Gloom Shrine
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
explode_enemies_for_25%_life_as_chaos_on_kill_chance_%
has_shrine_effect
non_skill_base_non_chaos_damage_%_to_gain_as_chaos
Attribute /4

shrine_gloom

KeyValue
IsRemovable1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codenon skill base non chaos damage % to gain as chaos
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeexplode enemies for 25% life as chaos on kill chance %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Gloom Shrine
You gain Damage as Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
explode_enemies_for_25%_life_as_chaos_on_kill_chance_%
has_shrine_effect
non_skill_base_all_damage_%_to_gain_as_chaos
Attribute /4

shrine_gloom_2

KeyValue
IsRemovable1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codenon skill base all damage % to gain as chaos
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeexplode enemies for 25% life as chaos on kill chance %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean