Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spectre
AreaShoreline Hideout, Whakapanu Island, Glacial Tarn, Untainted Paradise, The Ziggurat Refuge
Tagsallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Packs
  • Whakapanu Island, Glacial Tarn, Shoreline Hideout: Quill Crab
  • The Ziggurat Refuge: Spiked Scuttler, Quill Crab
  • Untainted Paradise: Quill Crab
  • Life
    70%
    Armour
    +25%
    Resistance
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    70%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    70%
    Model Size
    115%
    Type
    QuillCrabTropical
    Metadata
    QuillCrabTropical
    Reservation
    38
    Resistance
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    24.9%
    Resistance
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    65
    Life
    4,589
    Armour
    2,529
    Evasion Rating
    663
    Damage
    149
    Spell Damage
    149
    Accuracy
    2,228
    Attack Time
    1.995
    Experience
    15,055
    Minion Life
    4,397
    Minion Damage
    580
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    Attack
    Base Damage: 119—178
    Critical Hit Chance: 5%
    Attack Time: 1.995 sec
    attack maximum action distance + [25]
    QuillCrabSpikeBurstTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 119—178
    Critical Hit Chance: 5%
    Attack Damage: 60%
    Attack Time: 1.995 sec
    Deals 40% less Attack damage
    Converts 40% of Physical damage to Cold damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 119—178
    Critical Hit Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack damage
    Converts 40% of Physical damage to Cold damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    CGEQuillCrabTropicalChill
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Cast Time: 1 sec
    active skill area of effect radius +% final [-50]
    base skill effect duration [7000]
    ground ice art variation [1000]
    is area damage [1]
    GSQuillCrabColdImpact
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 104.7 to 157.1 Cold Damage
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    Transitionable
    {
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabTropical"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quill Crab",
        life = 0.7,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurstTropical",
            "QuillCrabSpikeShrapnelTropical",
            "CGEQuillCrabTropicalChill",
            "GSQuillCrabColdImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstTropical"] = {
        name = "QuillCrabSpikeBurstTropical",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelTropical"] = {
        name = "QuillCrabSpikeShrapnelTropical",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQuillCrabTropicalChill"] = {
        name = "CGEQuillCrabTropicalChill",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSQuillCrabColdImpact"] = {
        name = "GSQuillCrabColdImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    750
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.base_maximum_all_resistances_%
    75
    Stats.monster_base_flask_charges_percent_of_monster_power
    50
    Stats.base_critical_hit_damage_bonus
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.object_inherent_base_maximum_block_%_from_ot
    50
    Stats.movement_velocity_cap
    128
    Stats.max_azurite_debuff_stacks
    10
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
    33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
    100
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.melee_swing_not_scaled_by_area_modifiers
    1
    Stats.actor_scale_+%_limit
    200
    Stats.base_heavy_stun_duration_ms
    3000
    Stats.melee_defer_damage_prediction
    1
    Stats.poise_decay_delay_ms
    8000
    Stats.poise_decay_%_per_second
    5
    Stats.base_block_angle_degrees
    180
    Stats.action_attack_or_cast_time_uses_animation_length
    1
    Stats.slow_potency_+%_final_per_additional_player
    -10
    Stats.check_for_targets_between_initiator_and_projectile_source
    1
    Stats.maximum_life_+%_final_per_additional_player
    50
    Stats.maximum_energy_shield_+%_final_per_additional_player
    50
    Stats.poise_threshold_+%_final_per_additional_player
    50
    Stats.stun_base_duration_override_ms
    500
    Stats.bleeding_moving_damage_%_of_base_override
    200
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idle
    false
    StateMachine.define_shared_state
    glowstate
    Spectre
    AreaShoreline Hideout, Whakapanu Island, Glacial Tarn, Untainted Paradise, The Ziggurat Refuge
    Tagsallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
    Packs
  • Whakapanu Island, Glacial Tarn, Shoreline Hideout: Quill Crab
  • The Ziggurat Refuge: Spiked Scuttler, Quill Crab
  • Untainted Paradise: Quill Crab
  • Life
    85%
    Armour
    +25%
    Resistance
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    85%
    Accuracy
    100%
    5%
    Attack Distance
    8 ~ 50
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    85%
    Model Size
    135%
    Type
    QuillCrabBigTropical
    Metadata
    QuillCrabBigTropical
    Reservation
    44
    Resistance
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    27.6%
    Resistance
    IconEnemyResistanceFireWeak-30% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    65
    Life
    5,572
    Armour
    2,529
    Evasion Rating
    663
    Damage
    181
    Spell Damage
    181
    Accuracy
    2,228
    Attack Time
    1.995
    Experience
    18,281
    Minion Life
    5,340
    Minion Damage
    705
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    Attack
    Base Damage: 144—217
    Critical Hit Chance: 5%
    Attack Time: 1.995 sec
    attack maximum action distance + [25]
    QuillCrabSpikeBurstTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 144—217
    Critical Hit Chance: 5%
    Attack Damage: 60%
    Attack Time: 1.995 sec
    Deals 40% less Attack damage
    Converts 40% of Physical damage to Cold damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
    Base Damage: 144—217
    Critical Hit Chance: 5%
    Attack Damage: 30%
    Attack Time: 1.995 sec
    Deals 70% less Attack damage
    Converts 40% of Physical damage to Cold damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    CGEQuillCrabTropicalChill
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Cast Time: 1 sec
    active skill area of effect radius +% final [-50]
    base skill effect duration [7000]
    ground ice art variation [1000]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    Transitionable
    {
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabBigTropical"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quill Crab",
        life = 0.85,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurstTropical",
            "QuillCrabSpikeShrapnelTropical",
            "CGEQuillCrabTropicalChill",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstTropical"] = {
        name = "QuillCrabSpikeBurstTropical",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelTropical"] = {
        name = "QuillCrabSpikeShrapnelTropical",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQuillCrabTropicalChill"] = {
        name = "CGEQuillCrabTropicalChill",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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