SpectreN
AreaL'Île de Whakapanu, Le Lac glaciaire, Paradis immaculé, Le Refuge de la Ziggourat, Repaire : Littoral
Tagsallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Packs
  • L'Île de Whakapanu, Le Lac glaciaire, Repaire : Littoral: Crabe à piquants, Crabe à piquants
  • Le Refuge de la Ziggourat: Carapateur épineux, Crabe à piquants, Crabe à piquants
  • Paradis immaculé: Crabe à piquants, Crabe à piquants
  • Vie
    70%
    +25%
    Résistance
    -30 30 0 0
    Damage
    70%
    Précision
    100%
    Attack Distance
    6 ~ 40
    Temps d'attaque
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    70%
    Model Size
    115%
    Type
    QuillCrabTropical
    Metadata
    QuillCrabTropical_
    Niveau
    65
    Vie
    4,559
    2,529
    Damage
    149
    Dégâts des sorts
    149
    Précision
    2,214
    Temps d'attaque
    1.995
    Expérience
    15,055
    Minion Life
    4,397
    Minion Damage
    580
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [25]
    QuillCrabSpikeBurstTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 119–178
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 70%
    Temps d'attaque: 1.995 sec.
    30% de Perte de Dégâts d'Attaque
    Convertit 40% des Dégâts Physiques en Dégâts de Froid
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 119–178
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 70%
    Temps d'attaque: 1.995 sec.
    30% de Perte de Dégâts d'Attaque
    Convertit 40% des Dégâts Physiques en Dégâts de Froid
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    CGEQuillCrabTropicalChill
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    active skill area of effect radius +% final [-50]
    base skill effect duration [7000]
    ground ice art variation [1000]
    is area damage [1]
    GSQuillCrabColdImpact
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 104.7 à 157.1 Dégâts de Froid
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    Transitionable
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    Transitionable
    {
        on_transition =
        "
            Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } );
        "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabTropical_"] = {
        name = "Quill Crab",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurstTropical",
            "QuillCrabSpikeShrapnelTropical",
            "CGEQuillCrabTropicalChill",
            "GSQuillCrabColdImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstTropical"] = {
        name = "QuillCrabSpikeBurstTropical",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelTropical"] = {
        name = "QuillCrabSpikeShrapnelTropical",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQuillCrabTropicalChill"] = {
        name = "CGEQuillCrabTropicalChill",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSQuillCrabColdImpact"] = {
        name = "GSQuillCrabColdImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    SpectreN
    AreaL'Île de Whakapanu, Le Lac glaciaire, Paradis immaculé, Le Refuge de la Ziggourat, Repaire : Littoral
    Tagsallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
    Packs
  • L'Île de Whakapanu, Le Lac glaciaire, Repaire : Littoral: Crabe à piquants
  • Le Refuge de la Ziggourat: Carapateur épineux, Crabe à piquants
  • Paradis immaculé: Crabe à piquants
  • Vie
    85%
    +25%
    Résistance
    -30 30 0 0
    Damage
    85%
    Précision
    100%
    Attack Distance
    8 ~ 50
    Temps d'attaque
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    85%
    Model Size
    135%
    Type
    QuillCrabBigTropical
    Metadata
    QuillCrabBigTropical_
    Niveau
    65
    Vie
    5,536
    2,529
    Damage
    181
    Dégâts des sorts
    181
    Précision
    2,214
    Temps d'attaque
    1.995
    Expérience
    18,281
    Minion Life
    5,340
    Minion Damage
    705
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [25]
    QuillCrabSpikeBurstTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 70%
    Temps d'attaque: 1.995 sec.
    30% de Perte de Dégâts d'Attaque
    Convertit 40% des Dégâts Physiques en Dégâts de Froid
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelTropical
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 70%
    Temps d'attaque: 1.995 sec.
    30% de Perte de Dégâts d'Attaque
    Convertit 40% des Dégâts Physiques en Dégâts de Froid
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1049]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    CGEQuillCrabTropicalChill
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    active skill area of effect radius +% final [-50]
    base skill effect duration [7000]
    ground ice art variation [1000]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    Transitionable
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    Transitionable
    {
        on_transition =
        "
            Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/QuillCrab/QuillCrabAggroAudio.ao' ); } );
        "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabBigTropical_"] = {
        name = "Quill Crab",
        life = 0.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurstTropical",
            "QuillCrabSpikeShrapnelTropical",
            "CGEQuillCrabTropicalChill",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstTropical"] = {
        name = "QuillCrabSpikeBurstTropical",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelTropical"] = {
        name = "QuillCrabSpikeShrapnelTropical",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQuillCrabTropicalChill"] = {
        name = "CGEQuillCrabTropicalChill",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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