Fully Broken Armour
Debuff negates all [Armour], and causes increased [Physical] damage taken from [HitDamage|Hits] except on players.
physical_damage_taken_+%_from_hits
Attribute /3

broken_armour_debuff

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID2
Codephysical damage taken +% from hits
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Skill Gem /4
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, consumes their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Elemental Infusion corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.
Skill Gem Quality /1
(0–20)% more Damage with Hits against Enemies with Fully Broken Armour
Support Gem /2
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.
Misc mods /2
NameLevelDomainPre/SufDescriptionWeight
Exploiting1JewelPrefix(15–25)% increased Damage against Enemies with Fully Broken Armour damagestrjewel 1
default 0
Exploiting1JewelPrefix(2–4)% increased Damage against Enemies with Fully Broken Armour damagestr_radius_jewel 1
default 0
Passive /1
30% increased effect of Fully Broken Armour
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