Nettle Ant
SpectreY
Tagsfast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Life
70%
Evasion
+30%
Resistance
0 0 0 0
Damage
70%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 11
Attack Time
0.69 Second
Damage Spread
±20%
Experience
70%
Model Size
100%
Type
NettleAnt
Metadata
NettleAnt__
Level
68
Life
5,430
Armour
3,451
Evasion Rating
620
Damage
163
Spell Damage
163
Accuracy
2,180
Attack Time
0.69
Experience
20,044
Minion Life
7,896
Minion Damage
1,328
Minion Armour
3,451
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 131–196
Critical Hit Chance: 5%
Attack Time: 0.69 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable {}

StateMachine
{
	define_shared_state = "face;"
	on_state_face_1 = "FaceNearestPlayer();"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2733
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents {}

Transitionable
{
	create_untransitioned =
	"
		PlayAnimation( emerge_01 );
		PauseAnimation();
		DisableRendering();
	"

	create_transitioned = "EnableTargetable(); EnableRendering(  );"

	on_transition =
	"
		EnableTargetable();
		EnableRendering();
	"
}

StateMachine {}

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAnt__"] = {
    name = "Nettle Ant",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Nettle Ant
SpectreY
Tagsfast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Life
70%
Evasion
+30%
Resistance
0 0 0 0
Damage
70%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 11
Attack Time
0.69 Second
Damage Spread
±20%
Experience
70%
Model Size
100%
Type
NettleAnt
Metadata
NettleAntSummoned
Level
68
Life
5,430
Armour
3,451
Evasion Rating
620
Damage
163
Spell Damage
163
Accuracy
2,180
Attack Time
0.69
Experience
20,044
Minion Life
7,896
Minion Damage
1,328
Minion Armour
3,451
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 131–196
Critical Hit Chance: 5%
Attack Time: 0.69 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable {}

Animated
{
	animated_object = "Metadata/Monsters/NettleAnt/NettleAnt.ao"
	on_emerge_01 = "FaceNearestPlayer(  );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents {}

Transitionable
{
	create_untransitioned =
	"
		PlayAnimation( emerge_01 );
		PauseAnimation();
		DisableRendering();
	"

	create_transitioned = "EnableTargetable(); EnableRendering(  );"

	on_transition =
	"
		EnableTargetable();
		EnableRendering();
	"
}

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAntSummoned"] = {
    name = "Nettle Ant",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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