Herald
Tier: 3
Level: 1
Additional Reservation: 20 Spirit
Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.
Supported Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Level Effect /1
Implicit
Reservation: 20
Supported Skills deal 30% more Damage
LevelRequires LevelDex
100
Attribute /3

Deadly Herald

NameShow Full Descriptions
BaseType Deadly Herald
Class Support Gems
ItemTypeMetadata/Items/Gems/SupportGemDeadlyHeralds
Deadly Herald
Category: Deadly Heralds
Tier: 3
Level: 1
Additional Reservation: 20 Spirit
Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.
Supported Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /8
  • Allow Type: Herald
  • Herald of Ash
    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
    Herald of Ice
    While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
    Herald of Thunder
    While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
    Herald of Plague
    While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
    Herald of Blood
    While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.
    Herald of Ash
    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
    Herald of Ice
    While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
    Herald of Thunder
    While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
    Edit

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