Fully Broken Armour
Debuff negates all [Armour], and causes increased [Physical] damage taken from [HitDamage|Hits] except on players.
no_life_regeneration
broken_armor_and_sundered_armor_physical_damage_taken_+%_from_hits
fully_broken_armour_and_sundered_armour_debuff_also_applies_to_fire_damage_taken
Attribute /3
broken_armour_debuff
Name | Show Full Descriptions |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | broken armor and sundered armor physical damage taken +% from hits |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | no life regeneration |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | 4 |
Code | fully broken armour and sundered armour debuff also applies to fire damage taken |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 4 |
Skill Gem /3
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are
pushed out of the way.
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Skill Gem Quality /1
(0–20)% more Damage with Hits against Enemies with Fully Broken Armour
Support Gem /1
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Exploiting | 1 | Jewel | Prefix | (15–25)% increased Damage against Enemies with Fully Broken Armour Damage | strjewel 1 default 0 |
Exploiting | 1 | Jewel | Prefix | (2–4)% increased Damage against Enemies with Fully Broken Armour Damage | str_radius_jewel 1 default 0 |
Amanamu's | 65 | Abyss | Prefix | (41–59)% increased Damage against Enemies with Fully Broken Armour amanamu Damage | |
Amanamu's | 65 | Abyss | Prefix | (86–99)% increased Damage against Enemies with Fully Broken Armour amanamu Damage |
Passive /4
15% increased effect of Fully Broken Armour
+10% to Fire Resistance
15% increased effect of Fully Broken Armour
30% increased effect of Fully Broken Armour
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.