Cangrejo tropical
Área: Paraíso prístino
Quill Crab
Spectre | Y |
---|---|
Area | Paraíso prístino |
Tags | beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, red_blood, slow_movement |
Packs |
Vida
70%
Armadura
+25%
Ailment Threshold
%
Resistencia
-30
30
0
0
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
70%
Model Size
115%
Type
QuillCrabTropical
Metadata
QuillCrabTropical
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
4,559
Armadura
2,893
Evasión
440
Escudo de energía
0
Damage
149
Daño de hechizos
149
Precisión
0
Attack Time
1.995
Experiencia
15,055
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Probabilidad de impacto crítico: 5%
Daño de ataque: 70%
Attack Time: 1.995 seg
Inflige un 30% menos de daño de ataques
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Probabilidad de impacto crítico: 5%
Daño de ataque: 70%
Attack Time: 1.995 seg
Inflige un 30% menos de daño de ataques
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabTropicalChill
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-50]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
GSQuillCrabColdImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 14.15 a 21.23 de daño de hielo
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabTropical"] = { name = "Quill Crab", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstTropical", "QuillCrabSpikeShrapnelTropical", "CGEQuillCrabTropicalChill", "GSQuillCrabColdImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstTropical"] = { name = "QuillCrabSpikeBurstTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelTropical"] = { name = "QuillCrabSpikeShrapnelTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabTropicalChill"] = { name = "CGEQuillCrabTropicalChill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_ice_art_variation", "is_area_damage", }, levels = { [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSQuillCrabColdImpact"] = { name = "GSQuillCrabColdImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Cangrejo tropical
Área: Paraíso prístino
Quill Crab
Spectre | Y |
---|---|
Area | Paraíso prístino |
Tags | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Packs |
Vida
85%
Armadura
+25%
Ailment Threshold
%
Resistencia
-30
30
0
0
Damage
85%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 50
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
85%
Model Size
135%
Type
QuillCrabBigTropical
Metadata
QuillCrabBigTropical_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
5,536
Armadura
2,893
Evasión
440
Escudo de energía
0
Damage
181
Daño de hechizos
181
Precisión
0
Attack Time
1.995
Experiencia
18,281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Probabilidad de impacto crítico: 5%
Daño de ataque: 70%
Attack Time: 1.995 seg
Inflige un 30% menos de daño de ataques
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Probabilidad de impacto crítico: 5%
Daño de ataque: 70%
Attack Time: 1.995 seg
Inflige un 30% menos de daño de ataques
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convierte el 40% del daño físico en daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabTropicalChill
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-50]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBigTropical_"] = { name = "Quill Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstTropical", "QuillCrabSpikeShrapnelTropical", "CGEQuillCrabTropicalChill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstTropical"] = { name = "QuillCrabSpikeBurstTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelTropical"] = { name = "QuillCrabSpikeShrapnelTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabTropicalChill"] = { name = "CGEQuillCrabTropicalChill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_ice_art_variation", "is_area_damage", }, levels = { [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.