PoE2
Sunder
Attack
AoE, Slam, Melee
Level: 12
Cost: 44 Mana
Attack Damage: 275%
Requires: Level 42, 96 Str
Requires: Two Hand Mace, One Hand Mace
Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
+1.4 seconds to Attack Time
100% increased Critical Damage Bonus
Base Radius is 0.9 metres
Always Critically Hit Enemies with fully Broken Armour
Ends Fully Broken Armour on Enemies after Hitting
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave Damages 5 Areas
Wave gains +2 to radius with each Area in the Sequence
Shockwave
Attack Damage: 164.4%
Base secondary radius is 1.2 metres
Skills can be managed in the Skills Panel.
PoE1
Sunder
Attack
AoE, Slam, Melee
Level: (1–20)
Cost: (8–13) Mana
Attack Speed: 75% of base
Attack Damage: (274–629)% of base
Effectiveness of Added Damage: (274–629)%
AoE Radius: 12
Requires: Level (12–70), (33–155) Str
Requires: One Hand Maces, Sceptres, Staves, Two Hand Maces, One Hand Axes, Two Hand Axes, Unarmed, Warstaves
Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
(0–19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0–25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.2 metres to radius with each Area in the Sequence

Additional Effects From Quality:
Wave gains +(0–0.1) metres to radius with each Area in the Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.