Herald of Plague
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–157) Dex
Requires: Any Martial Weapon
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Spreads the most Damaging Poison on enemies you kill in a (1.5–1.8) metre radius
(10–29)% chance to Hinder enemies on spreading Poison to them

Additional Effects From Quality:
(0–20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
Version 0.2.0
Herald of Plague
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (2–205) Dex
Requires: Any Martial Weapon
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Spreads the most Damaging Poison on enemies you kill in a (1.5–1.8) metre radius
(10–29)% chance to Hinder enemies on spreading Poison to them

Additional Effects From Quality:
(0–20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Mana: 30
LevelRequires LevelDexBase DamageSpreads the most Damaging Poison on enemies you kill in a 1.5 metre radius10% chance to Hinder enemies on spreading Poison to them
104100%, 100%1.510
239100%, 100%1.511
3614100%, 100%1.512
41021100%, 100%1.513
51428100%, 100%1.514
61835100%, 100%1.615
72241100%, 100%1.616
82648100%, 100%1.617
93157100%, 100%1.618
103665100%, 100%1.619
114174100%, 100%1.720
124682100%, 100%1.721
135292100%, 100%1.722
1458103100%, 100%1.723
1564113100%, 100%1.724
1666116100%, 100%1.825
1772126100%, 100%1.826
1878137100%, 100%1.827
1984147100%, 100%1.828
2090157100%, 100%1.829
21100%, 100%1.930
22100%, 100%1.931
23100%, 100%1.932
24100%, 100%1.933
25100%, 100%1.934
26100%, 100%235
27100%, 100%236
28100%, 100%237
29100%, 100%238
30100%, 100%239
31100%, 100%2.140
32100%, 100%2.141
33100%, 100%2.142
34100%, 100%2.143
35100%, 100%2.144
36100%, 100%2.245
37100%, 100%2.246
38100%, 100%2.247
39100%, 100%2.248
40100%, 100%2.249
Attribute /7

Herald of Plague

NameShow Full Descriptions
AcronymAilment, Poison
BaseType Herald of Plague
Class Skill Gems
TargetTypesAny
TypeOngoingSkill, HasReservation, Buff, Persistent, Herald, Chaos
ItemTypeMetadata/Items/Gem/SkillGemHeraldOfPlague
ActiveSkillsCodeherald_of_agony
Herald of Plague
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–157) Dex
Requires: Any Martial Weapon
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Spreads the most Damaging Poison on enemies you kill in a (1.5–1.8) metre radius
(10–29)% chance to Hinder enemies on spreading Poison to them
base deal no damage [1]

Additional Effects From Quality:
(0–20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
Microtransactions /1
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Supported By /23
  • Active Type: OngoingSkill, HasReservation, Buff, Persistent, Herald, Chaos
  • Deadly Herald
    Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.
    Chaos Mastery
    Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
    Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Edit

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