Crabe à piquants
Zone : Paradis immaculé
Quill Crab
Spectre | Y |
---|---|
Area | Paradis immaculé |
Tags | beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, red_blood, slow_movement |
Packs |
Vie
70%
Armure
+25%
Ailment Threshold
%
Résistance
-30
30
0
0
Damage
70%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
70%
Model Size
115%
Type
QuillCrabTropical
Metadata
QuillCrabTropical
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
4,559
Armure
2,893
Évasion
440
Bouclier d'énergie
0
Damage
149
Dégâts des sorts
149
Précision
0
Attack Time
1.995
Expérience
15,055
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 70%
Attack Time: 1.995 sec.
30% de Perte de Dégâts d'Attaque
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 70%
Attack Time: 1.995 sec.
30% de Perte de Dégâts d'Attaque
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabTropicalChill
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
active skill area of effect radius +% final [-50]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
GSQuillCrabColdImpact
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 14.15 à 21.23 Dégâts de froid
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabTropical"] = { name = "Quill Crab", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstTropical", "QuillCrabSpikeShrapnelTropical", "CGEQuillCrabTropicalChill", "GSQuillCrabColdImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstTropical"] = { name = "QuillCrabSpikeBurstTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelTropical"] = { name = "QuillCrabSpikeShrapnelTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabTropicalChill"] = { name = "CGEQuillCrabTropicalChill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_ice_art_variation", "is_area_damage", }, levels = { [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSQuillCrabColdImpact"] = { name = "GSQuillCrabColdImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Crabe à piquants
Zone : Paradis immaculé
Quill Crab
Spectre | Y |
---|---|
Area | Paradis immaculé |
Tags | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Packs |
Vie
85%
Armure
+25%
Ailment Threshold
%
Résistance
-30
30
0
0
Damage
85%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 50
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
85%
Model Size
135%
Type
QuillCrabBigTropical
Metadata
QuillCrabBigTropical_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
5,536
Armure
2,893
Évasion
440
Bouclier d'énergie
0
Damage
181
Dégâts des sorts
181
Précision
0
Attack Time
1.995
Expérience
18,281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 70%
Attack Time: 1.995 sec.
30% de Perte de Dégâts d'Attaque
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelTropical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 70%
Attack Time: 1.995 sec.
30% de Perte de Dégâts d'Attaque
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Convertit 40% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1049]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabTropicalChill
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
active skill area of effect radius +% final [-50]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
base skill effect duration [7000]
ground ice art variation [1000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBigTropical_"] = { name = "Quill Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstTropical", "QuillCrabSpikeShrapnelTropical", "CGEQuillCrabTropicalChill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstTropical"] = { name = "QuillCrabSpikeBurstTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelTropical"] = { name = "QuillCrabSpikeShrapnelTropical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabTropicalChill"] = { name = "CGEQuillCrabTropicalChill", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_ice_art_variation", "is_area_damage", }, levels = { [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }